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IC Thread
:: Not yet available. :'C
OOC Thread
:: Rated M for Mature :: You are here!
Game Masters
:: CSS by [Supporter]Nakuzami[/Supporter]gimmiepie and Nakuzami (kinda)
☢Intro
Two hundred years ago, in 80 BI (Before Impact), astronomers discovered a large meteor set to collide with the Earth. Humanity, unable to escape the seemingly doomed planet nor able to destroy the gigantic rock from space began hurriedly searching for a way to ensure the survival of the human race. It took many months but eventually a method was found - humanity began to move underground, constructing sub-terranian systems in large caverns both discovered and excavated.
In Year Zero, eighty years after the discovery of the projectile heading for Earth, these cities were all but completed and much of the human race had already moved below ground. It was this year that the meteor hit - turning the majority of the surface into a dusty, hellish wasteland where sunlight was rarely seen and eliminating all of those still found above the ground. The majority of the human race had been wiped out by the impact and the disasters that followed, but humanity had managed to survive.
It was two-and-a-half years later, in 2 PI (Post Impact), that the Gifted began to appear. The meteor and the fragments it spread throughout the globe produced a strange and previously unknown radiation with the power to alter the biology of many living things and whilst this radiation made it impossible for humans to return to the surface, the small amounts that seeped underground had a different result - some humans began developing amazing superpowers or gifts.
These people, who came to be known as Gifted soon came to be feared and the International Council (the highest governing body in the world), terrified that they would lose power or even be overthrown by these people possessing abilities beyond normal humans placed strict, oppressive laws over the Gifted. These new laws required all Gifted to register themselves as such and to be placed under strict supervision involving tests, interviews and investigations. Furthermore, the actual use of abilities without dire need or express permission from the government was forbidden. Naturally, despising the fear and prejudice against them many Gifted rebelled, refusing to obey such laws just to satisfy the power lust of the government - these Gifted known generally as the Unregistered became forced to live in the seedy underworlds of their sub-terranian homes, living amongst true criminals in poverty constantly avoiding capture by the military.
It is now one hundred and eighteen years after the emergence of the first Gifted and little has changed. Unregistered still refuse to submit to the oppression of the government, constantly struggling to evade those seeking to capture or kill them - but things could change soon. The wraiths have appeared. Little is known about the wraiths, all that is really known is that they are seemingly supernatural creatures that seek to do nothing but destroy. Could these creatures have something to do with the Unregistered? Are they another product of the radiation permeating the Earth? Or is there something else behind the sudden appearance of these creatures?
You will play as an Unregistered struggling to survive in the criminal and corrupt underworld of Heliopolis an underground city in Europe. You will face not only the military who seek to capture or, if deemed necessary, kill Unregistered Gifted as well as the emergence of the dangerous beings known as wraiths. Throughout the storylline you will be forced to fight for your life whilst gradually uncovering the many secrets of the unjust world you live in and the origins of the wraiths that are wreaking havoc against the human race.
In Year Zero, eighty years after the discovery of the projectile heading for Earth, these cities were all but completed and much of the human race had already moved below ground. It was this year that the meteor hit - turning the majority of the surface into a dusty, hellish wasteland where sunlight was rarely seen and eliminating all of those still found above the ground. The majority of the human race had been wiped out by the impact and the disasters that followed, but humanity had managed to survive.
It was two-and-a-half years later, in 2 PI (Post Impact), that the Gifted began to appear. The meteor and the fragments it spread throughout the globe produced a strange and previously unknown radiation with the power to alter the biology of many living things and whilst this radiation made it impossible for humans to return to the surface, the small amounts that seeped underground had a different result - some humans began developing amazing superpowers or gifts.
These people, who came to be known as Gifted soon came to be feared and the International Council (the highest governing body in the world), terrified that they would lose power or even be overthrown by these people possessing abilities beyond normal humans placed strict, oppressive laws over the Gifted. These new laws required all Gifted to register themselves as such and to be placed under strict supervision involving tests, interviews and investigations. Furthermore, the actual use of abilities without dire need or express permission from the government was forbidden. Naturally, despising the fear and prejudice against them many Gifted rebelled, refusing to obey such laws just to satisfy the power lust of the government - these Gifted known generally as the Unregistered became forced to live in the seedy underworlds of their sub-terranian homes, living amongst true criminals in poverty constantly avoiding capture by the military.
It is now one hundred and eighteen years after the emergence of the first Gifted and little has changed. Unregistered still refuse to submit to the oppression of the government, constantly struggling to evade those seeking to capture or kill them - but things could change soon. The wraiths have appeared. Little is known about the wraiths, all that is really known is that they are seemingly supernatural creatures that seek to do nothing but destroy. Could these creatures have something to do with the Unregistered? Are they another product of the radiation permeating the Earth? Or is there something else behind the sudden appearance of these creatures?
You will play as an Unregistered struggling to survive in the criminal and corrupt underworld of Heliopolis an underground city in Europe. You will face not only the military who seek to capture or, if deemed necessary, kill Unregistered Gifted as well as the emergence of the dangerous beings known as wraiths. Throughout the storylline you will be forced to fight for your life whilst gradually uncovering the many secrets of the unjust world you live in and the origins of the wraiths that are wreaking havoc against the human race.
☣The Gifted
The radiation produced by the meteor and its fragments has reached throughout the enitrety of the Earth and whilst it is too strong for the human body handle in large amounts - preventing humans from returning to the surface for extended periods of time, the small amounts of radiation that have reached underground are only strong enough that some of those below the ground have been altered slightly, giving them seemingly supernatural gifts.
The types of abilities developed and how powerful they are vary wildly, with some Gifted being quite unremarkable with abilities as mild as slightly enhanced senses whilst there are other Gifted with incredibly powerful and dangerous abilities - there's even a woman known to be able to trigger explosions with her mind. Regardless of a Gifted's ability however, they all face the same fear and prejudice being forced to choose between succumbing to the oppression of the government or living a life of poverty in the crime-ridden underworlds of the underground cities. There are three categories of Gifted:
The types of abilities developed and how powerful they are vary wildly, with some Gifted being quite unremarkable with abilities as mild as slightly enhanced senses whilst there are other Gifted with incredibly powerful and dangerous abilities - there's even a woman known to be able to trigger explosions with her mind. Regardless of a Gifted's ability however, they all face the same fear and prejudice being forced to choose between succumbing to the oppression of the government or living a life of poverty in the crime-ridden underworlds of the underground cities. There are three categories of Gifted:
- Registered - Those who succumbed to the oppression and prejudice against them. They live as normal citizens for the most part having use of their abilities forbidden in all but the most dire of circumstances and agreeing to live with constant interviews and investigations.
- Unregistered - The Gifted living in the underworlds of their cities surrounded by crime and deceit. They actively use their abilities (meaning they are generally more honed than a Registered) and must constantly be on the lookout to avoid detection or capture. Unregistereds who are discovered will be captured and imprisoned and if they attempt to flee or resist capture lethal force is authorised.
- Employed - Despised amongst the Unregistered and even a hearty majority of Registered these are Gifted actively working under the government. They are generally tasked with hunting unregistereds although some also find themselves dealing with registered also. In exchange for their services they are allowed to use their abilities when on the job, in the underworld areas of the city or alone. The existence of employed is generally concealed however there are many in the lowest rungs of society who are aware of their existence and of course the government and other select people of influence know about them.
☠The Wraiths
The wraiths have been described as living shadows. They are somewhat humanoid in appearance, although there are differences in their appearances with some looking more monstrous than others and they truly do seem to be animated shadows of sorts.
The wraiths possess the ability to shift between two forms – tangible and intangible. A tangible wraith is one that can physically interact with the world and be interacted with. This is the form in which they move around in the world like any other creature, capable of attacking and being attacked. A tangible wraith is physical stronger than a human being, being strong enough to tear open a truck with their claws or punch a deep dent into concrete and are also somewhat faster and more agile, being able to outrun the average person and easily able to leap from object to object. Despite these physical strengths however, tangible wraiths have a number of weaknesses also. Wraiths may be physically more gifted than human beings but they are also much more fragile, dissipating quickly when their bodies sustain enough damage and they don't have the ability to attack from a distance. When intangible wraiths cannot touch or be touched, they appear on the surface of things like a shadow would and can travel that way able to move stealthily and far faster than when tangible. Wraiths can shift between being tangible and intangible quite quickly and although no more intelligent than some of the smarter hunting animals they attack in swarms so are very dangerous. At this stage in time, it appears as though wraiths are completely self-reliant, needing no food or other energy source to function, it is unknown whether they are actually living creatures or not.
The wraiths possess the ability to shift between two forms – tangible and intangible. A tangible wraith is one that can physically interact with the world and be interacted with. This is the form in which they move around in the world like any other creature, capable of attacking and being attacked. A tangible wraith is physical stronger than a human being, being strong enough to tear open a truck with their claws or punch a deep dent into concrete and are also somewhat faster and more agile, being able to outrun the average person and easily able to leap from object to object. Despite these physical strengths however, tangible wraiths have a number of weaknesses also. Wraiths may be physically more gifted than human beings but they are also much more fragile, dissipating quickly when their bodies sustain enough damage and they don't have the ability to attack from a distance. When intangible wraiths cannot touch or be touched, they appear on the surface of things like a shadow would and can travel that way able to move stealthily and far faster than when tangible. Wraiths can shift between being tangible and intangible quite quickly and although no more intelligent than some of the smarter hunting animals they attack in swarms so are very dangerous. At this stage in time, it appears as though wraiths are completely self-reliant, needing no food or other energy source to function, it is unknown whether they are actually living creatures or not.
❧Glossary
- Gifted – Humans who have gained a supernatural gift as a result of a unique radiation given off by the meteor that impacted Earth in Year Zero.
- Registered – Gifted who abide by the government's registration laws.
- Unregistered – Gifted who refuse to register and abide by oppressive laws.
- Employed – Gifted under the employ of the government. Their primary role is hunting unregistered.
- Year Zero – The year the meteor impacted the Earth.
- BI (Before Impact) – The years before Year Zero
- PI (Post Impact) – The years following Year Zero
- Dark Radiation – The newly recognised term for the radiation produced by the meteor. It basically means nobody understands it.
- Phoenix – A terrorist group comprised of Gifted. They are fighting for Gifted rights.
☤Rules
- GM word is law.
- Don't ask to be a GM, if we need help we'll ask you.
- Be respectful to each other OOC.
- Reservations will be held for three days.
- If you don't have your first post up within a week of acceptance we reserve the right to re-open your place if more room is needed.
- Try to post approximately every week or so. We understand this isn't always possible and will be lenient, but if you are not going to be able to get a post-up in around this time please let us know.
- No god-modding and please do not bunny without permission.
- Gameplay
Gameplay will take place in chapters which may have no objectives being primarily sandbox or may have a clearer goal. In some chapters different groups will be given different objectives to fulfill (or not fulfill if they so choose – for the sake of character development or similar). As the gameplay progresses and we move deeper into the plotline, the story is set to become more complex as the various conflicts come to a head.
✍Chapter Index
✔Accepted Characters
1. Gimmepie as Jace Caradoc (Telekinesis) (GM)
2. Nathan as Dean Andrews (Flyrogenesis)
3. Lokiepie as Harriet Smith (Foresight)
4. OG_Haunter as Timothy Vernaro (Enhanced Speed)
5. Songbird as Alex Knight (Imperception)
6. Open
7. Open
8. Death of Shadows as Aleksandr Silayev(Technopathy)
9. Tyler1616 as Zander Hyrall (Mind Manipulation)
10. Lozzop as Katie Bloom (Healing)
11. Greiger as Michael Miller (Human/Bat Shapeshifting)
12. Machomuu as Emil Nexis (Adaptive Metabolism)
2. Nathan as Dean Andrews (Flyrogenesis)
3. Lokiepie as Harriet Smith (Foresight)
4. OG_Haunter as Timothy Vernaro (Enhanced Speed)
5. Songbird as Alex Knight (Imperception)
6. Open
7. Open
8. Death of Shadows as Aleksandr Silayev(Technopathy)
9. Tyler1616 as Zander Hyrall (Mind Manipulation)
10. Lozzop as Katie Bloom (Healing)
11. Greiger as Michael Miller (Human/Bat Shapeshifting)
12. Machomuu as Emil Nexis (Adaptive Metabolism)
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