cooley
///Keepin' it simple
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- Seen Dec 5, 2014
You have to type things in the unknowns, Var Values, and Var number boxes.Right. I put a script event in the place I wanted it to happen. Problem is, I assigned it and burned it, but I can't get it to work. I put $E3D151 in the offset box (where I burned it to) and then ran the emulator in VBA, but nothing happens. Here's the code I have (modified a bit to include the other messages).
Code:#org $begin checkflag 0x200 if B_true goto $done playsound 0x13B #raw 0x33 message $womanmsg1 boxset 6 applymovement 0x01 $womanmove1 pause 0x50 message $womanmsg2 boxset 6 applymovement 0x01 $womanmove2 applymovement 0xFF $womanmove2 pause 0x50 message $womanmsg3 boxset 6 fadesound message $womanmsg1 boxset 6 release end #org $done release end #org $womanmove1 $mw1 ; #binary 0x12 0x12 0x12 0x12 0x12 0xFE #org $womanmove2 $mw2 1 ; #binary 0x13 0x13 0x13 0x13 0x13 0xFE #org $womanmsg1 $mt1 1 = Wait, \v\h01! #org $womanmsg2 $womanmsg2 = What do you think you're doing? #Org $womanmsg3 $Womanmsg3 = It's dangerous to go out without a\nPokémon!\pWild Pokémon jump out of the grass on\nthe way to the next town.
I also got this weird message when I burnt. It popped up a box saying it needed a floating pointer for some offset and I had to enter something about six times. It never did this before, it used to just burn the script to the ROM. Any idea why?
I'll Pm you the details.
When you get that box, you are missing a pointer for a script.
(e.g. Message $hi, and you don't have anything in the script that contains $hi)
Or You would have to paste the offset ($E3D151) there and hit ok.
I don't understand Why you would edit it, when no one is going to see your offset.