C me
Creator of Pokemon League Of Legends
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- Seen Apr 9, 2021
The bold/underlined part is where I noticed something. Here's how I would check for no.Spoiler:msgbox @(pointer to text) 0x5(same as yesno)
compare 0x800D(same as lastresult really) 0x0
if 0x1 goto @(pointer to 'no' part of script)
I believe the dad calling you thing is a special, I think I read that somewhere in Research and Development.
You need a new level script in every map by the way. So you might have to cut the giant movement script into different pieces.
No, the mr briney is one long script and as I've said I've made an even longer movement for another script which works fine. The yes/no woks fine, maybe it's because when you're on the boat it can't check level scripts.