This sounds generic, but thanks. ;) Also, I'm not using animations on the doors atm, which makes that not a problem.Wow, this is impressive. I like your screens so far even though they show little progress. The tiles lookn nicely inserted and I hope you don't have too much of a problem with door animations.
Good luck. :3
This sounds generic, but thanks. ;) Also, I'm not using animations on the doors atm, which makes that not a problem.
Oh, and new trees.
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Opinions and shizz?
This would be fine, but make sure you insert them properly. Wesley, though he did a great job on LP, the OWs weren't inserted "correctly". When walking, OW's heads should bob up and down, however Wesley had their heads fixed, which looked quite bad while walking. DPPt OWs are fine, just be sure to insert them correctly:D.I think that since this is a D/P/P Remake,
the NPC OWs should be in D/P/P Style
in GBA Format. (Just like what Wesley did to Light Platinum)
It's LucAs Ruka ;) Not LucUs.It's ok, but I thought that you already have Lucus' OWs?
I do, I was just testing the trees on a copy rom though, without the Lucas OWs inserted.It's ok, but I thought that you already have Lucus' OWs?
If so, why do the screens still refer to Brendan?
Anyways, I think that the Maps themselves are awesome,
however, I think that since this is a D/P/P Remake,
the NPC OWs should be in D/P/P Style
in GBA Format. (Just like what Wesley did to Light Platinum)
Anyways, good luck.
PS I think that you should fill Twinleaf Town
with more Trees, Flowers, etc.
Because it looks pretty empty compared to D/P/P.
It's all Twinleaf.It's LucAs Ruka ;) Not LucUs.
Anyways those screens... which part of sinnoh is it?
The second one looks like Solaceon but I don't know if you're that far.
And I just told you on MSN why that isn't a problem. xD.Just came to say good luck on this. You've been showing me a lot of it on MSN, and I'm liking th wa it looks. However, I think it would be better if you payed attention to mapping and scripting (mapping more because a-map doesn't support expanded roms and I don't know how much free space Emerald has). But still, good luck. :3
The hack doesnt look half bad - a Diamond remake, I hate how you havent changed the houses though.. please.. they look horrid with the tileset you have - also the maps are too empty - it doesnt have to be exactly the same as Diamond.
True.Hmm, from what I saw on MSN, I think you should stop worrying about the tiles and D/P/Pt Pokémon and tiles for now and focus on the mapping and scripting. I can't wait to see some new features. :3
Good luck!
One thing to say is you really have impropved your tiles quality! I am digging the new tree design.
Best of luck
Thanks, and @sakari, I'm good for now, but I'll keep you in mind.I'm liking the new trees you added <3 Anyways I can help out when you need it, message me if you need anything.
I haven't changed the houses from what? The houses aren't Emerald defaults...The hack doesnt look half bad - a Diamond remake, I hate how you havent changed the houses though.. please.. they look horrid with the tileset you have - also the maps are too empty - it doesnt have to be exactly the same as Diamond.
What's the specific reason why you can't play the demo?Quite the project but I can not play the demo, what to do?
Indeed.He's changing tiles so don't worry.
And if he chnages maps, I bet a lot of people will say that it's a bad remake because it's not following the extact map structure. And if would be empty to you, since from what I've seen you're a natural mapper, not a Nintendo mapper.
Is there anyway it can be played as a .gba rom ?
Is there anyway it can be played as a .gba rom ?
Indeed.ROMs are not allowed here, since you are new here, you should read the rules first, .ips are used here, you should patch it to the original ROM.