/Circa
a face in the clouds.
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- Melbourne, Victoria
- Seen Jul 22, 2023
A simple special command.
special 0x161 if I beleive should do the trick.
special 0x161 if I beleive should do the trick.
A simple special command.
special 0x161 if I beleive should do the trick.
Nope I tried it. I did have some fun surfing in Prof. Ivy's lab however.
um Crashink what do you mean Gym ofset?
#org $StartChik
if B_True goto $NoBall
message $Chik
$Chik 1 = ELM: Do you want Chikorita,\n the grass POKéMON?
boxset 5
compare LASTRESULT 1
if B_False goto $ThinkOver
givepokemon 152 5 0
jingle
message $GotChik
$GotChik 1 = ELM: I think thats a great POKéMON\n too!
boxset 6
message $NameChik
$NameChik 1 = Would You like to give Chikorita a\nname?
boxset 5
compare LASTRESULT 1
if b_False goto $ScriptFin
Namepokemon
End
#org $StartCyn
if B_True goto $NoBall
message $Cyn
$Cyn 1 = ELM: Do you want Cyndaquil,\n the fire POKéMON?
boxset 5
compare LASTRESULT 1
if B_False goto $ThinkOver
givepokemon 155 5 0
jingle
setflag 0x828
message $GotChik
boxset 6
message $Cyn
$NameCyn 1 = Would You like to give Cyndaquil a\nname?
boxset 5
compare LASTRESULT 1
if b_False goto $ScriptFin
Namepokemon
End
#org $StartToto
if B_True goto $NoBall
message $Toto
$Toto 1 = ELM: Do you want Totodile,\n the water POKéMON?
boxset 5
compare LASTRESULT 1
if B_False goto $ThinkOver
givepokemon 158 5 0
jingle
setflag 0x828
message $GotChik
boxset 6
message $NameToto
$NameToto 1 = Would You like to give Totodile a\nname?
boxset 5
compare LASTRESULT 1
if b_False goto $ScriptFin
Namepokemon
End
#ORG $ScriptFin
End
#ORG $ThinkOver
message $ThinkitOver
$ThinkitOver 1 = Think it over carefully.\nYour partner is important.
boxset 6
end
#ORG $NoBall
message $ElmBall
$ElmBall 1 = It contains a POKéMON caught by \nProf. ELM.
boxset 6
end
Hi! I would like to make scripts too!
At site 8 I asked something but NOBODY answered.
And now I'm asking again :
Can someone help me?
If I open Bufrite and choose a .gba-File to load, then the hole game freezes!
The video is in my signature. Just follow the link.
I'll give you a few explanation.
• Download PokeScript 1.00 or ScriptEd.
• Extract all files to a specific folder, in your case, PokeScript should have a folder called Poket Script, atleast I think.
• Download PkmnAdv for Pokescript.
• Install it into the PokeScript folder.
• Now a log should come up automatically with pokescript saying stuff like:Registered poke.txtand so on..
Registered move.txt
• When saving scripts, save them as <nameofscript>.rbc, insert a name for the script before the .rbc
• Right click on the script, and click 'Compile Script'
• A log should show up and register all commands, and then BufRite should appear, check to see that all pointers are there, then click the notebook, load the Rom.
• Click the first offset and right it down on a paper.
• Click the asign button, and then another box should appear.
• Click file -> burn, make sure the first offset is the same.
• Load A-Map and go to the person or script, and write in the offset in the right box.
Hopefully that explains it?
Can someone help me with this script?
Spoiler:
Code:#org $StartChik if B_True goto $NoBall message $Chik $Chik 1 = ELM: Do you want Chikorita,\n the grass POKéMON? boxset 5 compare LASTRESULT 1 if B_False goto $ThinkOver givepokemon 152 5 0 jingle message $GotChik $GotChik 1 = ELM: I think thats a great POKéMON\n too! boxset 6 message $NameChik $NameChik 1 = Would You like to give Chikorita a\nname? boxset 5 compare LASTRESULT 1 if b_False goto $ScriptFin Namepokemon End #org $StartCyn if B_True goto $NoBall message $Cyn $Cyn 1 = ELM: Do you want Cyndaquil,\n the fire POKéMON? boxset 5 compare LASTRESULT 1 if B_False goto $ThinkOver givepokemon 155 5 0 jingle setflag 0x828 message $GotChik boxset 6 message $Cyn $NameCyn 1 = Would You like to give Cyndaquil a\nname? boxset 5 compare LASTRESULT 1 if b_False goto $ScriptFin Namepokemon End #org $StartToto if B_True goto $NoBall message $Toto $Toto 1 = ELM: Do you want Totodile,\n the water POKéMON? boxset 5 compare LASTRESULT 1 if B_False goto $ThinkOver givepokemon 158 5 0 jingle setflag 0x828 message $GotChik boxset 6 message $NameToto $NameToto 1 = Would You like to give Totodile a\nname? boxset 5 compare LASTRESULT 1 if b_False goto $ScriptFin Namepokemon End #ORG $ScriptFin End #ORG $ThinkOver message $ThinkitOver $ThinkitOver 1 = Think it over carefully.\nYour partner is important. boxset 6 end #ORG $NoBall message $ElmBall $ElmBall 1 = It contains a POKéMON caught by \nProf. ELM. boxset 6 end
Okay three errors. I need help with (1.) It doesn't let me name POKéMON, namepokemon refuses to work correctly. (2.) I need help to make the sprite vanish... (3.) If you decline nicknaming them, the tectbox refuses to go away until you talk to something else. I doesn't affect gameplay, but it happens...
So would someone Please help me with this script?
#raw 0x04 0xEB 0x74 0x1A 0x08
#raw 0x53
#raw 0x<Peoplenumber>
#raw 0x00
#org $ShowText
Lock
Faceplayer
$message noCookie
$noCookie = Hi! I haven't got a cookie for you!!!
release
end
#org $ShowText
Lock
Faceplayer
$message noCookie
$noCookie = Hi! I haven't got a cookie for you!!!
release
end
#org $begin
lock
faceplayer
message $<Addpointer>
$<Addpointer> 1 =[Message]
boxset 6
release
end
#org $begin
lock
faceplayer
message $hey
boxset 6
release
end
#org $hey
= [message]
#PROCESS: C:\Dokumente und Einstellungen\Dalibor\Desktop\Nintendo Spiele\Spiele\TestScript.txt F:2 for read
----------------------------------------------------------------------------------------------------------
COMMENT BUFFER GRAB:
GRABBING 0 Pointers
BUFFER 0 GRAB: 0 []
|
\- Processed 0 Lines