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Sheep
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  • That's totally fair, there's a lot to learn and understand and it's perfectly fine just being more relaxed and playing with a base team. Glad to hear it hasn't been giving you too much trouble.~
    Hey, how have your SBL runs been going? I'm curious if you've been building teams for SBL now that you know more about teambuilding, or if you just play with what you have. Hopefully you've got enough medals to buy stuff you're after, since the SBL shop should refresh tomorrow.~
    Yeah, mass shootings are already making headlines again since places started reopening. Not sure if you receive U.S news over there, but it's a shame. In 11th grade a boy got through security at our school with a gun, he wounded a boy and executed a girl in the middle of a hallway.

    Nope, no problems with crashing...aside from when I played Kirby. It would crash after I played a level. If you want a good phone emulator, Drastic plays DS games almost perfectly. It's $4.99, but it's really good. I do prefer buying the actual games, but they can be insane with the prices. Like, $100-200 for some old games. Heartgold/SoulSilver are notoriously expensive now.

    If you remember I mentioned horror games, I finally found the one that gets to me. I just can't do Subnautica. (having thalassophobia). This game legit makes me freeze up. Still trying to push through anyways. If I can finish this I'll be proud of it.

    Let me know if you try explorers of sky. Would it be your first time playing it?
    I don't mind the questions at all, it's fun for me to answer them and I love talking about SIFAS, haha. The game's kinda complicated and it's lots of fun to talk about it with anyone else.
    So the best insight skills are usually agreed to be the passive ones: Appeal+ M Same Strategy for frontliners, and Appeal+ S Group for backliners so you can get as much appeal as you can. If you're specifically trying to build more towards skill activation or criticals, those are really good to have too. The ones with the blue corners are Passive, so they always apply to your cards no matter what. The red corner ones are Active, and work just like Show Ability (or Active Ability) skills. For example, Fes Setsuna's Active ability grants 10% of her Appeal stat as Voltage. It activates when you switch Strategies and has a 30% activation chance. That last part is the kicker.
    Passive skills are almost always agreed to be better than Active skills because Active skills only go off sometimes. With the Vo+ Song Start insight, the short answer is basically that even on a really strong card with lots of appeal, you're getting such a small amount, way less than a single tap with that card. That coupled with the fact it's a flat voltage amount and not an appeal buff that applies to every tap on that card, you're getting a single crumb when you could be getting a cake.

    Oh, "lims" to me always meant that they were only ever available for one banner, and then would be impossible to get afterwards. Since you can still get previous Fes cards through a current banner, I personally wouldn't consider those lims, but I can totally understand how people would. If I consider bandori's "never able to scout for them again" cards to be "lims", I consider SIFAS's Fes cards to be... uhhhh... something...
    They're completely different to me though, whichever one I consider "lims" and whichever ones I don't, haha.
    Yeah I remember around the time they came out, everyone was talking about how they'd just play the same songs (typically Kizuna Music and A to Z) all the time in multi live, and multi live was just never worth it unless I did it with friends. Even then I didn't know many people who played who I could actually schedule lives with, haha.

    7% seems like a really good rate so I might be interested. I just find it hard to pick up a game after it's released if it has lims unfortunately. When I started playing Bandori I didn't fully understand how gacha works and just wanted all the Himari cards since she's my best girl. Then I started learning, and it always just boiled down to "save as much as you can so you can fail to pull the lim you've been saving for and never get them again". I understand why it's a thing (it makes our wallets bleed like nothing else, haha) but it just feels sorta uninviting to me. Half the reason I play SIFAS isn't even because it's Love Live, the rates are great and I'm super happy there's no lims. I'm totally cool with Fes cards being limited to Fes banners because I kinda just went "Oh, it's just like DreamFes in Bandori, right?" The perks of playing bandori daily for a while and switching to another game, haha. Taught me all I needed to know.

    Sheep... give me your luck... I've only had a 3 UR pull once and it was from the free tickets on JP </3
    The fact they're all dupes is hilarious, but at least LBs are always good, especially on a card like fes Kanan 1.
    The additions of autoplay and skip tickets just make SIFAS feel really optimized, it's neat to be able to tell people that tiering is more about resource management and not just "you have to play the same song over and over and play it perfectly", I never got too into tiering for bandori, I think my best was top 1k, but from what I hear it's a lot of having to FC some of the hardest songs in the game consistently and I just don't have the patience to gain 90 live boosts from items so I can play Tenka Toitsu A to Z 40 times in one night. I'd been waiting to get attached to Morfonica until we got official translations, but unfortunately by this point I've just stopped playing bandori and my attention has gone to SIFAS/LL in general (The niji anime coming out didn't help that either) but it's cool to finally see them, and I'm happy to have the 3 star for Tsukushi.

    I've got friends who play PriConnect and Pokemon Masters, so it's cool hearing them talk about it. I think Pokemon Masters came at that awkward time for me where I was just getting into bandori and just chose anime girls over Pokemon, haha. What are the gacha rates in masters, and are there limited cards? I'm curious about Dragalia Lost too, since I hear lots of talk about it but know nothing about it.
    NozoEli pull sounds pretty blessed, haha. It's cool to sorta have that risk vs reward of wanting to see what your other rolls could be if you reroll. I had a friend who was really excited they got the Shioriko SR but wanted to keep rolling since they were hoping to get Magical Fever Nozomi. As long as you're happy with what you get!

    Yeah, I play both the EN and JP servers of SIFAS (though I don't play JP often), I play EN and JP Bandori, I play EN SIF (though I don't play too often) and I have some games I've touched and I'll go back to every so often. Project Sekai, Genshin Impact, and Yu-Gi-Oh Duel Links probably all fit into that category. I'm pretty interested in playing games like Project Sekai and especially the Idolmaster Cinderella Girls game, but them both being in JP means I have to rely on fan translations to get to know the characters. </3
    What about you?
    So we probably aren't going to New York, my family decided on Tennessee so that's pretty cool. I've actually never been to that state, but we are going to check out the theme parks and such stuff.

    This is going to sound strange...but my answer is both. I purchased a "multicart" which is a bunch of rom's loaded onto an actual DS cart. So I can play emulated games on my real DS. Before that I played Mystery Dungeon on my phone and treated it like a mobile game. It actually worked out pretty well. Buut I wasn't very good at Mystery Dungeon and had to use save states to see the story. Be warned if you pick Eevee as your partner. It has "Runaway" as an ability, so it'll abandon you when it's health gets into yellow. I played through the entire story with it, and it can be a challenge.

    It's okay. I don't wonder about it so no stress. I'm not perfect either. Sometimes I'm immediate, other times I take a few days...(or a week).
    I think they'll just keep the four current ones (one for each group and then the general one) and then add limited parades every so often like the R Parade. DLP just ends up going pretty slowly so just do what you can every time, it's cool that your progress saves.

    Yeah, rerolling scouts sounded like such a fun idea! I ended up getting Toy Shop You before I rerolled to try and get a scout with 2 URs. I got duplicates on my next 2 rerolls, and got Toy Shop You again on the 3rd, so I just ended up keeping her. A 2 UR scout is always good, and initial Maru is super cute!
    Yeah! So basically think of DLP sort of like Blackjack. You wanna get as close to the required Voltage as you can, preferably without going over. I'll start by sorting my cards by appeal and making a guess of how much appeal I'll need to be able to get enough voltage to complete the song, and do a test run. Let's say for example the required Voltage is 100,000.
    If my test run gets me 86,000 Voltage, I'll wait until the last note, then pause and quit the song. This because the biggest piece of advice I can give you is that if you play a song in a parade and quit before it finishes, there's no penalty whatsoever. Your cards keep their PP and you're not spending LP to play the songs in the parade in the first place. I'll then change my team to higher appeal cards. If I were to score a decent amount over the 100,000 requirement, I'll quit out and pick lower appeal members. You just keep trying that until you find a comfortable amount to complete the song. Since the voltage requirements will scale higher and higher as you go through each parade, you'll get to a point where you're just trying to build an "optimal" team, which is why I recommend saving any PP recovery items for your cleansers.

    This is a fantastic point for me to backpedal and mention other good cleansing cards. DLP is a fantastic reason to buy Cryptid (or Princess of the Palace) Kanan from the SBL shop, or make use of the Love U My Friends Emma SR or Rainbow Rose Karin SR if you have them (since all 3 have cleanse skills that go off when you switch strategies. The only difference is Emma's goes off 23% of the time, Karin's and Kanan's goes off 20% of the time, and they're usually seen as inferior to Angel Riko who has a 30% chance.)
    If you also have the Flower Symphony Kasumi UR, the Fruits Parlor Nico SR, or the Sore wa Bokutachi no Kiseki Nozomi SR, those are a different kind of cleanser we call SP cleansers, because their cleanse activates when you activate your SP skill. Since you need to build up your SP gauge by tapping notes to activate their cleanse they aren't seen as being as good as switch cleansers, but DLP means they can be really important to have if you ever think a cleanse would really benefit you, and you're just not able to use your switch cleansers. They all have a 50% chance to cleanse on every SP skill you use though, so that can be useful!
    Just remember that, of course, cleansing never works on base debuffs. No matter the cleanser, no matter the debuff.

    Another great piece of advice I can give is that every parade (except for the R on stage one) will come back the next time DLP is available. Your progress is saved, and the PP of all your cards replenishes every time DLP becomes available. Speaking of PP, every parade has completely separate PP from each other. For example, if you were to use up all your PP on all your cards in the Aqours parade, you could go to the Nijigasaki parade and all of your cards would have full PP. Super helpful to remember you can do every parade in the same DLP period if you want!
    Typically halfway through the event period you'll be able to do a team restoration for free. This will restore the PP of every card in every parade when you use it. This means you can basically play every parade twice.

    If you're specifically looking to try and clear the R on stage parade, I'd recommend just focusing R cards since they get 3 PP instead of just 1, and start using your URs once you completely run out of PP on all of your R cards. Even if you're out of R cards with high appeal, I recommend still using the R cards with low appeal so you can get through as much of the following song as you can.

    As a refresher, to put all that together: Start with your R cards and guess how much appeal you'll need to clear a song, then do a test run. Quit out and raise or lower the appeal of your team so you can be closer to the Voltage requirement. Repeat until you run out of R cards, then start using your other cards. Once you completely run out of PP, use your free team restoration and repeat the entire process again. Save your PP restoration items for when you really think you need a cleanser, and remember what cleanser you're comfortable with using. Once you're done, you can still use your PP in your other parades to do them during the same period.

    Hope it helps!
    Another small thing is that you can play different solos at the end of Chapter 2 of the story by opening Episode 10 Part 1, picking each girl and then skipping after the phone sequence. That way you can play all 9 solos and get all the stars from them. The second season of the story can also be played on both Normal and Hard difficulty, so you can get double the stars from each live. Even if you can't S rank each song, every little bit counts, and you can always come back later to get them!
    I don't watch very much of their videos but I see their tweets often from friends (I actually learned through a tweet once that they ran into a fan of theirs about 5 minutes away from where I was at the time, because we basically live in the same city, that was cool) so I don't know them too well either. They just seem to be "the big LL youtuber everyone's heard of" which is pretty cool.

    I've definitely hit the point where it's slowed down and I'm not getting stars as often (since I've S ranked most of the songs on most of the difficulties and I'm caught up on the story) so a lot of it comes from login campaigns whenever we get them, or whenever they add new songs or story chapters. This is actually a super good time for that right now, because they're adding the anime songs weekly (Tsunagaru Connect should be added sometime in the next couple days!) and they just seem to be adding a lot of songs in general. Definitely try to S rank all of the anime songs on any difficulty you can before they go away.
    Besides that, I highly recommend playing the current DLP! There's a parade made specifically to be cleared with R cards and I think I got about 120 stars from it. I could fill my team with my Rs with the lowest appeal and still S rank the first few songs through autoplay. The R parade won't be coming back after it goes away (in about 36 hours) so you definitely wanna get through as much of that as you can!
    There's always the option to open a new account and just get login bonuses until you have enough stars to spark, since you have your other account you actually play. But at that point you'll have the card you sparked for and not really anything else. It's an option I suppose. I just got so excited for Fes Ayumu that pulling for no other card ever mattered to me until I got her, haha.
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