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Tool: TL's Quick Enhancer (~Making rom hacking faster and easier)

Yeah, but I don't think you'll be able to. Those are not simple bytechanges. Exp catching is done in the Battle Engine and you can't just take something out of it, won't work. Repel system is also more complicated, using two callasms to functions written in C.

Well I am studying C,
but really I cant understand much of the codes..
and for the Repel system,
I have already achieved it without anysort of callasm...
It would simply take a change in multichoice-box (any) and a simple script.
It is really simple,

but for the exp gain feature, I had seen once the code in quick R&D thread but knew that it was buggy,
So it would be great if you liked to share the codes for those... :)
 
Its been a while since I made some update,
and I even think that it will take some more time for an upcoming update.

As I already said "I added the .ini support to this tool"

and while doing so, I had to redo some works which is taking some time
and also
I am working to improve the visualization of the tool, "I think you guys will like it more than before."

and also I am working on adding new editors like "Habitat editor (FR)" (can add/remove pages to a habitat also add/remove pokemon from a page)

and right away before making this post I succeded in adding the hidden ability for FR with the help of this tool.

Spoiler:


:) Have some patience hackers. ;)

I am trying to make best friend of a rom hacker.

"TL's Quick Enhancer (Rom hackers best friend)"
 
UPDATE:
2017-02-04
(UTC+05:45) 7:03 pm

Features Added:
  • Hidden ability (FR)
  • Ability Adder
  • Pokemon Editor (In the beta, need some reasearch for this)
  • Repel system (FR and EM)
  • Free Space Finder (Within this tool)
  • And most importantly, this tool now has a .ini file support ;)
  • I dont remember if I added more....

Bug Fixes:
  • poison survival text issue
  • I heard if the HM forgetting is now working, but this might be the issue in the original tutorial but not in this tool.....

NOTE:
This time I was planning to make a major update of the tool but due to lack of time (all because I am a programming student) I couldnt do so,
due to the same reasons some of the features in this tool can be seen but can't be used at the moment,
but They will be available in the next update (Most probably)

Hope you guys enjoy this small update at this time. :)

and thanks all for the support,
I saw the download of this tool had reached above 150, so thanks all for the support.
and for the next update I have linked the updated file in the attachment in the OP.

Your Friend ~ The_Learner
 
Last edited:
Updates always good, but did not open here this time. T_T

Spoiler:

This happened to me as well. Try this: Ceate a new folder called "Files" inside your TL's Quick Enhancer folder and move the two .ini files there. Then open the Quick Enhancer and it should hopefully work.
 
Updates always good, but did not open here this time. T_T

Spoiler:
Oops I am really sorry this time as I forgot to put the files properly,
If you do as powerflare said in the lines below it will work. And I will also fix the attachment.

This happened to me as well. Try this: Ceate a new folder called "Files" inside your TL's Quick Enhancer folder and move the two .ini files there. Then open the Quick Enhancer and it should hopefully work.
Thanks for mentioning the working phenomenon....
I will also update the attachment.

EDIT:
Fixed the attachment,
Now the tools should work properly.
 
Last edited:
NOW YES!
It worked very well!

The Egg hatch level and Roaming Legendaries IVS functions will be added later, right?

Many thanks for such a good tool!

Keep it up! Surprising us.

Well the egg hatch level was added in earlier relese, but I am doing some visual apparence change to the tool so it will be seen in the next release,
and yes the legendaries IV fix is being added as well,
I have almost completed it...
Its just a task of 2 min to do it,,
but due to studies I am unable to work much with this tool.
.
.
And there are many more things to be seen in this tool.
~ Thanks for the support.
 
Fantastic program you have here. I would say for the "showing IV screen", toss me the original graphic and I'll make a better one. It looks really unprofessional.
 
Seriously? You're literally taking stuff from PGE without crediting me or any of the people that have contributed to PGE and you're passing it off as your own. This is disgusting, even the inis are the same.

Your GetImageFunctions: https://github.com/TheLearneer/TL-Quick-Enhancer/blob/master/QuickEnhancer/GetImageFunctions.vb
PGE's GetImageFunctions: https://github.com/Gamer2020/PokemonGameEditor/blob/master/GBAPokemonGameEditor/GetImageFunctions.vb

Your ini.vb: https://github.com/TheLearneer/TL-Quick-Enhancer/blob/master/QuickEnhancer/INI.vb
PGE's ini.vb: https://github.com/Gamer2020/PokemonGameEditor/blob/master/GBAPokemonGameEditor/INI.vb

Your LZ77.vb: https://github.com/TheLearneer/TL-Quick-Enhancer/blob/master/QuickEnhancer/LZ77.vb
PGE's LZ77.vb: https://github.com/Gamer2020/PokemonGameEditor/blob/master/GBAPokemonGameEditor/LZ77.vb

Your Pokemon Adder: https://github.com/TheLearneer/TL-Quick-Enhancer/blob/master/QuickEnhancer/Pokemon Adder.vb
PGE's Pokemon Adder: https://github.com/Gamer2020/PokemonGameEditor/blob/master/GBAPokemonGameEditor/PokemonAdder.vb

There are a ton of more examples when the Githubs are compared.

Learn to write your own code and stop passing off PGE as your own. You're not doing yourself or anyone else any favors by doing this.

Accept no imitations!
 
Seriously? You're literally taking stuff from PGE without crediting me or any of the people that have contributed to PGE and you're passing it off as your own. This is disgusting, even the inis are the same.

Your GetImageFunctions: https://github.com/TheLearneer/TL-Quick-Enhancer/blob/master/QuickEnhancer/GetImageFunctions.vb
PGE's GetImageFunctions: https://github.com/Gamer2020/PokemonGameEditor/blob/master/GBAPokemonGameEditor/GetImageFunctions.vb

Your ini.vb: https://github.com/TheLearneer/TL-Quick-Enhancer/blob/master/QuickEnhancer/INI.vb
PGE's ini.vb: https://github.com/Gamer2020/PokemonGameEditor/blob/master/GBAPokemonGameEditor/INI.vb

Your LZ77.vb: https://github.com/TheLearneer/TL-Quick-Enhancer/blob/master/QuickEnhancer/LZ77.vb
PGE's LZ77.vb: https://github.com/Gamer2020/PokemonGameEditor/blob/master/GBAPokemonGameEditor/LZ77.vb

Your Pokemon Adder: https://github.com/TheLearneer/TL-Quick-Enhancer/blob/master/QuickEnhancer/Pokemon Adder.vb
PGE's Pokemon Adder: https://github.com/Gamer2020/PokemonGameEditor/blob/master/GBAPokemonGameEditor/PokemonAdder.vb

There are a ton of more examples when the Githubs are compared.

Learn to write your own code and stop passing off PGE as your own. You're not doing yourself or anyone else any favors by doing this.

Accept no imitations!

I had totally forgot about the credits to the persons involved in PGE,
Thanks for reminding..
Btw i am totally working on new imafe functions and lz77 functions already,
But they are in the first place because some of the programs use them,
But really they are soon gonna be replaced with my custom made one...

Also I just used the file file to make the tool compatible with PGE as most of the hackers do use PGE,
But if you dont like it then I can totally make a new one,
Its not a great deal at all....

But gonna credit you till I use some functions from PGE like readhex, writehex and so on...
 
Nop
It will be a new type.

Perfect thanks. One suggestion, I hear that you plan to have a sprite editor in your tool. I was thinking maybe you could add a feature to expand the number of trainer sprites. Wesley FG was finding a way to extend the amount of trainer sprites in a game. I don't know if he completed the research, but could you ask him to have that feature in your sprite editor?
 
Perfect thanks. One suggestion, I hear that you plan to have a sprite editor in your tool. I was thinking maybe you could add a feature to expand the number of trainer sprites. Wesley FG was finding a way to extend the amount of trainer sprites in a game. I don't know if he completed the research, but could you ask him to have that feature in your sprite editor?
was definitely completed
you might as well also make trainer/pokémon animations a thing if you're to include all of this~
 
I had totally forgot about the credits to the persons involved in PGE,
Thanks for reminding..
Btw i am totally working on new imafe functions and lz77 functions already,
But they are in the first place because some of the programs use them,
But really they are soon gonna be replaced with my custom made one...

Also I just used the file file to make the tool compatible with PGE as most of the hackers do use PGE,
But if you dont like it then I can totally make a new one,
Its not a great deal at all....

But gonna credit you till I use some functions from PGE like readhex, writehex and so on...

Some how I doubt that you "just forgot" seeing as how all of your posts are written in a way that makes it seem you coded everything yourself.

Even the GUI looks the same.

[PokeCommunity.com] TL's Quick Enhancer (~Making rom hacking faster and easier)
[PokeCommunity.com] TL's Quick Enhancer (~Making rom hacking faster and easier)
 
NOTICE


The wild double hack for fire red has some bugs in it,
It is not caused by this tool but the original codes themselves.

and the creator of that hack told me that he wont be able to work on it on 2017,
So I think using it wouldn't be a good idea at all...

Hope you all got it :)

Thanks
~ The Learner
 
Hi all, first sorry for my bad english.

That's my first post, I will take The Time to introduce myself after my work ! Btw.

I used this tool for my first hack and use the double wild battle tweak. But as you know a bug is here. So how can I fix it or remove it ?

Thanks for your time and see you soon ! :D
 
Hi all, first sorry for my bad english.

That's my first post, I will take The Time to introduce myself after my work ! Btw.

I used this tool for my first hack and use the double wild battle tweak. But as you know a bug is here. So how can I fix it or remove it ?

Thanks for your time and see you soon ! :D

To remove a change you've made, first apply the same change to a clean ROM. Then use a patching program like Lunar IPS to make a patch, using the once-clean ROM as your "Original", then using a still-clean ROM as your "Modified" one. Finally, apply the created patch to your hack.

Oh yes and to make things easier on yourself, always, always, always make sure you have a backup or two of your ROM hack before making changes. ;)
 
Last edited:
To remove a change you've made, first apply the same change to a clean ROM. Then use a patching program like Lunar IPS to make a patch, using the once-clean ROM as your "Original", then using a still-clean ROM as your "Modified" one. Finally, apply the created patch to your hack.

Ok, tanks for your answer but if I do that, did I lose my modified trainers and maps ?
 
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