Enough talking about flashcards, pirating and that sort of stuff, ok? Focus on asking stuff about the game. Thanks.
Secondly, love the Minigame. It's interesting but a little slow...maybe if you made all the choices at the start and gave the person like a few lives in case they slip up. Is that even possible? Don't get me wrong, it's a great game, just that seems like a way to speed it up.
Well, considering the importance of the rewards I guess anyone can get used to the system of the minigame, as it is. I also didnt like the idea of giving "lives" to the player, because that'd make the game a bit too easy, and again, considering that you can get a stat booster quite early, didnt want to make it too easy.
About Carlos dialogues, it's just fine, i'm sick and tired of "this is for tiny kids" thing about pokemon, if i ever make an hack it will be with a teen character... Just dont turn shinygold into a Quartz part 2 okay zel? It's fine the way it is, keep the status quo.
Speaking of dialogues... i'm just waiting to see how Amelia's gonna be... I hate soapoperas but i really like the way you're builing the story ;)
The minigame is awsome man, very well built, you keep startling me with your scripting miracles, you are a genious in that field. Altough it's a bit disappointing in the reward field, maybe you could switch the PP Up with a PP Max? It will still have that 1/6 probability, wich is not much...
No way it'll become a Quartz in that aspect, though I enjoyed that aspect from the game XD
Just in case you are expecting Amelia and Gold to get married, I assure you that wont happen... XD
PPMax so early in the game is a no no. You can get as many PP Ups as you want, so, it's kinda the same thing.
I'm not making the minigames as if they were cheats for you to take advantage of them, that's for sure.
Is most of the mini games are in beta 6? Just asking. Or some mini games in beta 6?
All the stuff I've been showing up will be included in the next release.
there is some great pokemon GSC music on PokeRemixStudio's account on U-Tube.
Too bad they sound too good, I'm sure they are MP3s or something like that, and we work with midis (which gives us less quality, but it's the only way to insert them into the game), so I cannot use those.
so zel/zels team any ideas wat legends will be in the next beta and i think this was already answered but how far will this one go
Lugia and you'll get another legendary. And you'll see two others that you cannot get yet. Yeah, I'm not gonna be specific.
Anyway, it's going to be a killer to add every Gold/Silver parts in, so are you going to drop some minor parts to make the hack releases to be released faster and to fit more room in for major parts? And if you do, which parts are you dropping?
I really cant say which parts I'll drop and which I'll keep (parts = features, right?), I'd like to keep everything, but you know that some cannot be done, while others are really hard to do. I'll see what I can do about them as the development progresses.
Can i make a suggestion to the SGX could you make the wild Pokemon i bit more high leveled just using the trainers is not a lot of experience and the town maps is a little erratic i have tried to under stand it but i cant it is clearly johto but if i go in to union cave it says i am in Violet city
Keeping the original levels is something that just increases the difficulty of training. It was something that was intentional.
The world map is still not 100% finished.
Hi Zel.
Great game, great plot, but already know that=)
I've got some sugestions.
- On the mewtwo event is it possible for you to make mew come and help, so the battle would be Mew vs Mewtwo... (i think i've heard that before... =P)
- I'm Portuguese an i'm thinking of start translating the ROM, is that ok with you?
- I don't if this glitch is because i use a emulator on me Cel phone, but the flying thingy on the map it's missing for Lavender and cherrygrove.
- If you make some interaction with one ofe the legendary pkmn like one of them helping us in a event that will be cool.
I'm sorry if some of my suggestions are repeated.
Keep the amazing work you've doing!
-Already implemented, dont want to change that.
-I dont have problems. Anyone can start their own translations. I'm not looking for official translations.
-Not a problem, we dont have enough flyposts
-I dont know what means "helping us", because as you know for Pokemon battles you'd need to have it captured. Unless you mean something like "X legendary overwold comes and beats someone and then leaves", if it's that, I dont know, I have most of the legendaries events already planned, I'll give some thought to that.
One more thing. I just read on a site that if you HYPOTHETICALLY got this on a cartridge, you could trade with FR/LG. I assume this is a lie but I figured I'd ask anyway.
It would work. At least with two VBA's works :P
Wow!
I just looked at the Radio script. That must have taken a seriously long time to write!
I'm still not happy with "who do you want to call" vs. "whom do you want to call" which is what it should be... ;)
Whom... Who, what does it matter? Besides I already fixed that, enough already -_-
I've saw many of those caves in beta 4 with a huge rock infront of the entrance.
Are some of the minigames located there? probally a few I guess.
I'm really getting the nerve to start playin beta 5.
But I dont want to spoil the game so I wait till your finished.
Seriously good luck with this project. =)
No, I'm putting the minigames locations on places that werent blocked by rocks. The rocks only lead to legendaries or something else.
and, hiya zel! I like the new mini-game ^^ the hammer is so cute
That means that MarioRPG had a cute hammer, then :laugh:
[EDIT]: In fact, the hammer was from the Mario&Luigi RPG (GBA), but yeah, MarioRPGs (specially the M&L) have the most original and funny minigames and features of the RPG history :P