- 55
- Posts
- 7
- Years
- Seen Nov 24, 2023
Ugh thanks to your unwillingness to help, I ditch Dynamax. Good job dude, good dev mentality.
So what was the problem before? It definitely is on the plugin side. And since you have not even updated to 21.1 it would be decent to provide some kind of support.
I don't know why it is working for you, cause I just tried it on a clean version of Essentials 20.1, same issue.
Ugh thanks to your unwillingness to help, I ditch Dynamax. Good job dude, good dev mentality.
Its called common decency, I guess you lack it. You are coming across like an ass right now. Two bugs you acknowledge existed, you apparently missed somehow in the newest update, and are to lazy to help fix.
And I read your posts, yet I expect a resource dev to help out when its clear its the plugin fault not mine. Especially when the new version is not even out.
Does the opponent have a Dynamax Band in their inventory?I apologize for bothering you, I've come across this issue where the npc opponent is unable/doesn't dynamax their pokemon. I'm not sure how to fix it.
I've made sure that all of the things that needed to be turned on to allow opponent dynamaxing to be a thing, but no matter what I try, the opponent won't dynamax. I've made sure that the map the battle takes place in is tagged PowerSpot, I've made sure to set an ace pokemon, I've even made sure that the Ace NoDynamax setting is turned to false and I've turned other pokemon to true, the player can dynamax their pokemon but the opponent doesnt and I have no clue as to why I'm having this issue.
I sincerely apologize my for my sheer incompetence, I have no idea why I did not think to give the trainer a dynamax band.Does the opponent have a Dynamax Band in their inventory?