Well that's really the idea of the early Zelda games, especially the original. The Game Grumps explained it well when they said that LoZ was most people's only game, they didn't have collections like people do now, and so they'd have to have one game that they would play over and over again. This was pretty much everyone's childhood pre-00's, so I'd say it's pretty relatable.
The Legend of Zelda intentionally drops you in this world which, at the time, was the most open experience in gaming. You weren't given any direction and you were only told how to do so much because they wanted the player to explore the world, find the secrets, and beat the game on their own. Nowadays, someone might just go to their computer and find out which dungeons to do and where all the secrets are, and that's a good deal of the reason that the majesty of Zelda 1 is lost on this generation of gamers. I don't think you can really enjoy the game as much this day and age because there are too many games at our disposal for cheap prices, info is too easy to come across, and there are too many games that have come so far from it's revolution. Nowadays, someone would either look up the stuff and play something else, but back then, people would devote time to exploring the vast new world for all it had and devote weeks, even months to the game and still have as much fun as they did whjn they started. Zelda 1 is timeless on its own, but you can't really experience the game the way that kid with 3 games on his NES in the 80s did. It's really unfortunate.