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But cliffhangers are meant to be resolved eventually. And the sundial isn't the only "cliffhanger" that could use resolution: the Couriway Railway, the rest of the power plant, Zygarde as everyone has said, and even some aspects from ORAS, such as Looker's amnesia could use some fleshing out. A big problem with these "cliffhangers" is they leave Kalos feeling like a region that's incomplete since there's so much you can see but can't actually get to. And third versions have fixed things like this: Platinum added the Distortion World for Giratina's subplot, and B2W2 added all-new towns, cities, and routes to Unova. A third version to XY could have very well enhanced the Kalos region as a whole--it's not like that hasn't happened before./shrugs. Intentional cliffhanger probably. You probably won't be satisfied with that answer, but unless anyone else has a better one, that's what we have to stick one. I don't think a whole entire game for the sake of explaining that tiny detail is necessary.
Maybe you will disagree with me, but I feel if the characters had been given even just slightly more depth, it would have enhanced the overall story to an acceptable standard. And that could easily have been done in a third version--Platinum did this, and even added new characters (here's looking at you, Looker!) to add much-needed depth to the story. And it doesn't need to focus on "life vs. death" but rather bonds between people and extremism, which were hinted at via Mega Evolution and Lysandre's musings but not taken to their full potential. A little re-worked writing could have fixed these things, an argument I think numerous people would agree with.That's just poor storytelling in general, which was my biggest qualm with X/Y. A third game won't fix this, it'll just rehash the story in its entirety. Emerald followed this pattern, and so did Platinum to a degree. They just rehashed the story with the small exception of making the third legendary the forefront. If you want to go even farther, even B2W2 did this. It's not a surprise. If the story is a mess, a third game is going to build up on that mess. If the story was decent to begin with, a third game would make it better. The entire premise of X/Y's story was flawed to begin with, so I don't think a third game is going to fix this.
I disagree. It would take a very special talent to make a third version worse than the pair it's based on. Perhaps you don't like them, but I feel lots of people think games such as Platinum and B2W2 are outstanding because of the additions they brought, minor or major, to the original duo's plot, region, and content/features.tl;dr I understand people's frustrations with the many things X/Y and even ORAS could've improved. This doesn't mean that a Z version is somehow going to fix all of this, and I'd argue otherwise, if Pokemon gaming history is anything to go by.
Going off of that, SM being all-new doesn't guarantee them to be any better than XY. Just because it's set in an all-new region doesn't automatically mean it's going to avoid falling victim to the same problems that plagued XY. If the entirety of gen 6 is anything to go by, SM may very well be just as underwhelming as XY. But a third version to XY could have easily been better than what we got in gen 6, even if it wasn't up to level of Platinum (or B2W2) in terms of "third version treatment."