Slight flaw in that logic: FR/LG are already remakes, and you can already traverse and explore Kanto in HG/SS and FR/LG, is what I'm getting at. Hoenn is perfectly acceptable given that it was a region that was never remade in the first place (until recently, obviously). So tell me, how long can you go on remaking a remake until it gets to the point where its no longer enjoyable because you've already remade it so many times over, already?
Doesn't matter. Un-remade Hoenn is on the exact same technology level as remade Kanto (again, Gen 1, NOT Gen 2), so how is one, somehow, more in need of updating than the other? It's just a hard fact that remakes, themselves, will eventually become outdated, especially if they were deeply flawed to begin with (like FRLG were).
As much of a Hoenn fan as I am, I don't expect another Hoenn-based game for at least another half-decade, if it even crosses the minds of GameFreak at all.
Half a decade is still less time than we've gone without a Kanto-based game. GF seems to be mostly against revisiting older regions outside of remakes, however.
The point I'm getting at is that it really doesn't make sense and it has never been done (so far, but who knows?) to remake a game that has already been remade.
Never been done? So, the recent
Resident Evil re-remake was just a figment of people's imaginations, then? Re-remakes happen more often than you think.
Now, would it make more sense to feature Kanto in some sort of future Pokemon game for the Wii U? Now that I can get behind, especially since the 20th anniversary of R/B/Y (if I'm correct on that) is next year, and that would be the most likely move, since Kanto honestly should've gotten exposure as a console game in the first place, but whatever.
Putting a main series game on a console? Yeah, nope. The most we'll get is a spinoff game with main series compatibility, like the Stadium games or Colosseum/XD.
In order for a Kanto "remake of a region that's already been remade and featured in four games" game to be even remotely interesting, the region has to be flipped on its head entirely, you do realize that, right?
Good. Gen 1's story badly needs to be fleshed-out and developed.
If I wanted to go through the same old thing that I did in HG/SS and FR/LG, I'd just play HG/SS and FR/LG.
Good luck playing FRLG on your shiny new 3DS and having fun with Wonder Trade... Oh, wait.
You simply just can't argue this for Hoenn given that it has only been featured in one generation of games: R/S/E. That's it. If Hoenn had be remade as many times as Kanto did, I would agree with you 120%, but that's the big difference, here.
That's because Hoenn never got a direct sequel. Its story began and ended with RSE.
How are you going to make Kanto more different and more interesting than you did in FR/LG? You already re-made the game after all, your only option is to re-make it with...the same features, + Battle Frontier, I guess?
Well, they could remake Yellow, for starters. Following Pikachu, Jessie & James, harder Gym Leaders, Surfing Pikachu game, etc. They could also expand the Pokédex and let us, at least, have all of the cros-Gen evolutions of Gen 1 Pokémon from Gens 2, 4, and 6. There would also probably be a subplot involving Mega Evolution.
In fact, let me just repost a list I made eons ago (so it might be slightly outdated):
My Ideal Yellow Remake:
1. Day/Night
2. Berry Trees
3. All of the first 251 Pokémon in the Regional Dex, plus their evos and babies from Gens 3, 4, and 6
4. Pokémon Amie
5. GB Sounds available near start of game
6. Moss Rock added to Viridian Forest and Ice Rock added to Seafoam Islands (for Leafeon and Glaceon)
7. New electromagnetic area added near Power Plant (for Magnezone)
8. Starter Pikachu gets a Light Ball around Cerulean or Vermillion (around the time it started to become obsolete in the original)
9. Rival's Eevee can now evolve into either Espeon, Umbreon, or Leafeon in addition to the original three Eeveelutions (couldn't think of a way to fit either Glaceon or Sylveon onto his team)
10. Jessie and James are a double battle and have more appearances after Silph Co.
11. Level curve is the same as Yellow, but with two major exceptions--Koga's ace is now Level 42, and Sabrina's is Level 45 (they were both Level 50 in the original, way too high for that point of the game)
12. Pikachu can now learn Surf straight from the HM
13. The VS Seeker from FRLG returns
14. The Fame Checker from FRLG also returns, but now has a reward for completing it
15. The gift Kanto Starters are all holding Mega Stones
16. The Sevii Islands return, but are expanded and fleshed out into a real region (the extra islands that were cut from FRLG would also be included)
17. The encounter with Lorelei in Icefall Cave would be a tag battle against Petrel and Proton
18. Prof. Rowan shows up in the postgame and gives you a Sinnoh Starter
19. Gym Leader and Elite Four rematches (they'll all have Megas on their rematch teams)
20. All Elite Four members appear in the postgame on certain days of the week in a Double Battle:
- Bruno and Brawly at Mt. Ember
- Agatha and either Prof. Oak or Bertha at Pokémon Tower
- Lorelei and Lance at Navel Rock (couldn't think of any other friend for Lorelei, and HGSS already did Lance and Clair; plus, I really ship Lance/Lorelei)
21. Eusine appears in Celadon City, and after you speak to him, the Legendary Dogs will start roaming Kanto
22. The following later Gen characters all have cameos: Silver, Janine, Clair, Karen, maybe Alder or Diantha (I'm not a fan of Cynthia, and she's appeared in way too many games, IMO)
23. Lugia and Ho-Oh return to Navel Rock, but are no longer event-exclusive
24. Lugia's connection to Articuno, Zapdos, and Moltres is fleshed-out
25. Mewtwo's backstory is fleshed-out
26. Either Dialga/Palkia/Giratina or Reshiram/Zekrom/Kyurem are all catchable in a postgame area (just like Groudon/Kyogre/Rayquaza in HGSS)
27. The (lame) Battle Tower near Seven Island is replaced with the Hoenn Battle Frontier (just like HGSS had the Sinnoh Battle Frontier)
28. Unselected player character appears as a secondary rival with Clefairy as their starter (like Ethan/Lyra in HGSS)
29. The following get Megas (among others)--Raichu (Electric/Fairy), the Nidoroyals (Poison/Ground), Clefable (Fairy), Vileplume (Grass/Poison), Ninetales (Fire/Ghost), Arcanine (Fire/Dragon), Machamp (Fighting), Victreebel (Grass/Poison), Golem (Rock/Ground), Rapidash (Fire/Flying), Exeggutor (Grass), Starmie (Water/Psychic), Mr. Mime (Psychic/Fairy), Jynx (Ice/Fairy), Tauros (Normal), Lapras (Water), Omastar (Rock/Water), Kabutops (Rock/Water), Dragonite (Dragon/Fairy), Crobat (Poison/Flying), Bellossom (Grass/Fairy), Azumarill (Water/Fairy), Quagsire (Water/Ground), Slowking (Water/Psychic), Miltank (Normal), Ambipom (Normal/Fighting), Mismagius (Ghost/Fairy), Weavile (Dark/Ice), Rhyperior (Ground/Rock), Togekiss (Fairy/Flying), Yanmega (Bug/Dragon), and Mamoswine (Ground/Ice)
As for the Rival's Eevee...
1. Eevee => Vaporeon (replaces Cloyster): Lose to him in Oak's Lab
2. Eevee => Jolteon (replaces Magnezone): After beating him in Oak's lab, defeat his Eevee on Route 22 with a Special attack
3. Eevee => Flareon (replaces Ninetales): After beating him in Oak's lab, either skip or lose the battle on Route 22 during the day
4. Eevee => Espeon (replaces Alakazam): After beating him in Oak's lab, either skip or lose the battle on Route 22 during the morning
5. Eevee => Umbreon (replaces Tyranitar): After beating him in Oak's lab, either skip or lose the battle on Route 22 during the night
6. Eevee => Leafeon (replaces Exeggutor): After beating him in Oak's lab, defeat his Eevee on Route 22 with a Physical attack
I just don't see your own logic that "ORAS should've never been made because R/S/E is playable". Yes, they are, but R/S/E we never remakes of an original game and therefore never got that treatment. FR/LG were remakes of originals, HG/SS featured the original region.
So? Something being a remake doesn't automatically make it "more playable" than an equally old game that wasn't one. In fact, looking at it from a pure technology/gameplay standpoint, Gen 1 needs it more than Gen 3 because FRLG had fewer features than RSE (like a clock, for starters).
Uh......really? I don't consider Gen 2 so much a sequel as it is just a separate game that just managed to have Kanto shoehorned in it (which still counts), but...I suppose.
The events of Gen 2 are a direct continuation of the events from Gen 1. Team Rocket has been resurrected in Giovanni's absence and is threatening Johto. You hear constant references to how they were brought down by another kid 3 years ago.
And, Kanto, itself, has changed quite a bit--Pokémon Tower has been replaced with a Radio Tower, Cinnabar Island erupted and left Blaine without a Gym, Blue has taken over Viridian Gym, Koga got promoted to the E4 and left his daughter in charge of Fuchsia Gym, the E4 saw a large turnover of members, the Power Plant is no longer abandoned, and (if you're playing GSC) Cerulean Cave collapsed onto itself.
Yes, Gen 2 is DEFINITELY a sequel. No, you may not like it as a sequel, but I have a feeling that you don't care that much about stories, anyways. (Hence, why you seem to think that Gens 1 and 2 are the same games.)