Shaymin wishes it could fly away [OU RMT]

Kozoi

Mmmmm.
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    Swampert, Impish Nature.
    252 Hp, 252 Def, 6 Atk. - Leftovers.

    *image removed*

    -Stealthrock
    -Earthquake
    -Roar
    -Avalanche

    This Swampert is physically bulky, I have tried a mixed variation but it always seems to fail. It has perfect IVs in defense and hp which is nice. I chose Roar because it was suggested and Avalanche is there so I can hit Gliscor and usually OHKO (unless sashed). It is able to survive Choice Specs Metagross Psychic, Exploding Uxies and most physical leads which is pretty awesome.

    Shaymin, Modest Nature.
    252 SpAtk, 252 Speed, 6 Hp. - Choice Specs.
    [PokeCommunity.com] Shaymin wishes it could fly away [OU RMT]

    -Seed Flare
    -Psychic
    -Earth Power
    -Hidden Power Ice

    The star of my team, it usually suprises the opponent and causes a nice chunk of damage. Just because it's got lesser base stats to Shaymin-S doesn't mean it can't sweep. Seed Flare is standard STAB, Earth Power is there to 1HKO Heatran -- plus this thing can usually switch in on a Heatran then outspeed it the second turn around thanks to its bulky stats. Psychic is just there to deal with Gengar and Hidden Power Ice deals with dragon and flying types.

    Infernape, Naive Nature.
    252 Atk, 64 SpAtk, 192 Speed. - Life Orb.

    *image removed*

    -Stone Edge
    -Close Combat
    -Grassknot
    -Overheat

    This Infernape isn't my thing but it does its job well. Stone Edge rapes flying types, Close Combat does a fair bit of damage to almost anything. Grassknot deals with Swampert and other large water, ground and rock types and Overheat is just generally powerful. Pretty standard to be honest, considering giving it Hidden Power but its Hidden Power is Ice and I already have two HP Ice users.

    Jolteon, Timid Nature.
    252 SpAtk, 252 Speed, 6 SpDef. - Choice Specs.

    *image removed*

    -Thunderbolt
    -Signal Beam
    -Shadow Ball
    -Hidden Power Ice

    Thunderbolt is standard for stab, Signal Beam deals with Celebi because Shaymins are much cooler and Shadowball deals with Gengar, Alakazam, Gardevoir, etc. Hidden Power Ice kills dragons and flying types as usual. Keeping Signal Beam so I can counter some lesser threats, I do not see why I would scout people with such a fragile Pokémon. (Even if I were switching out, attempting to predict something.)

    Jirachi, Jolly Nature.
    252 Atk, 176 Speed, 80 Hp. - Choice Scarf.

    *image removed*

    -Iron Head
    -Thunder Punch
    -Ice Punch
    -U-Turn

    Physical Jirachi is physical. Iron Head for flinch hax. Thunderpunch deals with my Gyarados weakness. Ice Punch is pretty standard and ensures my team will never be swept by a Dragon type. The 80 Hp EVs are there so Jirachi can survive a hit or two.

    Salamence, Adamant Nature.
    252 Atk, 252 Speed, 6 Hp. - Yacche Berry.

    [PokeCommunity.com] Shaymin wishes it could fly away [OU RMT]


    -Dragon Dance
    -Fire Fang
    -Outrage
    -Earthquake

    My final Pokémon. I chose Yacche Berry over Life Orb because it will already have enough attack after Dragon Dance. Yacche Berry allows it to usually survive a Hidden Power Ice so I can actually set up a DD regardless. Outrage standard, Fire Punch for Pokémon like Foretress, Breloom and Skarmory (2-3hko). Earthquake is also pretty standard.

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    Closing Statements:

    Just because Shaymin has good support moves does not mean it has to be a support Pokémon. Shaymin has excellent special sweeping moves and is by no means a bad sweeper. It's just as good of a special sweeper as Jirachi, other than lacking Thunderbolt. Don't complain about my Shaymin not being Smogon approved, I don't care what Smogon has to say about anything. I DO appriciate comments telling me what I am threatened by. Smogon sets are over rated and are always predicted in Wi-Fi battles.

    Ps. Shaymin is OU worthy in my eyes, deal. ^^
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    "What does DD Nite do that mence cant?". I wish people would stop using an inferior mence.

    Really mence has more physical bulk when you take everything into account (intimidate) so can switch in easier, can actually outrun Jolteon after a DD even when adamant (a NON scarf poke outruns adamant nite after a boost, that is pathetic :/) and also has higher attack and hp although only slightly. Only thing it has over mence is better s.def, but that doesnt matter much tbh.

    Baton pass >> Signal beam on Jolt. Scouting >> hitting something which you already hit super effective (Celebi. :/)

    Swampert needs Roar or its set up fodder.


    Gyarados weak, Jolly versions destroy your entire team with ease, even shaymin.

    usage statistics said:
    | Gyarados | Move | Ice Fang | 30.0% |
    | Gyarados | Nature | Jolly | 20.7% |


    You really need more insurance against it, to solve this id prolly scarf that Jirachi and put on ThunderPunch.
     
    Since Shaymin can manhandle Swampert pretty easily, you might want to consider putting Stone Edge over Grass Knot on Infernape for coverage.

    3 Choice users is kinda meh as well IMO. Maybe consider placing something to check/counter Gyarados>> Jolteon.
     
    3 Choice users is pretty ew and gives your opponent heaps of opportunities to setup. I'd put LO >>> Choice Specs on Shaymin and consider making it Timid. Swampert wants Roar >>> Waterfall, you lose basically no coverage and its useful for phazing stuff out and also to see more of your opponent's team.

    Don't use Nite as DDer, Mence outclasses him in every way with that set. Instead play to it's strengths (movepool, overall bulk) and another set. I'd honestly switch him over to DDMence which does exactly the same thing but more power and more Speed plus (factoring Intimidate) better physical bulk.

    Salamence @ Life Orb
    Nature : Adamant
    EV : 4 HP / 252 Atk / 252 Spe
    - Outrage
    - Dragon Dance
    - Fire Fang
    - Earthquake

    Id honestly put HP Ice on that Ape >>> Mach Punch so you can smack Mence, Flygon etc and Mach Punch doesn't really offer much x]

    I second D_A's suggestion to Scarf Jirachi, it would also help against Agiligross who causes you some problems.
     
    Edit: Forget all I said earlier, I have changed DDnite to DDmence and I have updated the movesets slightly.

    I am considering Choice Scarf Jirachi but I only have a Jolly Jirachi and I do not have Adamant. Discuss?
     
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    Changes marked in bold, thanks for your critism. I'll probably EV a DDMence later and Choice Scarf on Shaymin seems okay but I need validation that if I do this on a Modest Shaymin that it will outspeed DDMence. (299 Speed + x0.5) Gyarados can't 1HKO Swampert though.

    I don't have a Timid Shaymin because Shaymins don't grow on trees.

    Edit: Why would I use a Life Orb over Yacche Berry on DD Salamence? Just wondering.

    Ps. Scarf Jirachi? I could do that but it'd only be good as a revenge killer if I did.

    Because Life Orb can let Salamence go on Rampage after it DD , as it deals many OHKOs to everything . I use this Salamence Set as it has more Bulk , you might find it good to kills stuffs :

    Salamence @ Leftovers
    Adamant / Intimidate
    84 HP / 252 Atk / 172 Spe
    -Outrage / Dragon Claw
    -Dragon Dance
    -Earthquake
    -Fire Fang

    with this EV Spread , Salamence Speed will hit 279 , enough to outspeed ScarfTran after a DD , Sadly it is outsped by Scarf Flygon ( unless if it got 2 DDs ) so if you're afraid of that , stick with your current DDMence set.

    as for Scarf Jirachi , it is not only a Revenge Killer , its is also a Flinchhaxer , with Iron Haad having a 30% chance of flinching and doubling that chance with Serene Grace makes it to 60% , which Iron Head will have a very great chance to flinch . many people likes to use Scarf Jirachi because of that lol
     
    Very interesting set but my friend uses a Flygon so I don't think using it would be a good idea. What do you mean KOs everything? I think it'd still KO everything regardless.

    Edit: I have decided a Choice Scarf on Jirachi.
     
    After a DD from LO Mence , Outrage can be so deadly , a possible chance of OHKOing stuffs that isnt Steel .the non Bulky DD Mence can outspeed Scarf Flygon so yeah ( I guess I mentioned this again eh ? )
     
    Yeah, hopefully my team won't be Skarmory weak because I removed Firepunch on Jirachi for Thunderpunch so I am not Gyarados weak. I guess Infernape can counter Skarmory.
     
    of course he can , just beware not to switch Ape on Skarmory's Brave Bird , as Ape is so frail =/

    Another Option for your team is to have a Steel Killer like Magnezone , using Jirachi's U-Turn and Magnezone comes out for trapping steels like Scizor
     
    the non Bulky DD Mence can outspeed Scarf Flygon so yeah ( I guess I mentioned this again eh ? )
    Not really, Adamant Salamence is outrun by Jolly Scarf Flygon (really just depends on nature), and even with Jolly you only get a 50/50 chance of outrunning it. Generally it's just best to switch out upon Flygon until you know the Flygon is not holding a Choice Scarf. That's why I only kept 172 Speed EVs, most of the Pokemon that outrun that spread are either rare, or needs to set-up.

    But, yeah, use 252 Speed EVs to speed tie with Flygon, or use 172 Speed EVs.
     
    I hear what you're saying bout Shaymin. It's underestimated and can be a great sweeper when used properly. However I'd replace Psychic with Air Slash. It's got the all important flinching rate and it hits pains in the neck like Breloom and Heracross for double damage while also hitting Celebi. If you do, replace HP Ice with HP Fire. Air Slash will 2HKO Nite and Mence anyway (most of the time) so you have nothing to worry about there. Also HP Fire takes out the steels like Bronzong and Skarmory which are pretty big threats to your team.
     
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