CrimsonMajestic
From Dusk to Dawn
- 152
- Posts
- 6
- Years
- Texas, USA
- Seen May 31, 2020
I generally despise games that force me to undergo tutorial sessions, especially in the beginning. Accumulative times of having to go through such processes can leave me fatigued, and may not want to even play---no matter how good the game may otherwise be.
Also, may be in the same vein as above, I'm not a fan of games whose linearity is so constrictive that feels as if I am being suffocated of the experience. Though, I would have to say Final Fantasy X is an exception to this due to me experience the linearity.
On another note, I tend not to enjoy game whose customization (mainly battle mechanics & character progression) are not deep enough for me to be engaged in the process. On the other hand, I also find it overwhelming when game take off all restraints in this regard to the point it can get bland.
Also, may be in the same vein as above, I'm not a fan of games whose linearity is so constrictive that feels as if I am being suffocated of the experience. Though, I would have to say Final Fantasy X is an exception to this due to me experience the linearity.
On another note, I tend not to enjoy game whose customization (mainly battle mechanics & character progression) are not deep enough for me to be engaged in the process. On the other hand, I also find it overwhelming when game take off all restraints in this regard to the point it can get bland.