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[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

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Sky
157
Posts
16
Years
    • Seen Aug 18, 2016
    i have a big problem.
    I can compile a new script in Emerald.
    i use XSE.
    Do you know why?
     

    destinedjagold

    You can contact me in PC's discord server...
    8,593
    Posts
    16
    Years
    • Age 33
    • Seen Dec 23, 2023
    Is there a way to use the behaviour hidden without making the game restart?

    er... try adding a level script in the map where it hides the person with the command 'hidesprite'...
     

    Tropical Sunlight

    The Faltine
    3,476
    Posts
    16
    Years
  • I change a pallete in APE, then I check in UnLZ.GBA. The pallete is corrupted. How do I fix those kind of things?

    I imported a 16-color pal.

    This is how it looks in UnLZ.GBA:
    1.png


    This is how it looks in APE:
    2.png
    Plz... I need to know...
    I'd like to insert Fakemon into my hack...
     

    Pokepal17

    More cowbell~
    1,519
    Posts
    15
    Years
  • I got some qusetions.

    1) At which offset in the Ram in Fire Red, is the player's palette byte stored?
    2) What is the offset for the irls backsprites for Fire Red in Tile Molester?
    3) How do I change the trainer cards in Fire Red?
     

    Lyzo

    Back from vacation
    261
    Posts
    17
    Years
  • I've got a glitch in my game, I'm not sure what caused it, but here goes:

    It's a script that involves a battle between two team Rocket grunts, after the battle everything looks glitched.

    Spoiler:


    The things with circles around them shouldn't be there. Can anyone tell me what the problem is? The script goes on though... but the glitched stuff stays there.
     

    ckret2

    usually pronounced "secret 2"
    518
    Posts
    15
    Years
  • I've got some glitchy images in my pause menu:

    14jm4ut.png


    I've used AdvanceMap, Overworld Editor RE, Starter Map Chooser Advance, Title-Screen Cry Changer, and XSE on the hack so far. It looks this glitchy from the moment the game starts, so I doubt it's any of the scripts that are making things look funny. (Plus, there's only one script in this version of the hack, and it's a simple talking script.) Of the above tools, I'm most inclined to suspect the Title-Screen Cry Changer for causing this, because I haven't heard of any similar problems with any of the other tools, but I haven't heard any testimonial about the Title-Screen Cry Changer at all.

    If this is the biggest problem my hack has, I'll be perfectly happy, since this is relatively minor, and I think that any players who are searching for ROM hacks have a pretty good knowledge of what the items in the Start menu do. Still, if it's indicative of a bigger glitch just waiting to kick in, I'd rather know now.
     

    Destrozone

    Finally Flyin' Solo
    290
    Posts
    16
    Years
  • Can someone tell me what the offset in Unlz (fire red) the I can find the question mark sprite?? Or where I can find it on the internet. You know, the one that is for a pokemon that doesn't exist? It is a question mark inside of a circle, and it is black and white. I'm sure you have seen it once or twice. Here is the backsprite, but I cannot find the front sprite.
    5wfcc6.png
     
    Last edited:

    Darthatron

    巨大なトロール。
    1,152
    Posts
    18
    Years
  • Can someone tell me what the offset in Unlz (fire red) the I can find the question mark sprite?? Or where I can find it on the internet. You know, the one that is for a pokemon that doesn't exist? It is a question mark inside of a circle, and it is black and white. I'm sure you have seen it once or twice. Here is the backsprite, but I cannot find the front sprite.
    5wfcc6.png
    If I'm not mistaken they are the same image for front and back sprites.
     

    Sunnybeam

    when the sky is bright
    544
    Posts
    15
    Years
    • Age 28
    • Seen Jun 9, 2011
    Is it possible...

    So I'm leading a hack project. No, it doesn't have a thread on PC, but it might eventually, when we have enough done to start advertising.

    There are a couple issues I need cleared up early on in the project. Here are my questions...

    Is it possible to add a new element? If not, is it possible to overwrite the ??? type?

    Is it possible to add new attacks?

    Is it possible to edit the graphics used in attack animations?

    Is it possible to add new abilities with the effects of existing abilities?

    Is it possible to edit the screwy FRLG Pokedex system so that it reads "Kailou Dex" rather than "Kanto Dex"? For that matter, are there any Pokemon-data-editing programs that can change a Pokemon's assigned habitat?

    Is it possible to edit the Gengar/Nidorino fight scene in the FRLG intro?

    Those pictures of Prof. Oak and the rival in Oak's intro - is it possible to edit them? For that matter, is it possible to change the intro beyond the text and Pokemon?

    What is the cheapest and most plausible way to go about creating Pokemon cries?

    Where can I get Cyclone?

    Where can I find a ROM map, or whatever document outlines the location of certain data, for FRLG?

    If anyone could answer any of these questions, I would be eternally grateful.
     
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