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  • Ooh ok! So I can apply something similar. Hmm hmm ! Thanks. I don't know how you manage all this (and all the questions from me XD).
    Ah right. I was hoping it would be for a specific move rather than such a wide array. Suppose I could work with it still. Otherwise I suppose id have to alter the effects of the move or something. ;; brain.
    Uh oh :<.

    I think, well guessing, that the hook point needs to be changed. The damage of all moves are being increased by the variable, it seems XD.

    Also, is there anyway at all to change the graphical side so the increase will be visible?

    Thanks so much for helping me out so far lmao. My head has been going around in circles all day.
    yo, in your tutorial you have how to check a terminating byte of FF, but how would I go about checking for a terminating hword, like FE FE or something? not for strings, but just in general
    I think I'll start with just a sequence that will change the data. Baby steps XD. Then I'll work on changing it via flags XD.
    I tried to compile the routine you gave to me and the tool shows me

    Hack progress, updates, team members, overview and tools/patches used.
    Just like the other thread in progress hacks I think
    Oh! Thanks!
    This is great! This is great!
    Thank you!
    About the abilities, yup, Have you found the way how to duplicate it?

    EDIT: So that's how to duplicate it? What if I want 2?
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