MrDollSteak

Formerly known as 11bayerf1

Age 24
Male
Hong Kong
Seen 2 Weeks Ago
Posted May 15th, 2019
846 posts
10.7 Years
Dark Void effect :

Spoiler:
#freespace 0xFF
#dynamic 0xYourOffset

#org @start
attackcanceler
attackstring
ppreduce
attackanimation
selectnexttarget
cmd25
jumpifsecondarystatus 0x0 0x1000000 @accuracycheck
jumpifstatus 0x0 0x7 @alreadysleep
jumpifcannotsleep @cannotsleep
jumpifstatus 0x0 0xFF @accuracycheck
accuracycheck @accuracycheck 0x0
jumpifhalverset 0x0 0x20 @something
waitanimation
setbyte 0x2024335 0x1
seteffecttarget
jumpwhiletargetvalid 0x8YourOffset + 0x5
goto 0x82D8A4E

#org @accuracycheck
pause 0x20
orbyte 0x202427C 0x20
resultmessage
waitmessage 0x40
jumpwhiletargetvalid 0x8YourOffset + 0x5
goto 0x82D8A4E

#org @alreadysleep
cmd76 0x1 0x17
pause 0x20
printstring 0x25
waitmessage 0x40
jumpwhiletargetvalid 0x8YourOffset + 0x5
goto 0x82D8A4E

#org @cannotsleep
pause 0x20
printfromtable 0x85CC896
waitmessage 0x40
jumpwhiletargetvalid 0x8YourOffset + 0x5
goto 0x82D8A4E

#org @something
pause 0x20
printstring 0x50
waitmessage 0x40
jumpwhiletargetvalid 0x8YourOffset + 0x5
end2


You branch the effect 1 to this script, you don't even have to select "both foes and parter", the script handles this.

I don't have an animation yet since I've never dealt with it. I'll try tu use luster purge, but with the color black instead of white, another font (the dark one should be right) and without the hits after-flash.

Any help would be appreciated.
The move doesn't put your partner to sleep. Only your two opponents.
Also shouldn't you include a move check at the start, otherwise every single sleep move is going to hit both foes.