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MONSTER
A R T
ONLINE
[ [S-HIGHLIGHT]OOC thread[/S-HIGHLIGHT] - IC thread ]... [ Rated T ] ... [ Theme Song ] ...[ Spots: CLOSED ]
BACKGROUND
The year 2019, Nintendo published what fans all over the world had been waiting for: a pokémon MMORPG. Keeping the cartoonish style from old 3D pokémon games, "Pokémon World" was an instant success. However, Nintendo had created this game completely without Gamefreak, the company which first invented the franchise. Nintendo's new CEO had officially claimed that Gamefreak's ideas were too unmodern - generations 7 and 8 of the pokémon main series had been quite unsuccessful.
In early 2021 though, not even two years later, Gamefreak retaliated. Without Nintendo even knowing of the production process, Gamefreak had collaborated with scientists and smaller tech companies to develop a new technology: the NerveGear helmet. Wearing this, the users could disable control over their real bodies and trick their brains to believe that they had another body inside a virtual world. This would be ground-breaking for the gaming industry. And sure enough, not even a week after the NerveGear had been announced, Gamefreak released a game specifically developed together with the NerveGear: "Monster Art Online", shortened to MAO. A pokémon Virtual Reality MMORPG.
One month later, several hundred thousands of people were playing MAO regularly, while the much less realistic and challenging "Pokémon World" faded into history. Since the discovery that the NerveGear actually let the real body lie down and rest while it was active, many players had started to live in the pokémon world during nighttime and still go about their usual life at daytime. Of course, this new lifestyle got massive critique from disbelievers who claimed that it would cause brain damage in the long run.
And one day, something happened...
The year 2019, Nintendo published what fans all over the world had been waiting for: a pokémon MMORPG. Keeping the cartoonish style from old 3D pokémon games, "Pokémon World" was an instant success. However, Nintendo had created this game completely without Gamefreak, the company which first invented the franchise. Nintendo's new CEO had officially claimed that Gamefreak's ideas were too unmodern - generations 7 and 8 of the pokémon main series had been quite unsuccessful.
In early 2021 though, not even two years later, Gamefreak retaliated. Without Nintendo even knowing of the production process, Gamefreak had collaborated with scientists and smaller tech companies to develop a new technology: the NerveGear helmet. Wearing this, the users could disable control over their real bodies and trick their brains to believe that they had another body inside a virtual world. This would be ground-breaking for the gaming industry. And sure enough, not even a week after the NerveGear had been announced, Gamefreak released a game specifically developed together with the NerveGear: "Monster Art Online", shortened to MAO. A pokémon Virtual Reality MMORPG.
One month later, several hundred thousands of people were playing MAO regularly, while the much less realistic and challenging "Pokémon World" faded into history. Since the discovery that the NerveGear actually let the real body lie down and rest while it was active, many players had started to live in the pokémon world during nighttime and still go about their usual life at daytime. Of course, this new lifestyle got massive critique from disbelievers who claimed that it would cause brain damage in the long run.
And one day, something happened...
PLOT
You are one of the players of MAO. You picked your starting region and pokémon and began your adventure as a pokémon trainer. Now, after one month, you have probably gathered a nice team of pokémon, won your first Gym Badge and most likely whited out quite a few times on your way. You may or may not be one of the hardcore players who attempts to live a double-life.
One day, you can't find your LOGOUT button in your in-game menu. It has simply disappeared. No one else seems to have that problem, and the Game Masters don't seem to be able to make it reappear. You seem to have encountered a unique bug - you are stuck inside the game.
Shortly after this discovery though, you receive an in-game message:
After this anonymous message, what do you do? Will you tell the regular players and try to contact your family or friends in the real world, or will you keep your status as a chosen player a secret? Will you try to win Badges as fast as you can or go into hiding and give up your chance at returning to the real world? Will you collaborate with other chosen players or will you break bad and try to white them out and end up escaping as the only surviving trainer? The pokémon world is at your feet.
You are one of the players of MAO. You picked your starting region and pokémon and began your adventure as a pokémon trainer. Now, after one month, you have probably gathered a nice team of pokémon, won your first Gym Badge and most likely whited out quite a few times on your way. You may or may not be one of the hardcore players who attempts to live a double-life.
One day, you can't find your LOGOUT button in your in-game menu. It has simply disappeared. No one else seems to have that problem, and the Game Masters don't seem to be able to make it reappear. You seem to have encountered a unique bug - you are stuck inside the game.
Shortly after this discovery though, you receive an in-game message:
"You and a few others have been chosen.
From now on, you cannot log out. From now on, you should not white out. For if you do, you will not wake up again. Neither here nor in real life.
If you want to escape the game, you need to win 8 Gym Badges in total from any regions and then defeat 2 teams of Elite Four from any regions. Gyms are ranked 1-8 in every region and you have to beat at least one Gym from every rank. It is only when you manage this that your LOGOUT button will reappear.
Be aware though, that only one of the chosen players can escape the game in the end. If you are not the first player to achieve the set goals, you will be inside this world forever. Or white out. Of course, should every other chosen player white out before you, you will be the winner regardless of how few Gym Badges you have got or how many Elite Four you have defeated.
Remember, if you have to go out, go out with a bang."
From now on, you cannot log out. From now on, you should not white out. For if you do, you will not wake up again. Neither here nor in real life.
If you want to escape the game, you need to win 8 Gym Badges in total from any regions and then defeat 2 teams of Elite Four from any regions. Gyms are ranked 1-8 in every region and you have to beat at least one Gym from every rank. It is only when you manage this that your LOGOUT button will reappear.
Be aware though, that only one of the chosen players can escape the game in the end. If you are not the first player to achieve the set goals, you will be inside this world forever. Or white out. Of course, should every other chosen player white out before you, you will be the winner regardless of how few Gym Badges you have got or how many Elite Four you have defeated.
Remember, if you have to go out, go out with a bang."
After this anonymous message, what do you do? Will you tell the regular players and try to contact your family or friends in the real world, or will you keep your status as a chosen player a secret? Will you try to win Badges as fast as you can or go into hiding and give up your chance at returning to the real world? Will you collaborate with other chosen players or will you break bad and try to white them out and end up escaping as the only surviving trainer? The pokémon world is at your feet.
SETTING
The real world is our world in a near future. Generations 7 and 8 of the pokémon main series were just remakes of Hoenn and Sinnoh games respectively. No new region or pokémon were introduced, just new consoles.
The pokémon world inside MAO is very anime-like. Cities aren't quite as huge and realistic as real world cities, but they are much bigger and more complex than in the games. NPCs seem alive and real enough, even though vendors and nurses at pokémon Centers can appear a bit repetitive. Quest givers are generally well programmed though and won't repeat the exact same words to different players. Time inside the game passes at the same speed as in the real world, with day and night passing by realistically. Players communicate in English.
All 6 regions are open for players, but some areas do of course have higher level wild pokémon and NPC trainers than others, so rookie trainers who wander too far can white out easily. Walking on foot or on bike or riding a pokémon between towns usually takes a few hours, realtime, depending on how big the route is. Using FLY, you can travel between towns much quicker.
You are allowed to enter and pass through routes and areas as you wish, but remember that some should be too hard for you at this point. If you feel like you need descriptions on a certain area before you enter it, notify the GM and I'll provide information for you.
This is how you get from region to region:
Remember that routes are not blocked in MAO! You can reach Saffron straight after Cerulean, and Ecruteak after Violet if you want. Then, there are of course random story events that MAO can throw at you... HMs are still required here and there though. SURF can block access to towns, such as Pacificlog or Cianwood, still.
TRAIN Takes about as long as an average route.
Goes between Kanto and Johto.
Saffron City in Kanto, Goldenrod City in Johto.
FERRY Takes about half a day.
Goes between Hoenn and Kanto/Johto/Sinnoh. Also goes between Sinnoh and Kanto/Johto/Hoenn.
Hoenn port: Slateport and Lilycove.
Sinnoh port: Canalave and Sunyshore.
Kanto port: Vermilion City
Johto port: Olivine City
AIRPLANE Takes about half a day.
Connects Unova to any other region. Also connects Kalos to any other region.
Unova airfield: Castelia City.
Kalos airfield: Lumiose City.
Kanto airfield: Cerulean City
Johto airfield: Violet City
Hoenn airfield: Mauville City
Sinnoh airfield: Eterna City
The real world is our world in a near future. Generations 7 and 8 of the pokémon main series were just remakes of Hoenn and Sinnoh games respectively. No new region or pokémon were introduced, just new consoles.
The pokémon world inside MAO is very anime-like. Cities aren't quite as huge and realistic as real world cities, but they are much bigger and more complex than in the games. NPCs seem alive and real enough, even though vendors and nurses at pokémon Centers can appear a bit repetitive. Quest givers are generally well programmed though and won't repeat the exact same words to different players. Time inside the game passes at the same speed as in the real world, with day and night passing by realistically. Players communicate in English.
All 6 regions are open for players, but some areas do of course have higher level wild pokémon and NPC trainers than others, so rookie trainers who wander too far can white out easily. Walking on foot or on bike or riding a pokémon between towns usually takes a few hours, realtime, depending on how big the route is. Using FLY, you can travel between towns much quicker.
You are allowed to enter and pass through routes and areas as you wish, but remember that some should be too hard for you at this point. If you feel like you need descriptions on a certain area before you enter it, notify the GM and I'll provide information for you.
This is how you get from region to region:
Remember that routes are not blocked in MAO! You can reach Saffron straight after Cerulean, and Ecruteak after Violet if you want. Then, there are of course random story events that MAO can throw at you... HMs are still required here and there though. SURF can block access to towns, such as Pacificlog or Cianwood, still.
TRAIN Takes about as long as an average route.
Goes between Kanto and Johto.
Saffron City in Kanto, Goldenrod City in Johto.
FERRY Takes about half a day.
Goes between Hoenn and Kanto/Johto/Sinnoh. Also goes between Sinnoh and Kanto/Johto/Hoenn.
Hoenn port: Slateport and Lilycove.
Sinnoh port: Canalave and Sunyshore.
Kanto port: Vermilion City
Johto port: Olivine City
AIRPLANE Takes about half a day.
Connects Unova to any other region. Also connects Kalos to any other region.
Unova airfield: Castelia City.
Kalos airfield: Lumiose City.
Kanto airfield: Cerulean City
Johto airfield: Violet City
Hoenn airfield: Mauville City
Sinnoh airfield: Eterna City
GAME MECHANICS
Menu system
Swiping in the air in front of you with a personal gesture you configured upon starting the game, a holographic MENU is brought up. You can also configure a voice command to bring it up. Only people on your friends list can see your MENU.
From here, you can reach TEAM, INVENTORY, POKÉDEX, FRIENDSLIST and MESSAGES. There should also be a LOGOUT button, but alas. Not for you.
TEAM lets you review your current party of pokémon, just like in the old games. From here, you can view their nature, stats, moveset etc. You can carry 6 pokémon at one time and they can know 6 moves each, rather than 4 like in the old games.
INVENTORY can be organized as you decide, having everything in one virtual bag or sorted in several. You can also opt to carry a physical bag around, so that you won't have to access the menu in order to use an item. It might be trickier to find the item you want when you don't have them in a holographic list, though.
POKÉDEX, just like with the inventory, you can opt to have this from the menu or as a physical device. If you opt for the latter, it won't be in your inventory though, but rather materialize in your hand or pocket when you click the button in the menu. It works like a mix of the anime and game pokédex.
FRIENDSLIST lets you search trainer names, request them as friends and sort them after NPC and PLAYER. You can trade items and pokémon with any people inside the game, NPCs or PLAYERS, but you can only give items and pokémon as gifts (without something else in return) and send items as packages to people on your friendslist. NPCs will only befriend you after you have known them for a certain amount of time or proven yourself trustworthy.
MESSAGES lets you send messages to other players or NPCs. You can only send private messages to people on your friendslist. Any other messages you send will be public and visible to anyone who searches that player's name and views their profile. You can send items as packages to your friends, but you can't send pokémon. When you attach an item to a message from your menu, your friend will receive a notification that they have a package to pick up at a POKÉMON CENTER.
Pokémon
Your team, as normal, consists of up to 6 pokémon in MAO. You can store pokémon in the PC at a pokémon center though, and rotate your team members as you wish.
Pokémon can learn up to 6 moves at once. They have set natures and abilities, but otherwise they seem really alive and real, just as everything else in the game.
Levels exist, but you as the RPer will decide for yourself when your pokémon deserves to grow and learn new moves. However, if you want one to evolve, you will need to ask the GM for permission first. Use this to find out what moves your pokémon learn naturally: https://www.serebii.net/pokedex-bw/ (or https://www.serebii.net/pokedex-xy/ for Kalos pokémon only!). TM/HM moves will only be available on special occasions.
PLAYERS have levels too. The combined level of all pokémon they carry is the PLAYER LEVEL. Sometimes you need a certain PLAYER LEVEL to be allowed to enter an area, some Gyms might have this for example.
If you want to capture a new pokémon after the start of the RP, write a capture post of some sort and end your post before the capture is complete. The GM will let you know if the capture was successful. Use this to find out what pokémon live in what areas: https://www.serebii.net/pokearth/ Remember to make their levels and attacks reasonable - they should be a little higher than in the original games.
Players
Pain tolerance and physical endurance and durability is higher inside MAO than in the real world. This means that a PLAYER can get hit by a pokémon attack and survive, much like in the anime. They will also endure falling from heights, taking a beating in general or otherwise get harmed, much better than they would in real life. There are limits though, and it is possible for a PLAYER to white out from pain or damage in the end.
When a PLAYER whites out, their body will disappear in a flash of data glitter, and reappear in a bed at a POKÉMON CENTER. Usually. Not you, of course. You'll just disappear.
PLAYERS don't need sleep inside of MAO. They might feel a bit tired after a long day or after having battled or trekked over a difficult route, but it's only an illusion. They can be awake and go about their quests day and night without stopping. However, some people in the real world claimed that the double life that some players were living could result in brain damage after some time... Some PLAYERS inside of MAO try to close their eyes and pretend to sleep once in a while just to be on the safe side.
There are SAFE ZONES where PLAYERS can be without a pokémon on them. The most well known is a POKÉMON CENTER, where trainers leave their pokémon to be healed for minutes up to an hour depending on how severely damaged the pokémon are. If a PLAYER steps outside a SAFE ZONE without their pokémon though, they white out. You can't "leave" your pokéballs somewhere and white out from that - a pokéball only materializes in your hand after you have chosen to use the pokémon from the MENU or used your customized voice command to bring a pokémon out. For example: "Take the stage, ___!" When a pokémon is switched out, its pokéball soon dematerializes again.
Roleplayers are allowed to control all NPCs unless I state specifically that the case is different. Just be fair towards other players if you control NPCs who interact with other players!
Battles
In legal battles, trainers take turns to give their pokémon commands. If two commands are given at once, the pokémon will make the attacks after one another, but the opponent has a chance to attack in between. When a trainer has made a command, the opponent can always call out a command for a counterattack, but the first trainer is then allowed to call out another command immediately. It can be a swift game. In ROGUE BATTLES, you can perform as many attacks as you wish in a row. more on those below.
Battles between a PLAYER and a NPC usually involves all the pokémon on a trainer's team, and you can switch them out and in as you wish. Battles between two PLAYERS can be set to a specific amount of pokémon though, much like in the anime.
When a NPC challenges you to a battle, you must either accept or pay the amount of pokédollars that corresponds to a loss. If you don't have that much money, you are forced to battle. When a PLAYER challenges you to a battle, you can either accept or decline, without any loss of money.
If any trainer attacks you without challenging you first, it is called a ROGUE BATTLE and you are allowed to fight back in self-defense or run away. NPCs who initiate ROGUE BATTLES are called VILLAINS and PLAYERS who do it get labeled as ROGUE PLAYERS, simply called ROGUES, for a limited amount of time. This time increases if it's done several times. If a ROGUE talks to official, non-random NPCs, the police will chase after them and if they are caught, they will have to pay a fee or go to jail for some time. You can become a ROGUE whenever you wish ;)
Gym Leaders can be challenged at any time of the day, but of course only one trainer at a time can battle so you might be put up on a waiting list. And also, Gyms are ranked 1-8 depending on their difficulty. The Elite Four... To be honest, no one in MAO really knows where they reside. You'll have to do some scouting in order to find them!
Menu system
Swiping in the air in front of you with a personal gesture you configured upon starting the game, a holographic MENU is brought up. You can also configure a voice command to bring it up. Only people on your friends list can see your MENU.
From here, you can reach TEAM, INVENTORY, POKÉDEX, FRIENDSLIST and MESSAGES. There should also be a LOGOUT button, but alas. Not for you.
TEAM lets you review your current party of pokémon, just like in the old games. From here, you can view their nature, stats, moveset etc. You can carry 6 pokémon at one time and they can know 6 moves each, rather than 4 like in the old games.
INVENTORY can be organized as you decide, having everything in one virtual bag or sorted in several. You can also opt to carry a physical bag around, so that you won't have to access the menu in order to use an item. It might be trickier to find the item you want when you don't have them in a holographic list, though.
POKÉDEX, just like with the inventory, you can opt to have this from the menu or as a physical device. If you opt for the latter, it won't be in your inventory though, but rather materialize in your hand or pocket when you click the button in the menu. It works like a mix of the anime and game pokédex.
FRIENDSLIST lets you search trainer names, request them as friends and sort them after NPC and PLAYER. You can trade items and pokémon with any people inside the game, NPCs or PLAYERS, but you can only give items and pokémon as gifts (without something else in return) and send items as packages to people on your friendslist. NPCs will only befriend you after you have known them for a certain amount of time or proven yourself trustworthy.
MESSAGES lets you send messages to other players or NPCs. You can only send private messages to people on your friendslist. Any other messages you send will be public and visible to anyone who searches that player's name and views their profile. You can send items as packages to your friends, but you can't send pokémon. When you attach an item to a message from your menu, your friend will receive a notification that they have a package to pick up at a POKÉMON CENTER.
Pokémon
Your team, as normal, consists of up to 6 pokémon in MAO. You can store pokémon in the PC at a pokémon center though, and rotate your team members as you wish.
Pokémon can learn up to 6 moves at once. They have set natures and abilities, but otherwise they seem really alive and real, just as everything else in the game.
Levels exist, but you as the RPer will decide for yourself when your pokémon deserves to grow and learn new moves. However, if you want one to evolve, you will need to ask the GM for permission first. Use this to find out what moves your pokémon learn naturally: https://www.serebii.net/pokedex-bw/ (or https://www.serebii.net/pokedex-xy/ for Kalos pokémon only!). TM/HM moves will only be available on special occasions.
PLAYERS have levels too. The combined level of all pokémon they carry is the PLAYER LEVEL. Sometimes you need a certain PLAYER LEVEL to be allowed to enter an area, some Gyms might have this for example.
If you want to capture a new pokémon after the start of the RP, write a capture post of some sort and end your post before the capture is complete. The GM will let you know if the capture was successful. Use this to find out what pokémon live in what areas: https://www.serebii.net/pokearth/ Remember to make their levels and attacks reasonable - they should be a little higher than in the original games.
Players
Pain tolerance and physical endurance and durability is higher inside MAO than in the real world. This means that a PLAYER can get hit by a pokémon attack and survive, much like in the anime. They will also endure falling from heights, taking a beating in general or otherwise get harmed, much better than they would in real life. There are limits though, and it is possible for a PLAYER to white out from pain or damage in the end.
When a PLAYER whites out, their body will disappear in a flash of data glitter, and reappear in a bed at a POKÉMON CENTER. Usually. Not you, of course. You'll just disappear.
PLAYERS don't need sleep inside of MAO. They might feel a bit tired after a long day or after having battled or trekked over a difficult route, but it's only an illusion. They can be awake and go about their quests day and night without stopping. However, some people in the real world claimed that the double life that some players were living could result in brain damage after some time... Some PLAYERS inside of MAO try to close their eyes and pretend to sleep once in a while just to be on the safe side.
There are SAFE ZONES where PLAYERS can be without a pokémon on them. The most well known is a POKÉMON CENTER, where trainers leave their pokémon to be healed for minutes up to an hour depending on how severely damaged the pokémon are. If a PLAYER steps outside a SAFE ZONE without their pokémon though, they white out. You can't "leave" your pokéballs somewhere and white out from that - a pokéball only materializes in your hand after you have chosen to use the pokémon from the MENU or used your customized voice command to bring a pokémon out. For example: "Take the stage, ___!" When a pokémon is switched out, its pokéball soon dematerializes again.
Roleplayers are allowed to control all NPCs unless I state specifically that the case is different. Just be fair towards other players if you control NPCs who interact with other players!
Battles
In legal battles, trainers take turns to give their pokémon commands. If two commands are given at once, the pokémon will make the attacks after one another, but the opponent has a chance to attack in between. When a trainer has made a command, the opponent can always call out a command for a counterattack, but the first trainer is then allowed to call out another command immediately. It can be a swift game. In ROGUE BATTLES, you can perform as many attacks as you wish in a row. more on those below.
Battles between a PLAYER and a NPC usually involves all the pokémon on a trainer's team, and you can switch them out and in as you wish. Battles between two PLAYERS can be set to a specific amount of pokémon though, much like in the anime.
When a NPC challenges you to a battle, you must either accept or pay the amount of pokédollars that corresponds to a loss. If you don't have that much money, you are forced to battle. When a PLAYER challenges you to a battle, you can either accept or decline, without any loss of money.
If any trainer attacks you without challenging you first, it is called a ROGUE BATTLE and you are allowed to fight back in self-defense or run away. NPCs who initiate ROGUE BATTLES are called VILLAINS and PLAYERS who do it get labeled as ROGUE PLAYERS, simply called ROGUES, for a limited amount of time. This time increases if it's done several times. If a ROGUE talks to official, non-random NPCs, the police will chase after them and if they are caught, they will have to pay a fee or go to jail for some time. You can become a ROGUE whenever you wish ;)
Gym Leaders can be challenged at any time of the day, but of course only one trainer at a time can battle so you might be put up on a waiting list. And also, Gyms are ranked 1-8 depending on their difficulty. The Elite Four... To be honest, no one in MAO really knows where they reside. You'll have to do some scouting in order to find them!
RULES
- Rating is T. There is no blood in this game, only pieces of data sipping out from wounds on PLAYERS. Pokémon don't bleed at all. Romance is encouraged, but should be kept to a tasteful level. Foul language... well don't go overboard please.
- Bunnying is only allowed when agreed upon beforehand between players.
- Do not godmod. It's no fun if a player is completely unbeatable and succeeds at everything they do.
- Respect each other OOC! Even if your characters are enemies, try to work together to create a great experience in the RP. Chat and plan in the OOC as much as you can :3
- Before you sign up, and whenever you wonder something, read the vast information provided in the OOC thread first!
- If you want to sign up, post a SU in the OOC thread and wait for me to accept or decline.
- Post at least once every week, that is the minimum rate. If you can't keep up with this and don't have an explanation for it, you will be warned and consecutively booted from the RP.
- Rating is T. There is no blood in this game, only pieces of data sipping out from wounds on PLAYERS. Pokémon don't bleed at all. Romance is encouraged, but should be kept to a tasteful level. Foul language... well don't go overboard please.
- Bunnying is only allowed when agreed upon beforehand between players.
- Do not godmod. It's no fun if a player is completely unbeatable and succeeds at everything they do.
- Respect each other OOC! Even if your characters are enemies, try to work together to create a great experience in the RP. Chat and plan in the OOC as much as you can :3
- Before you sign up, and whenever you wonder something, read the vast information provided in the OOC thread first!
- If you want to sign up, post a SU in the OOC thread and wait for me to accept or decline.
- Post at least once every week, that is the minimum rate. If you can't keep up with this and don't have an explanation for it, you will be warned and consecutively booted from the RP.
SIGN-UP
Real Name:
Real Age:
Real Gender:
Real Appearance: (you can provide images, but please describe in text as well)
Personality: (min 1 paragraph)
History: (min 1 paragraph)
Avatar Alias: (what you will be called and referred to inside MAO)
Avatar Age:
Avatar Gender:
Avatar Appearance: (you can provide images, but please describe in text as well)
MAO Summary: (small summary of your experiences and achievements in MAO under this first month)
Starting Region: (any of the 6 existing ones)
First Badge: (if you want, you can already have defeated one gym leader. It has to be the first gym leader, but can be from any region.
Pokémon Team: (you can have up to 4 pokémon, no final evolutions. Exceptions for pokémon that evolve really early, like Kricketune or Butterfree, and for some of the pokémon that don't evolve at all. Levels between 15-25, assign as you wish. Your starter depended on your starting region and was from the usual trios, but you can have any 4 pokémon now and don't even need to keep your starter)
1 - Species, Level
Gender, Ability, Nature
Move1 | Move2 | Move3 (etc up to 6 if you want)
2 - Species, Level
Gender, Ability, Nature
Move1 | Move2 | Move3 (etc up to 6 if you want)
3 - Species, Level
Gender, Ability, Nature
Move1 | Move2 | Move3 (etc up to 6 if you want)
4 - Species, Level
Gender, Ability, Nature
Move1 | Move2 | Move3 (etc up to 6 if you want)
Real Name:
Real Age:
Real Gender:
Real Appearance: (you can provide images, but please describe in text as well)
Personality: (min 1 paragraph)
History: (min 1 paragraph)
Avatar Alias: (what you will be called and referred to inside MAO)
Avatar Age:
Avatar Gender:
Avatar Appearance: (you can provide images, but please describe in text as well)
MAO Summary: (small summary of your experiences and achievements in MAO under this first month)
Starting Region: (any of the 6 existing ones)
First Badge: (if you want, you can already have defeated one gym leader. It has to be the first gym leader, but can be from any region.
Pokémon Team: (you can have up to 4 pokémon, no final evolutions. Exceptions for pokémon that evolve really early, like Kricketune or Butterfree, and for some of the pokémon that don't evolve at all. Levels between 15-25, assign as you wish. Your starter depended on your starting region and was from the usual trios, but you can have any 4 pokémon now and don't even need to keep your starter)
1 - Species, Level
Gender, Ability, Nature
Move1 | Move2 | Move3 (etc up to 6 if you want)
2 - Species, Level
Gender, Ability, Nature
Move1 | Move2 | Move3 (etc up to 6 if you want)
3 - Species, Level
Gender, Ability, Nature
Move1 | Move2 | Move3 (etc up to 6 if you want)
4 - Species, Level
Gender, Ability, Nature
Move1 | Move2 | Move3 (etc up to 6 if you want)
ROLEPLAYERS
For a full list of accepted and reserved players, visit the IC thread.
For a full list of accepted and reserved players, visit the IC thread.
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