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Tool: The Official DayAndNight-Thread

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torferno lvl-X

learning asm
152
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15
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    • Seen Aug 14, 2012
    What a cool tool.
    P.S. just asking, but will it be possible to add a real time clock to FR/LF
     

    cooley

    ///Keepin' it simple
    1,148
    Posts
    17
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  • M_X, little question on Day -> Night transitions.
    Does it fade into Day/Night, or like G/S/C, change to D/N in the blink of an eye?
     

    D-Trogh

    Dead
    439
    Posts
    18
    Years
  • M_X, little question on Day -> Night transitions.
    Does it fade into Day/Night, or like G/S/C, change to D/N in the blink of an eye?
    Mastermind_X said:
    In order to be honest: One of the older D/N-S versions "faded" from day to night (screen transition) and vice-versa. But there were some compatibility problems so I decided to remove that again.
    I guess you read that, but when you came to the bottom of the page just thought you had to ask this question XD
     

    Mastermind_X

    ASM-Hacker
    92
    Posts
    17
    Years
  • Although the data was already for long time avaible.
    XSE his std file open it with notepad it shows all most needed flags xd.

    AH! That's why the function already was declared in my ROM-database. I once reversed it for hackmew. Oo
     

    Mastermind_X

    ASM-Hacker
    92
    Posts
    17
    Years
  • Okay. Improvement:
    The maps indoors don't get dark anymore. That means that you're able to define whether a map should get dark or whether it shouldn't. =)
     

    Surf

    ...
    1,196
    Posts
    15
    Years
    • Age 29
    • Rust
    • Seen Jul 31, 2011
    Wow this ahsn't had a pot in a while
    anyway any more reports on it stats Bugs
     

    ZodiacDaGreat

    Working on a Mobile System
    429
    Posts
    17
    Years
  • Relax buddy... MX won't keep us waiting for long :) I might as well check his site rather than here if I were you.
    Anyway, its cool the indoors are no longer dark MX ;)
     

    Mastermind_X

    ASM-Hacker
    92
    Posts
    17
    Years
  • Good news. Yesterday the tool patched the first ROM successfully... The rest of the work is adapting the tool to all versions...
     

    Master_Track

    ROM Reaverz Scripter
    916
    Posts
    16
    Years
  • Yeah, that's what I call great news ;)
    Though I don't hack R/S/E..xD
    Well, great work..there's not much more to say ^^
     

    3dd13

    Leader of the Fallen
    96
    Posts
    15
    Years
  • no offense

    if it works, just go ahead and release the r/s/e version. fr/lg will take awhile, cuz you will have to incoperate a clock based time system!
     

    HackMew

    Mewtwo Strikes Back
    1,314
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    • Seen Oct 26, 2011
    if it works, just go ahead and release the r/s/e version. fr/lg will take awhile, cuz you will have to incoperate a clock based time system!

    Nope. The FR/LG Day/Night system will either use steps or the play time as triggers.
     

    PokeProphet

    Pokemon Prophet
    99
    Posts
    15
    Years
    • US
    • Seen Apr 20, 2010
    HackMew is correct, since there is no clock system in fr/lg im sure mx doesnt want to have to build one from scratch, so it would only make sense to do this by event or steps.
     

    ZodiacDaGreat

    Working on a Mobile System
    429
    Posts
    17
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  • event? I think you mean game time :) Well, its true that one of those two will be used, by don't you think its unwise to use game time, it only counts when you save your game, so it could be your first night after you beat the elite4 for fast gamers like me unless theres a way to speed up the way game time is counted.
     

    Darthatron

    巨大なトロール。
    1,152
    Posts
    18
    Years
  • event? I think you mean game time :) Well, its true that one of those two will be used, by don't you think its unwise to use game time, it only counts when you save your game, so it could be your first night after you beat the elite4 for fast gamers like me unless theres a way to speed up the way game time is counted.

    If you just made it so it changed every hour then it wouldn't be a problem.
    Code:
    00:00:00 - 00:59:59 = Day time.
    01:00:00 - 01:59:59 = Night time.
    02:00:00 - 02:59:59 = Day time.
    03:00:00 - 03:59:59 = Night time.
    etc...

    Or even making the times adjustable in the program would be good.
     

    Zeikku™

    Johto remaker
    1,119
    Posts
    16
    Years
  • thats awesome, nice work MMX, but from the screens everything goes darker.
    I know that will surely be fixed :)
    Looks awesome though
     
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