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- Seen Jun 11, 2024
Glalie and Lairon are accepted. As for your original Armaldo, idk its just the style of how you resized it just made it look small, and it might also be because we're all using different programs.Thanks! That batch of sprites is looking fantastic, I particularly like Gyarados and Machamp.
Great work getting those front sprites in.
I've just done Lairon and Glalie. Glalie I resized to the same ratio as Froslass which I believe
was 89%, whereas Lairon I resized to 91%. The DPPTHGSS sprites were all 53x45, whereas
Lairon in BW became 58x49 so I shrunk it back to what it was in Gen 4. The poses are pretty
similar so it may look like the Gen 4 sprites, but there are a few key differences, mainly the feet
and spines, and of course shading!
Spoiler:![]()
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I'll try redoing Cradily and Armaldo again. Though I'm sure that the Armaldo I'd already done
aligns with the Armaldo from the master sheet when resized to 88%.
It looks to me like you forgot to clean up the top-left part of Wooper's head, it doesn't look like a smooth line.omg Haunter and Gengar EEEEEEEEEE
Anyway, I will attempt Quagsire's backsprite at some point. Just not now, I'm too lazy xD
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Because a lot of the palettes for the Gen I and II Pokemon are really off, because some of them have been using the same colors all the way since Ruby/Sapphire, before Ken Sugimori updated the artwork. It's just not right how the Gen III (B/W sprites), IV, and V Pokemon matched their Sugimori artwork very closely, yet the Gen I and II sprites are still horribly off. It's also inconsistent, since if most of the Gen III, IV, and V Pokemon match their Sugimori colors spot-on, shouldn't the Gen I and II Pokemon match as well?I love the sprites. Hey, I have a question, if you don't mind. Why do you use the official art and not the palette of the original sprite? Do you want to keep the legitimacy of the Pokémon?
Just look at this:
![[PokeCommunity.com] The DS-style 64x64 Pokémon Sprite Resource [COMPLETED] [PokeCommunity.com] The DS-style 64x64 Pokémon Sprite Resource [COMPLETED]](https://img211.imageshack.us/img211/4945/6aek.png)
If I recolor a Pokemon, I don't just take the colors straight from the official art, because then the colors would look desaturated. Pokemon sprites are vibrant and colorful, so what I do is, I take the colors from the official art, then I saturate them to look more vibrant and sprite-ready, and then I recolor it. These are basically what the colors would have been had they designed these sprites in the same process that they designed the sprites for the Gen IV and V Pokemon (and the Gen III sprites in B/W).
Also in Pokemon X & Y, all of the textures from the models are taken from the official Sugimori artwork, meaning that the official art are the true colors of the Pokemon, since in X & Y, every single Pokemon will look exactly like its official art.
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