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Spherical Ice
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  • I actually meant to just type random syllables and it came out all germanny.

    You want to be on my hacking team? It's fictitious for now but someday it'll be real.
    good catch, i got some of my tiles from a compendium from redrider; updated credits. ty
    Why did you like a post from 2003 and how the hell did I get notified about it? It wasn't even me :S
    Definitely! :) Since I've rendered my ROM incompatible with most tools, I'd rather hex-edit my way through rather than rely on INI tweaks, etc. Very helpful ^_^.
    Your offset calculator, for the pokemon information string offsets, is proving very useful. Kudos!
    Hey, I was wondering if you'd be willing to give me the source for your Poké Ball swapping routine (I saw in Cobalt). Could you do that (you'd be credited ofc)?
    It was a mislabel, the code itself looked way too intentional to be a bug (ie they deliberately loaded a value from the NPC to use in the function).
    Oh, that's easy. Just replace the two bytes at 08062986, 080629D6, 08062A8E, 08062B46, 08062BFE, 08062CAE, 08062CFE, and 08062DB6 with 02 21 (mov r1, #0x2). If you want an explanation, there's basically a giant switch which controls what the copying NPC does (walking at normal, running, and bike speeds; jumping ledges; looking). In all of these functions the "execute movement" function take an argument for relative direction. So basically instead of loading this argument from the NPC it's forced to 0x2 which makes it function properly.
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