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1) How can I set a range of random values between two numbers? For example, if I want a Pokemon's IV's to be randomized but only between the numbers 25-31, how would I write that out?
2) What are some ways I could 'remember' a Pokemon's current IV spread, allowing me to reset them to those initial values even after I manually alter the numbers? I was thinking with variables, but I'm not sure exactly how to do that, or if there's an easier way.
3) Is there a way to change the text color for the command options on the Pokemon in the party menu?
4) How would I go about hiding certain commands in the party menu if the Pokemon has a particular move? I'm asking because I've made it so that you can give Pokemon certain field moves (Flash, Teleport, etc) without needing the actual move itself. However, this creates redundancies when the Pokemon already has those moves (making Flash show up twice in the command list). Ideally, I would want to set it up so that the Flash command I made just doesn't show if the Pokemon already has the move Flash.
2) What are some ways I could 'remember' a Pokemon's current IV spread, allowing me to reset them to those initial values even after I manually alter the numbers? I was thinking with variables, but I'm not sure exactly how to do that, or if there's an easier way.
3) Is there a way to change the text color for the command options on the Pokemon in the party menu?
4) How would I go about hiding certain commands in the party menu if the Pokemon has a particular move? I'm asking because I've made it so that you can give Pokemon certain field moves (Flash, Teleport, etc) without needing the actual move itself. However, this creates redundancies when the Pokemon already has those moves (making Flash show up twice in the command list). Ideally, I would want to set it up so that the Flash command I made just doesn't show if the Pokemon already has the move Flash.