What is a game genre you just don't care for?

MMORPG where there's a specific set of decisions that make you a lot wealthier, stronger, and get both of those a lot faster than any other options. Everyone follows that exact same metagame but it still is the most effective way to start playing the game. There's never any update to improve other options to catch up since the developers gave up years ago or are too busy exploiting it themselves. These are also always incredibly grindy where everyone is doing the same thing as a prerequisite to play the game however you want. If you do whatever you want at the start and ignore that metagame, you'll struggle very slowly and get frustrated to the point you quit the whole game. This might be too specific of a description.

Personally I like roguelikes for a simple reason: replayable short-form RPG. The randomized parts make each playthrough different so I'm not skipping through the same scripted cutscenes for the story. I don't have to remember the world layout for backtracking or where I'm supposed to progress forward. I don't have to plan hours ahead for how my character's build needs to be optimized because one run is barely an hour long in total.
I don't like MMORPG either. But I also hate Action RPGs like Pass of Exile. I don't understand the point of this game at all. You just run around and kill creeps. Nonsense.
 
Souls games—because who has the time and patience to repeat the same fight over and over again?

Also, as of late, I'm growing weary of open-world games.
There is simply not enough time to min-max my stats by exploring a random faraway area of the map that may have worthwhile items. (Which they usually do not)
 
Idk what exactly the names of the genres that stuff like Minecraft and Animal Crossing belong to, but those. Also MMOs and MOBAs, or just most multiplayer focused things really.
 
I'll play anything.

Although open world genres without much structured narrative quickly fatigue me.

Breath of the Wild/Elden Ring both are games that I struggle to enjoy. There's splices of lore scattered around, (more so in BOTW case) but I have trouble enjoying a 50+ hour game with pure exploration being the main idea.

It's just how my brain is wired I suppose.

Updating this post as I actually did get very far into Elden Ring (near the fire giant).

It was fun but I would have to be in the correct mood
 
MMORPGs. The social aspects always feel a little clunky to me, and the games tend to get boring quickly without socializing with other players. Not great if your an introvert that would much rather play a game that can stand on its own without relying on the extra fun factor friends bring to the table.
 
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