- 937
- Posts
- 11
- Years
- Kansas City
- Seen May 19, 2023
The memory is still fresh in your mind: that moment you defeated the strongest trainers in the region, and became the League Champ. But even though it seems like yesterday, it's been some time since you reached your original goal.
These days, you spend your time exploring hard-to-reach areas, trading Pokémon, hatching eggs; there's plenty to do in the Pokémon world. But there's a rumor spreading, probably started by hotshot beginners or sore losers: the Champ has gotten soft, lost that fierce edge.
You could ignore them. You could make a public statement to the press, in your own defense. Or... you could get out there and show them all that the Champ's still got it.
This is the Victory Lap.
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||RULES||
I) Champions Only
The Victory Lap is an 'Around the World'-style challenge, and is only for those who have reached The End in their saved game (in other words, beaten the E4 at least once).
II) Back to Basics
You must choose one** non-legendary Pokémon, Lv 5 or lower, and take it with you to the starting town. This Pokémon doesn't have to be legit, but it must be legal. All other Pokémon that you own are to remain boxed.
**If you want to start with a larger team, submit a request for additional starters with your sign-up. I'll evaluate these requests individually. Teams of three or more are somewhat unlikely to be approved.
III) Around the World
You are to travel through all parts of the region (every Route, every Cave, every Town), in any order, and then challenge the Elite Four using a team of Pokémon that you catch and train along the way. If you wish, you can use said Pokémon to breed new members for your team.
If you can re-battle Trainers, you should probably do so for the EXP.
In-game trades are also encouraged, should you have any remaining. 3DS users may Wonder Trade once per day. Any legendaries left in the wild may be captured and used.
IV) Bare Necessities
You can use items that you find along the way. All items obtained before starting the challenge should remain in the bag, with a few exceptions:
- You may use breeding-related items freely.
- You are allowed to purchase and use Poké Ball (all varieties), Vitamins, Berries, some Coins for gambling, and one copy of each TM. No other items may be purchased.
Each Pokémon may learn one TM move and any number of HM moves.
V) Extra Spicy
Feel free to add further restrictions - NFE, Monotype, faint = permabox, etc.
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Sign up by posting what game you're playing on, and which Pokémon you're starting with. Please also list that Pokémon's moves and ability.
||Challengers||
- Tek/Ponyta/White
- Necrum/Pikachu/FireRed
- YetAnotherLogicalNerd/Emolga/Black 2
These days, you spend your time exploring hard-to-reach areas, trading Pokémon, hatching eggs; there's plenty to do in the Pokémon world. But there's a rumor spreading, probably started by hotshot beginners or sore losers: the Champ has gotten soft, lost that fierce edge.
You could ignore them. You could make a public statement to the press, in your own defense. Or... you could get out there and show them all that the Champ's still got it.
This is the Victory Lap.
----------
----------
||RULES||
I) Champions Only
The Victory Lap is an 'Around the World'-style challenge, and is only for those who have reached The End in their saved game (in other words, beaten the E4 at least once).
II) Back to Basics
You must choose one** non-legendary Pokémon, Lv 5 or lower, and take it with you to the starting town. This Pokémon doesn't have to be legit, but it must be legal. All other Pokémon that you own are to remain boxed.
**If you want to start with a larger team, submit a request for additional starters with your sign-up. I'll evaluate these requests individually. Teams of three or more are somewhat unlikely to be approved.
III) Around the World
You are to travel through all parts of the region (every Route, every Cave, every Town), in any order, and then challenge the Elite Four using a team of Pokémon that you catch and train along the way. If you wish, you can use said Pokémon to breed new members for your team.
If you can re-battle Trainers, you should probably do so for the EXP.
In-game trades are also encouraged, should you have any remaining. 3DS users may Wonder Trade once per day. Any legendaries left in the wild may be captured and used.
IV) Bare Necessities
You can use items that you find along the way. All items obtained before starting the challenge should remain in the bag, with a few exceptions:
- You may use breeding-related items freely.
- You are allowed to purchase and use Poké Ball (all varieties), Vitamins, Berries, some Coins for gambling, and one copy of each TM. No other items may be purchased.
Each Pokémon may learn one TM move and any number of HM moves.
V) Extra Spicy
Feel free to add further restrictions - NFE, Monotype, faint = permabox, etc.
----------
----------
Sign up by posting what game you're playing on, and which Pokémon you're starting with. Please also list that Pokémon's moves and ability.
Game: White
Starter: Run Away Ponyta
Solarbeam - Sunny Day - Flame Charge - Facade
||Challengers||
- Tek/Ponyta/White
- Necrum/Pikachu/FireRed
- YetAnotherLogicalNerd/Emolga/Black 2
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