• Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Our weekly protagonist poll is now up! Vote for your favorite Trading Card Game 2 protagonist in the poll by clicking here.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

2nd Gen Use Headbutt on the tree!

  • 37,465
    Posts
    17
    Years
    • they/them
    • Seen Oct 15, 2024
    That's gotta hurt...

    Do you think the headbutting of trees was a nice add or mostly redundant and annoying? Did you bother catching pokémon you could find especially from headbutting?

    Personally I was never great at filling up my pokédex, so I didn't really bother with the headbutting, haha. I mostly forgot about it ;;
     
    I loved this mechanic. Albeit, I would have liked a greater variety of Pokemon available through this method though. The only Pokemon really work using Headbutt to find was Heracoss, Pineco and Aipom.
     
    I liked Headbutting trees, though it did start to become more annoying once I no longer had a party member who knew headbutt. (I think I originally taught my Togepi Headbutt, but it evolved within a route of learning the move, and I dumped it in the PC not long after that.) The one thing I found a little annoying is that there seemed to be a dividing line of what headbutt Pokemon were found where, but when I originally played, I couldn't find any rhyme or reason as to why the species switched there. I don't recall exactly, but it may have been something like an E/W of Mt. Mortar divide.

    I liked the headbutt feature better than coating trees in honey, because with the honey approach, you had to wait a certain length of time and then come back to the tree (and if you progressed, you had to remember which tree(s) you coated so you didn't spend too much time checking different routes). Headbutt was more efficient; decide you're going to catch a Pokemon found in a tree, grab a headbutt user, and ram tree after tree until producing the desired outcome.
     
    I thought it was pretty redundant, because it felt more like a novelty to me. There just wasn't enough wild pokemon back then to warrant another method of finding them, and it gets pretty dull if you can only catch a massively limited selection of pokemon. In the more modern games, I can see it being a pretty good mechanic, but for me, I pretty much forgot about it for the most part.
     
    I prefer Headbutt Trees over Honey Trees in DPt. (: It's the only method to find Exeggcute, Pineco, Aipom and Heracross in Gen II.

    While it sounds like a novelty in Gen II games, Headbutt Trees are actually handy for finding different and strong (in-game) Pokemon. (:
     
    Ah yes, in the metal generation using Headbutt on trees is the reason for the season.

    In any situation, while asking a Pokémon to bang its head repeatedly into trees might be a bit crude, as you might expect by that point in the game it can lead to some strong Pokémon. Indeed, you could probably get through most of the game with a team composed of such creatures, along with perhaps a few others, and maybe a rather free Shuckle, and it would be quite a strong team in this context if you played things right. There's an interesting variety of types which would otherwise be rare, with legitimate moves such as Explosion that could allow for interesting alternate routes to certain Gyms. In any case, having done that, while it is a detour and hence not necessary, it is one of the few things present in the sparse Ilex Forest, and in that sense seems like it could be important.
     
    I liked it. I can still remember the shaky tree animation of Ilex Forest. Or perhaps I am recalling the Sudowoodo sprite. Meh.

    I believe I found my very first shiny with this method. It was a golden Caterpie.
     
    While I had HG/SS and not the originals, I can still easily comment on this feature. It was a nice new way to encounter Pokemon and as a post from earlier said, it's easier to utilize compared to D/P/Pt's honey trees, although it was hard guessing as to what Pokemon you would find. At least it gave you Heracross early, allowing for a powerhouse capture before most would expect one to be available.
     
    I liked it yes but sadly didnt use it when i played i looked up what pokemon could be found and wasnt that thrilled by them so i hardly used it although i did in the start just to get some tough battles out :D
     
    I liked it in GSC only, where you could clearly see which trees were "headbuttable", and all trees in the same location had the same Pokémon. I did use it to complete my Pokédex back in the day, and, more recently, I found a Shiny Spearow, so that's cool too :) .

    In Gen 4, however... well, I did use it to catch a Combee and a Cherrim, so there's that (I never used the Honey thing, I always forgot that mechanic existed while playing D/P/Pt). I just really don't like needing a guide to know which particular tree in this location has the Pokémon I need.
     
    Back
    Top