[CSS-DIV="width: 800px; background-color: #cae2e1; padding: 20px;border: solid; border-color: #000000; border-width: 1px; color: #000000;"]INTRO: Imprisoned.
→ OOC Thread
→ Most Recent Event
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Your name will appear green after completing the main task. This ensures you will receive a reward in the next IC post.[/div]
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Lights flicker on above your head.
A foreign, yet familiar room.
The walls, the floor, the ceiling are all concrete. Where is the door? There isn't one.
Sparse decorations around the room, you recognise them as your things.
One item sticks out. A large TV embedded into the wall, no buttons, no remote - just a screen.
It flickers on by itself. An animated girl on the display.
- - - - -
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→ OOC Thread
→ Most Recent Event
[CSS-DIV="background-color: #f3f3f3; background-opacity: 0.5; padding: 10px; border: solid; border-color: #488889; border-width: 1px; text-align: left; color: #000000;"]PLAYERS:
1. Rosalie Falk
2. Amelia London
3. Laura Poffman
4. Layla Riese
5. Richie Copeland
6. Nathan Harris
7. Saya Kobayashi
8. Jarrod Parker
2. Amelia London
3. Laura Poffman
4. Layla Riese
5. Richie Copeland
6. Nathan Harris
7. Saya Kobayashi
8. Jarrod Parker
Your name will appear green after completing the main task. This ensures you will receive a reward in the next IC post.
[CSS-DIV="background-color: #f3f3f3; background-opacity: 0.5; padding: 10px; border: dashed; border-color: #488889; border-width: 1px; text-align: left; color: #000000;"]
Lights flicker on above your head.
A foreign, yet familiar room.
The walls, the floor, the ceiling are all concrete. Where is the door? There isn't one.
Sparse decorations around the room, you recognise them as your things.
One item sticks out. A large TV embedded into the wall, no buttons, no remote - just a screen.
It flickers on by itself. An animated girl on the display.
- - - - -
"Yippee, you're awake!" The young girl shouts, her short pink hair bobbing as she jumps up and down with excitement, "I have been waiting so long, sleepyhead." Animation has come a long way, she looks almost human - if it wasn't for the impeccably smooth skin and constantly sparkling eyes.
"I heard that you're the best," she says between fits of giggles, "so I wanted to treat you!" Her voice is high pitched, chirpy, bordering on annoying. Behind her a swirling blue pattern adds to the mystery, you have no idea why you are here or who this girl is.
She sticks her tongue out, "You can call me Oakley! We're gonna become good friends, so let's try and get along, m'kay?" The girl is flawlessly animated, even her toothy grin is impressively detailed.
"You're intrigued, right?" She teases, not addressing the kidnap, or any reason for your being here, "You see that headset?" Her finger points down; below the television screen is a strange, helmet like headset.
"Go on, put it on."
You put on the headset, there's no clear on off button, words flash across the visor. "Play?" It asks you. A voice command is all that is needed to accept - with that, your physical body collapses.
"I heard that you're the best," she says between fits of giggles, "so I wanted to treat you!" Her voice is high pitched, chirpy, bordering on annoying. Behind her a swirling blue pattern adds to the mystery, you have no idea why you are here or who this girl is.
She sticks her tongue out, "You can call me Oakley! We're gonna become good friends, so let's try and get along, m'kay?" The girl is flawlessly animated, even her toothy grin is impressively detailed.
"You're intrigued, right?" She teases, not addressing the kidnap, or any reason for your being here, "You see that headset?" Her finger points down; below the television screen is a strange, helmet like headset.
"Go on, put it on."
You put on the headset, there's no clear on off button, words flash across the visor. "Play?" It asks you. A voice command is all that is needed to accept - with that, your physical body collapses.
SEQUENCE LOADING: K A N T O LOADED
SETTING SPAWN POINT: P A L L E T SET
ALLOCATING COLOURS; RESETTING FLAGS; RESETTING VARIABLES COMPLETE
FINISHING TOUCHES: |||||||||| 99%
COMPLETE. LOAD WORLD.
SETTING SPAWN POINT: P A L L E T SET
ALLOCATING COLOURS; RESETTING FLAGS; RESETTING VARIABLES COMPLETE
FINISHING TOUCHES: |||||||||| 99%
COMPLETE. LOAD WORLD.
You awake in the new world, not dissimilar in appearance to your own, on soft, green grass. Your clothes may be slightly changed, all you have with you is an empty bag and an odd, wrist watch which doesn't appear to be working.
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LOGBOOK:
[/div][/CSS-DIV]- MAIN OBJECTIVE: Roleplay your day leading up to being coersed, abducted or otherwise taken by MEGAFaker. ||||||||
- OPTIONAL OBJECTIVE: Explore Pallet town as your virtual self. All doors locked, you can imagine up some NPCs though - remember, they rarely make sense and have a habit of repeating themselves. An invisible wall stops you exiting the town before getting a pokémon.||||||||
![[PokeCommunity.com] PokéLINK [IC] [PokeCommunity.com] PokéLINK [IC]](https://archives.bulbagarden.net/media/upload/thumb/7/7b/Pallet_Town_HGSS.png/300px-Pallet_Town_HGSS.png)
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