- 5,288
- Posts
- 15
- Years
- Seen Mar 3, 2025
Yes, it was worth it. Maybe because I forgot of its' existence (I knew it was coming out a week before the release date, but didn't remember to buy it until August), and wasn't on here at the time, so didn't really see much hype around it.
But the new features were good - the Pokétch is much more usable, particularly when they give you the Match-up Checker in-game, rather than by event. Battle Frontier, whilst not as good as the original in Emerald (which never gets old as I've never even defeated a Frontier Brain, although I ended a battle with Dome Ace Tucker in a Double-KO, which meant he won even though it was a draw), is fun, and a lot better than just having the Battle Tower, although Battle Tower's music is some of my favourite in all of the games.
The addition of formes didn't really bother me much, as other than when I actually had the Shaymin event, and when I had Giratina, I didn't use them. However, the slightly extended storyline was good, Looker was hilarious (it's sadly worn off in BW, as you don't see him enough), and Charon was mildly amusing, as he seemed more inclined to Team Rocket-like activities than Team Galactic's "destroy the universe" tactics. The loss of slots didn't bother me much, as whilst they are mildly entertaining, finding coins is much more helpful, and it also sets Diamond apart as the only Gen IV game with slots.
The various graphical improvements were good, and whilst Battle Zone's tropical climate seem extremely random and wrong, it was better than the original version, which just looked like an extension of the routes leading to and from Veilstone City. And the tropical look is much worse when it's dumped onto mainland Johto in Hg/Ss.
The fact that my Diamond is unreliable may also have helped it, but overall, as you can see by the wall of text, I think Platinum was definitely worth it, although all games should be priced more like Black/White, at £25-ish instead of £30-35.
But the new features were good - the Pokétch is much more usable, particularly when they give you the Match-up Checker in-game, rather than by event. Battle Frontier, whilst not as good as the original in Emerald (which never gets old as I've never even defeated a Frontier Brain, although I ended a battle with Dome Ace Tucker in a Double-KO, which meant he won even though it was a draw), is fun, and a lot better than just having the Battle Tower, although Battle Tower's music is some of my favourite in all of the games.
The addition of formes didn't really bother me much, as other than when I actually had the Shaymin event, and when I had Giratina, I didn't use them. However, the slightly extended storyline was good, Looker was hilarious (it's sadly worn off in BW, as you don't see him enough), and Charon was mildly amusing, as he seemed more inclined to Team Rocket-like activities than Team Galactic's "destroy the universe" tactics. The loss of slots didn't bother me much, as whilst they are mildly entertaining, finding coins is much more helpful, and it also sets Diamond apart as the only Gen IV game with slots.
The various graphical improvements were good, and whilst Battle Zone's tropical climate seem extremely random and wrong, it was better than the original version, which just looked like an extension of the routes leading to and from Veilstone City. And the tropical look is much worse when it's dumped onto mainland Johto in Hg/Ss.
The fact that my Diamond is unreliable may also have helped it, but overall, as you can see by the wall of text, I think Platinum was definitely worth it, although all games should be priced more like Black/White, at £25-ish instead of £30-35.