To current date, people have offered to contribute, even asked for details, but I've yet to receive any dev. help as of yet.
That's about to change! Here are 200 moves that alongside with BluRose's ones create a full table of moves from genI to gen IV.
Spoiler:
POUND, 0x00, 0x23, 0x00, 0x64, 0x23, 0x00, 0x00, 0x00, 0x33, 0x00, 0x01
KARATE_CHOP, 0x00, 0x32, 0x01, 0x64, 0x19, 0x00, 0x00, 0x00, 0x73, 0x00, 0x02
DOUBLE_SLAP, 0x00, 0x0F, 0x00, 0x55, 0x0A, 0x00, 0x00, 0x00, 0x33, 0x00, 0x03
COMET_PUNCH, 0x00, 0x12, 0x00, 0x55, 0x0F, 0x00, 0x00, 0x00, 0x33, 0x00, 0x04
MEGA_PUNCH, 0x00, 0x50, 0x00, 0x55, 0x14, 0x00, 0x00, 0x00, 0x33, 0x00, 0x05
PAY_DAY, 0x00, 0x28, 0x00, 0x64, 0x14, 0x00, 0x00, 0x00, 0x33, 0x00, 0x06
FIRE_PUNCH 0x00, 0x4B, 0x04, 0x64, 0x0F, 0x0A, 0x00, 0x00, 0x13, 0x00, 0x07
ICE_PUNCH 0x00, 0x4B, 0x0F, 0x64, 0x0F, 0x0A, 0x00, 0x00, 0x13, 0x00, 0x08
THUNDER_PUNCH 0x00, 0x4B, 0x0D, 0x64, 0x0F, 0x0A, 0x00, 0x00, 0x13, 0x00, 0x09
SCRATCH, 0x00, 0x23, 0x00, 0x64, 0x23, 0x00, 0x00, 0x00, 0x33, 0x00, 0x0A
VICE_GRIP, 0x00, 0x37, 0x00, 0x64, 0x1E, 0x00, 0x00, 0x00, 0x33, 0x00, 0x0B
GUILLOTINE 0x00, 0x01, 0x00, 0x1E, 0x05, 0x00, 0x00, 0x00, 0x13, 0x00, 0x0C
RAZOR_WIND 0x00, 0x50, 0x00, 0x64, 0x05, 0x00, 0x00, 0x00, 0x72, 0x01, 0x0D
SWORDS_DANCE 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x10, 0x00, 0x08, 0x02, 0x0E
CUT 0x00, 0x32, 0x00, 0x5F, 0x1E, 0x00, 0x00, 0x00, 0x33, 0x00, 0x0F
GUST 0x00, 0x28, 0x02, 0x64, 0x23, 0x00, 0x00, 0x00, 0x32, 0x01, 0x10
WING_ATTACK 0x00, 0x3C, 0x02, 0x64, 0x23, 0x00, 0x00, 0x00, 0x33, 0x00, 0x11
WHIRLWIND 0x00, 0x00, 0x00, 0x64, 0x14, 0x00, 0x00, 0xFA, 0x16, 0x02, 0x12
FLY 0x00, 0x5A, 0x02, 0x5F, 0x0F, 0x00, 0x00, 0x00, 0x33, 0x00, 0x13
BIND 0x00, 0x0F, 0x00, 0x55, 0x14, 0x64, 0x00, 0x00, 0x33, 0x00, 0x14
SLAM 0x00, 0x50, 0x00, 0x4B, 0x14, 0x00, 0x00, 0x00, 0x33, 0x00, 0x15
VINE_WHIP 0x00, 0x2D, 0x0C, 0x64, 0x19, 0x00, 0x00, 0x00, 0x33, 0x00, 0x16
STOMP 0x00, 0x41, 0x00, 0x14, 0x1E, 0x1E, 0x00, 0x00, 0x13, 0x00, 0x17
DOUBLE_KICK 0x00, 0x1E, 0x01, 0x64, 0x1E, 0x00, 0x00, 0x00, 0x33, 0x00, 0x18
MEGA_KICK 0x00, 0x78, 0x00, 0x4B, 0x05, 0x00, 0x00, 0x00, 0x33, 0x00, 0x19
JUMP_KICK 0x00, 0x64, 0x01, 0x5F, 0x0A, 0x00, 0x00, 0x00, 0x33, 0x00, 0x1A
ROLLING_KICK 0x00, 0x3C, 0x01, 0x55, 0x0F, 0x1E, 0x00, 0x00, 0x13, 0x00, 0x1B
SAND_ATTACK 0x00, 0x00, 0x04, 0x64, 0x0F, 0x00, 0x00, 0x00, 0x16, 0x02, 0x1C
HEADBUTT 0x00, 0x46, 0x00, 0x64, 0x0F, 0x1E, 0x00, 0x00, 0x13, 0x00, 0x1D
HORN_ATTACK 0x00, 0x41, 0x00, 0x64, 0x19, 0x00, 0x00, 0x00, 0x33, 0x00, 0x1E
FURY_ATTACK 0x00, 0x0F, 0x00, 0x55, 0x14, 0x00, 0x00, 0x00, 0x33, 0x00, 0x1F
HORN_DRILL 0x00, 0x01, 0x00, 0x1E, 0x05, 0x00, 0x00, 0x00, 0x13, 0x00, 0x20
TACKLE 0x00, 0x32, 0x00, 0x64, 0x23, 0x00, 0x00, 0x00, 0x33, 0x00, 0x21
BODY_SLAM 0x00, 0x55, 0x00, 0x64, 0x0F, 0x1E, 0x00, 0x00, 0x33, 0x00, 0x22
WRAP 0x00, 0x0F, 0x00, 0x5A, 0x14, 0x64, 0x00, 0x00, 0x33, 0x00, 0x23
TAKE_DOWN 0x00, 0x5A, 0x00, 0x55, 0x14, 0x00, 0x00, 0x00, 0x33, 0x00, 0x24
THRASH 0x00, 0x78, 0x00, 0x64, 0x0A, 0x64, 0x04, 0x00, 0x33, 0x00, 0x25
DOUBLE_EDGE 0x00, 0x78, 0x00, 0x64, 0x0F, 0x00, 0x00, 0x00, 0x33, 0x00, 0x26
TAIL_WHIP 0x00, 0x00, 0x00, 0x64, 0x1E, 0x00, 0x08, 0x00, 0x16, 0x02, 0x27
POISON_STING 0x00, 0x0F, 0x03, 0x64, 0x23, 0x1E, 0x00, 0x00, 0x32, 0x00, 0x28
TWINEEDLE 0x00, 0x19, 0x06, 0x64, 0x14, 0x14, 0x00, 0x00, 0x32, 0x00, 0x29
PIN_MISSILE 0x00, 0x19, 0x06, 0x5F, 0x14, 0x00, 0x00, 0x00, 0x32, 0x00, 0x2A
LEER 0x00, 0x00, 0x00, 0x64, 0x1E, 0x00, 0x08, 0x00, 0x16, 0x02, 0x2B
BITE 0x00, 0x3C, 0x11, 0x64, 0x19, 0x0A, 0x00, 0x00, 0x13, 0x00, 0x2C
GROWL 0x00, 0x00, 0x00, 0x64, 0x28, 0x00, 0x08, 0x00, 0x16, 0x02, 0x2D
ROAR 0x00, 0x00, 0x00, 0x64, 0x14, 0x00, 0x00, 0xFA, 0x16, 0x02, 0x2E
SING 0x00, 0x00, 0x00, 0x37, 0x0F, 0x00, 0x00, 0x00, 0x16, 0x02, 0x2F
SUPERSONIC 0x00, 0x00, 0x00, 0x37, 0x14, 0x00, 0x00, 0x00, 0x16, 0x02, 0x30
SONIC_BOOM 0x00, 0x01, 0x00, 0x5A, 0x14, 0x00, 0x00, 0x00, 0x32, 0x01, 0x31
DISABLE 0x00, 0x00, 0x00, 0x64, 0x14, 0x00, 0x00, 0x00, 0x16, 0x02, 0x32
ACID 0x00, 0x32, 0x03, 0x64, 0x1E, 0x0A, 0x08, 0x00, 0x12, 0x01, 0x33
EMBER 0x00, 0x28, 0x0A, 0x64, 0x19, 0x0A, 0x00, 0x00, 0x12, 0x01, 0x34
FLAMETHROWER 0x00, 0x5A, 0x0A, 0x64, 0x0F, 0x0A, 0x00, 0x00, 0x12, 0x01, 0x35
MIST 0x00, 0x00, 0x0F, 0x00, 0x1E, 0x00, 0x10, 0x00, 0x08, 0x02, 0x36
WATER_GUN 0x00, 0x28, 0x0B, 0x64, 0x19, 0x00, 0x00, 0x00, 0x32, 0x01, 0x37
HYDRO_PUMP 0x00, 0x6E, 0x0B, 0x50, 0x05, 0x00, 0x00, 0x00, 0x32, 0x01, 0x38
SURF 0x00, 0x5A, 0x0B, 0x64, 0x0F, 0x00, 0x20, 0x00, 0x32, 0x01, 0x39
ICE_BEAM 0x00, 0x5A, 0x0F, 0x64, 0x0A, 0x0A, 0x00, 0x00, 0x12, 0x01, 0x3A
BLIZZARD 0x00, 0x6E, 0x0F, 0x46, 0x05, 0x0A, 0x08, 0x00, 0x12, 0x01, 0x3B
PSYBEAM 0x00, 0x41, 0x0E, 0x64, 0x14, 0x0A, 0x00, 0x00, 0x12, 0x01, 0x3C
BUBBLE_BEAM 0x00, 0x41, 0x0B, 0x64, 0x14, 0x0A, 0x00, 0x00, 0x12, 0x01, 0x3D
AURORA_BEAM 0x00, 0x41, 0x0F, 0x64, 0x14, 0x0A, 0x00, 0x00, 0x12, 0x01, 0x3E
HYPER_BEAM 0x00, 0x96, 0x00, 0x5A, 0x05, 0x00, 0x00, 0x00, 0x32, 0x01, 0x3F
PECK 0x00, 0x23, 0x02, 0x64, 0x23, 0x00, 0x00, 0x00, 0x33, 0x00, 0x40
DRILL_PECK 0x00, 0x50, 0x02, 0x64, 0x14, 0x00, 0x00, 0x00, 0x33, 0x00, 0x41
SUBMISSION 0x00, 0x50, 0x01, 0x50, 0x19, 0x00, 0x00, 0x00, 0x33, 0x00, 0x42
LOW_KICK 0x00, 0x01, 0x01, 0x64, 0x14, 0x00, 0x00, 0x00, 0x33, 0x00, 0x43
COUNTER 0x00, 0x01, 0x01, 0x64, 0x14, 0x00, 0x01, 0xFB, 0x01, 0x00, 0x44
SEISMIC_TOSS 0x00, 0x01, 0x01, 0x64, 0x14, 0x00, 0x00, 0x00, 0x33, 0x00, 0x45
STRENGTH 0x00, 0x50, 0x00, 0x64, 0x0F, 0x00, 0x00, 0x00, 0x33, 0x00, 0x46
ABSORB 0x00, 0x14, 0x0C, 0x64, 0x19, 0x00, 0x00, 0x00, 0x12, 0x01, 0x47
MEGA_DRAIN 0x00, 0x28, 0x0C, 0x64, 0x0F, 0x00, 0x00, 0x00, 0x12, 0x01, 0x48
LEECH_SEED 0x00, 0x00, 0x0C, 0x5A, 0x0A, 0x00, 0x00, 0x00, 0x16, 0x02, 0x49
GROWTH 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x08, 0x02, 0x4A
RAZOR_LEAF 0x00, 0x37, 0x0C, 0x5F, 0x19, 0x00, 0x00, 0x00, 0x72, 0x00, 0x4B
SOLAR_BEAM 0x00, 0x78, 0x0C, 0x64, 0x0A, 0x00, 0x00, 0x00, 0x32, 0x01, 0x4C
POISONPOWDER 0x00, 0x00, 0x03, 0x4B, 0x23, 0x00, 0x00, 0x00, 0x16, 0x02, 0x4D
STUN_SPORE 0x00, 0x00, 0x0C, 0x4B, 0x1E, 0x00, 0x00, 0x00, 0x16, 0x02, 0x4E
SLEEP_POWDER 0x00, 0x00, 0x0C, 0x4B, 0x0F, 0x00, 0x00, 0x00, 0x16, 0x02, 0x4F
PETAL_DANCE 0x00, 0x78, 0x0C, 0x64, 0x0A, 0x64, 0x04, 0x00, 0x33, 0x01, 0x50
STRING_SHOT 0x00, 0x00, 0x06, 0x5F, 0x28, 0x00, 0x08, 0x00, 0x16, 0x02, 0x51
DRAGON_RAGE 0x00, 0x01, 0x10, 0x64, 0x0A, 0x00, 0x00, 0x00, 0x32, 0x01, 0x52
FIRE_SPIN 0x00, 0x23, 0x0A, 0x55, 0x0F, 0x64, 0x00, 0x00, 0x32, 0x01, 0x53
THUNDERSHOCK 0x00, 0x28, 0x0D, 0x64, 0x1E, 0x0A, 0x00, 0x00, 0x12, 0x01, 0x54
THUNDERBOLT 0x00, 0x5A, 0x0D, 0x64, 0x0F, 0x0A, 0x00, 0x00, 0x12, 0x01, 0x55
THUNDER_WAVE 0x00, 0x00, 0x0D, 0x64, 0x14, 0x00, 0x00, 0x00, 0x16, 0x02, 0x56
THUNDER 0x00, 0x6E, 0x0D, 0x46, 0x0A, 0x1E, 0x00, 0x00, 0x12, 0x01, 0x57
ROCK_THROW 0x00, 0x32, 0x05, 0x5A, 0x0F, 0x00, 0x00, 0x00, 0x32, 0x00, 0x58
EARTHQUAKE 0x00, 0x64, 0x04, 0x64, 0x0A, 0x00, 0x20, 0x00, 0x32, 0x00, 0x59
FISSURE 0x00, 0x01, 0x04, 0x1E, 0x05, 0x00, 0x00, 0x00, 0x12, 0x00, 0x5A
DIG 0x00, 0x50, 0x04, 0x64, 0x0A, 0x00, 0x00, 0x00, 0x33, 0x00, 0x5B
TOXIC 0x00, 0x00, 0x03, 0x5A, 0x0A, 0x64, 0x00, 0x00, 0x16, 0x02, 0x5C
CONFUSION 0x00, 0x32, 0x0E, 0x64, 0x19, 0x0A, 0x00, 0x00, 0x12, 0x01, 0x5D
PSYCHIC 0x00, 0x5A, 0x0E, 0x64, 0x0A, 0x0A, 0x00, 0x00, 0x12, 0x01, 0x5E
HYPNOSIS 0x00, 0x00, 0x0E, 0x3C, 0x14, 0x00, 0x00, 0x00, 0x16, 0x02, 0x5F
MEDITATE 0x00, 0x00, 0x0E, 0x00, 0x28, 0x00, 0x10, 0x00, 0x08, 0x02, 0x60
AGILITY 0x00, 0x00, 0x0E, 0x00, 0x1E, 0x00, 0x10, 0x00, 0x08, 0x02, 0x61
QUICK_ATTACK 0x00, 0x28, 0x00, 0x64, 0x1E, 0x00, 0x00, 0x01, 0x33, 0x00, 0x62
RAGE 0x00, 0x14, 0x00, 0x64, 0x14, 0x00, 0x00, 0x00, 0x33, 0x00, 0x63
TELEPORT 0x00, 0x00, 0x0E, 0x00, 0x14, 0x00, 0x10, 0x00, 0x10, 0x02, 0x64
NIGHT_SHADE 0x00, 0x01, 0x07, 0x64, 0x0F, 0x00, 0x00, 0x00, 0x32, 0x01, 0x65
MIMIC 0x00, 0x00, 0x00, 0x64, 0x0A, 0x00, 0x00, 0x00, 0x02, 0x02, 0x66
SCREECH 0x00, 0x00, 0x00, 0x55, 0x28, 0x00, 0x00, 0x00, 0x16, 0x02, 0x67
DOUBLE_TEAM 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x10, 0x00, 0x08, 0x02, 0x68
RECOVER 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x10, 0x00, 0x08, 0x02, 0x69
HARDEN 0x00, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x10, 0x00, 0x08, 0x02, 0x6A
MINIMIZE 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x10, 0x00, 0x08, 0x02, 0x6B
SMOKESCREEN 0x00, 0x00, 0x00, 0x64, 0x14, 0x00, 0x00, 0x00, 0x16, 0x02, 0x6C
CONFUSE_RAY 0x00, 0x00, 0x00, 0x64, 0x0A, 0x00, 0x00, 0x00, 0x16, 0x02, 0x6D
WITHDRAW 0x00, 0x00, 0x0B, 0x00, 0x28, 0x00, 0x10, 0x00, 0x08, 0x02, 0x6E
DEFENSE_CURL 0x00, 0x00, 0x00, 0x00, 0x28, 0x00, 0x10, 0x00, 0x08, 0x02, 0x6F
BARRIER 0x00, 0x00, 0x0E, 0x00, 0x14, 0x00, 0x10, 0x00, 0x08, 0x02, 0x70
LIGHT_SCREEN 0x00, 0x00, 0x0E, 0x00, 0x1E, 0x00, 0x10, 0x00, 0x08, 0x02, 0x71
HAZE 0x00, 0x00, 0x0F, 0x00, 0x1E, 0x00, 0x10, 0x00, 0x00, 0x02, 0x72
REFLECT 0x00, 0x00, 0x0E, 0x00, 0x14, 0x00, 0x10, 0x00, 0x08, 0x02, 0x73
FOCUS_ENERGY 0x00, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x10, 0x00, 0x08, 0x02, 0x74
BIDE 0x00, 0x01, 0x00, 0x64, 0x0A, 0x00, 0x10, 0x01, 0x33, 0x02, 0x75
METRONOME 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x01, 0x00, 0x10, 0x02, 0x76
MIRROR_MOVE 0x00, 0x00, 0x02, 0x00, 0x14, 0x00, 0x01, 0x00, 0x00, 0x02, 0x77
SELFDESTRUCT 0x00, 0xC8, 0x00, 0x64, 0x05, 0x00, 0x20, 0x00, 0x32, 0x00, 0x78
EGG_BOMB 0x00, 0x64, 0x00, 0x4B, 0x0A, 0x00, 0x00, 0x00, 0x32, 0x00, 0x79
LICK 0x00, 0x1E, 0x07, 0x64, 0x1E, 0x1E, 0x00, 0x00, 0x13, 0x00, 0x7A
SMOG 0x00, 0x1E, 0x03, 0x46, 0x14, 0x28, 0x00, 0x00, 0x12, 0x00, 0x7B
SLUDGE 0x00, 0x41, 0x03, 0x64, 0x14, 0x1E, 0x00, 0x00, 0x12, 0x01, 0x7C
BONE_CLUB 0x00, 0x41, 0x04, 0x55, 0x14, 0x0A, 0x00, 0x00, 0x12, 0x00, 0x7D
FIRE_BLAST 0x00, 0x6E, 0x0A, 0x55, 0x05, 0x0A, 0x00, 0x00, 0x12, 0x01, 0x7E
WATERFALL 0x00, 0x50, 0x0B, 0x64, 0x0F, 0x14, 0x00, 0x00, 0x33, 0x00, 0x7F
CLAMP 0x00, 0x23, 0x0B, 0x55, 0x0F, 0x64, 0x00, 0x00, 0x33, 0x00, 0x80
SWIFT 0x00, 0x3C, 0x00, 0xFF, 0x14, 0x00, 0x08, 0x00, 0x32, 0x01, 0x81
SKULL_BASH 0x00, 0x82, 0x00, 0x64, 0x0A, 0x00, 0x00, 0x00, 0x33, 0x00, 0x82
SPIKE_CANNON 0x00, 0x14, 0x00, 0x64, 0x0F, 0x00, 0x00, 0x00, 0x32, 0x00, 0x83
CONSTRICT 0x00, 0x0A, 0x00, 0x64, 0x23, 0x0A, 0x00, 0x00, 0x13, 0x00, 0x84
AMNESIA 0x00, 0x00, 0x0E, 0x00, 0x14, 0x00, 0x10, 0x00, 0x08, 0x02, 0x85
KINESIS 0x00, 0x00, 0x0E, 0x50, 0x0F, 0x00, 0x00, 0x00, 0x16, 0x02, 0x86
SOFTBOILED 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x10, 0x00, 0x08, 0x02, 0x87
HI_JUMP_KICK 0x00, 0x82, 0x01, 0x5A, 0x0A, 0x00, 0x00, 0x00, 0x33, 0x00, 0x88
GLARE 0x00, 0x00, 0x00, 0x64, 0x1E, 0x00, 0x00, 0x00, 0x16, 0x02, 0x89
DREAM_EATER 0x00, 0x64, 0x0E, 0x64, 0x0F, 0x00, 0x00, 0x00, 0x12, 0x01, 0x8A
POISON_GAS 0x00, 0x00, 0x03, 0x5A, 0x28, 0x00, 0x00, 0x00, 0x16, 0x02, 0x8B
BARRAGE 0x00, 0x0F, 0x00, 0x55, 0x14, 0x00, 0x00, 0x00, 0x32, 0x00, 0x8C
LEECH_LIFE 0x00, 0x14, 0x06, 0x64, 0x0F, 0x00, 0x00, 0x00, 0x13, 0x00, 0x8D
LOVELY_KISS 0x00, 0x00, 0x00, 0x4B, 0x0A, 0x00, 0x00, 0x00, 0x16, 0x02, 0x8E
SKY_ATTACK 0x00, 0x8C, 0x02, 0x5A, 0x05, 0x1E, 0x00, 0x00, 0x52, 0x00, 0x8F
TRANSFORM 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x00, 0x02, 0x90
BUBBLE 0x00, 0x28, 0x0B, 0x64, 0x1E, 0x0A, 0x08, 0x00, 0x12, 0x01, 0x91
DIZZY_PUNCH 0x00, 0x46, 0x00, 0x64, 0x0A, 0x14, 0x00, 0x00, 0x13, 0x00, 0x92
SPORE 0x00, 0x00, 0x0C, 0x64, 0x0F, 0x00, 0x00, 0x00, 0x16, 0x02, 0x93
FLASH 0x00, 0x00, 0x00, 0x64, 0x14, 0x00, 0x00, 0x00, 0x16, 0x02, 0x94
PSYWAVE 0x00, 0x01, 0x0E, 0x64, 0x0F, 0x00, 0x00, 0x00, 0x32, 0x01, 0x95
SPLASH 0x00, 0x00, 0x00, 0x00, 0x28, 0x00, 0x10, 0x00, 0x00, 0x02, 0x96
ACID_ARMOR 0x00, 0x00, 0x03, 0x00, 0x14, 0x00, 0x10, 0x00, 0x08, 0x02, 0x97
CRABHAMMER 0x00, 0x64, 0x0B, 0x5A, 0x0A, 0x00, 0x00, 0x00, 0x33, 0x00, 0x98
EXPLOSION 0x00, 0xFA, 0x00, 0x64, 0x05, 0x00, 0x20, 0x00, 0x32, 0x00, 0x99
FURY_SWIPES 0x00, 0x12, 0x00, 0x50, 0x0F, 0x00, 0x00, 0x00, 0x33, 0x00, 0x9A
BONEMERANG 0x00, 0x32, 0x04, 0x5A, 0x0A, 0x00, 0x00, 0x00, 0x32, 0x00, 0x9B
REST 0x00, 0x00, 0x0E, 0x00, 0x0A, 0x00, 0x10, 0x00, 0x08, 0x02, 0x9C
ROCK_SLIDE 0x00, 0x4B, 0x05, 0x5A, 0x0A, 0x1E, 0x08, 0x00, 0x12, 0x00, 0x9D
HYPER_FANG 0x00, 0x50, 0x00, 0x5A, 0x0F, 0x00, 0x00, 0x00, 0x13, 0x00, 0x9E
SHARPEN 0x00, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x10, 0x00, 0x08, 0x02, 0x9F
CONVERSION 0x00, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x10, 0x00, 0x08, 0x02, 0xA0
TRI_ATTACK 0x00, 0x50, 0x00, 0x64, 0x0A, 0x14, 0x00, 0x00, 0x12, 0x01, 0xA1
SUPER_FANG 0x00, 0x01, 0x00, 0x5A, 0x0A, 0x00, 0x00, 0x00, 0x13, 0x00, 0xA2
SLASH 0x00, 0x46, 0x00, 0x64, 0x14, 0x00, 0x00, 0x00, 0x73, 0x00, 0xA3
SUBSTITUTE 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x10, 0x00, 0x08, 0x02, 0xA4
STRUGGLE 0x00, 0x32, 0x00, 0x64, 0x00, 0x00, 0x00, 0x00, 0x33, 0x00, 0xA5
SKETCH 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x02, 0xA6
TRIPLE_KICK 0x00, 0x0A, 0x01, 0x5A, 0x0A, 0x00, 0x00, 0x00, 0x33, 0x00, 0xA7
THIEF 0x00, 0x3C, 0x11, 0x64, 0x19, 0x64, 0x00, 0x00, 0x13, 0x00, 0xA8
SPIDER_WEB 0x00, 0x00, 0x06, 0x64, 0x0A, 0x00, 0x00, 0x00, 0x16, 0x02, 0xA9
MIND_READER 0x00, 0x00, 0x00, 0x64, 0x05, 0x00, 0x00, 0x00, 0x12, 0x02, 0xAA
NIGHTMARE 0x00, 0x00, 0x07, 0x64, 0x0F, 0x00, 0x00, 0x00, 0x12, 0x02, 0xAB
FLAME_WHEEL 0x00, 0x3C, 0x0A, 0x64, 0x19, 0x0A, 0x00, 0x00, 0x13, 0x00, 0xAC
SNORE 0x00, 0x32, 0x00, 0x64, 0x0F, 0x1E, 0x00, 0x00, 0x32, 0x01, 0xAD
CURSE 0x00, 0x00, 0x07, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x00, 0x02, 0xAE
FLAIL 0x00, 0x01, 0x00, 0x64, 0x0F, 0x00, 0x00, 0x00, 0x33, 0x00, 0xAF
CONVERSION_2 0x00, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x02, 0xB0
AEROBLAST 0x00, 0x64, 0x02, 0x5F, 0x05, 0x00, 0x00, 0x00, 0x32, 0x01, 0xB1
COTTON_SPORE 0x00, 0x00, 0x0C, 0x64, 0x28, 0x00, 0x00, 0x00, 0x16, 0x02, 0xB2
REVERSTAL 0x00, 0x01, 0x01, 0x64, 0x0F, 0x00, 0x00, 0x00, 0x33, 0x00, 0xB3
SPITE 0x00, 0x00, 0x07, 0x64, 0x0A, 0x00, 0x00, 0x00, 0x16, 0x02, 0xB4
POWDER_SNOW 0x00, 0x28, 0x0F, 0x64, 0x19, 0x0A, 0x08, 0x00, 0x12, 0x01, 0xB5
PROTECT 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x10, 0x04, 0x00, 0x02, 0xB6
MACH_PUNCH 0x00, 0x28, 0x01, 0x64, 0x1E, 0x00, 0x00, 0x01, 0x33, 0x00, 0xB7
SCARY_FACE 0x00, 0x00, 0x00, 0x64, 0x0A, 0x00, 0x00, 0x00, 0x16, 0x02, 0xB8
FEINT_ATTACK 0x00, 0x3C, 0x11, 0xFF, 0x14, 0x00, 0x00, 0x00, 0x32, 0x00, 0xB9
SWEET_KISS 0x00, 0x00, 0x12, 0x4B, 0x0A, 0x00, 0x00, 0x00, 0x16, 0x02, 0xBA
BELLY_DRUM 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x10, 0x00, 0x08, 0x02, 0xBB
SLUDGE_BOMB 0x00, 0x5A, 0x03, 0x64, 0x0A, 0x1E, 0x00, 0x00, 0x12, 0x01, 0xBC
MUD_SLAP 0x00, 0x14, 0x04, 0x64, 0x0A, 0x64, 0x00, 0x00, 0x12, 0x01, 0xBD
OCTAZOOKA 0x00, 0x41, 0x0B, 0x55, 0x0A, 0x32, 0x00, 0x00, 0x12, 0x01, 0xBE
SPIKES 0x00, 0x04, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x03, 0x02, 0xBF
ZAP_CANNON, 0x00, 0x78, 0x0D, 0x32, 0x05, 0x64, 0x00, 0x00, 0x12, 0x01, 0xC0
FORESIGHT 0x00, 0x00, 0x00, 0x64, 0x28, 0x00, 0x00, 0x00, 0x16, 0x02, 0xC1
DESTINY_BOND 0x00, 0x00, 0x07, 0x00, 0x05, 0x00, 0x10, 0x00, 0x00, 0x00, 0xC2
PERISH_SONG 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x10, 0x00, 0x00, 0x02, 0xC3
ICY_WIND 0x00, 0x37, 0x0F, 0x5F, 0x0F, 0x64, 0x08, 0x00, 0x12, 0x01, 0xC4
DETECT 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x10, 0x04, 0x00, 0x02, 0xC5
BONE_RUSH 0x00, 0x19, 0x04, 0x5A, 0x0A, 0x00, 0x00, 0x00, 0x32, 0x00, 0xC6
LOCK_ON 0x00, 0x00, 0x00, 0x64, 0x05, 0x00, 0x00, 0x00, 0x12, 0x02, 0xC7
OUTRAGE 0x00, 0x78, 0x10, 0x64, 0x0A, 0x64, 0x04, 0x00, 0x33, 0x00, 0xC8
ZEN_HEADBUTT 0x00, 0x50, 0x0E, 0x5A, 0x0F, 0x14, 0x00, 0x00, 0x13, 0x00, 0x1AC
XSCISSOR 0x00, 0x50, 0x06, 0x64, 0x0F, 0x00, 0x00, 0x00, 0x33, 0x00, 0x194
Things to note:
Spoiler:
- Move spikes doesn't have 0x40 in target field as FBI wanted. I gave it value of 0.
- Feint Attack and Swift have accuracy set to 255. This means that value is going to show in the box with move info while playing. I'd advice switching it to 0.
- Priority values are taken from Bulbapedia's Priority article
- There may be some errors.
- Feint Attack and Swift have accuracy set to 255. This means that value is going to show in the box with move info while playing. I'd advice switching it to 0.
- Priority values are taken from Bulbapedia's Priority article
- There may be some errors.
By the way, I looked at your damage calculator code and (I think) I spotted some minor errors.
Spoiler:
at line 346 Black Belt boosts power of dark moves instead of fighting
at 1046 there's no break statement for move Brine
at 1059 the same but with Retalitate
at 1046 there's no break statement for move Brine
at 1059 the same but with Retalitate