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- Age 25
- Everywhere at the same time
- Seen Sep 27, 2017
![[PokeCommunity.com] Aria, The City of Forgotten Knowledge [OOC] [PokeCommunity.com] Aria, The City of Forgotten Knowledge [OOC]](https://ste.india.com/sites/default/files/styles/zm_700x400/public/2015/11/13/431555-zodiac-signs.jpg?itok=RUYJiLy-)
HISTORY
The Kingdom of Fiore is a land filled with magic. It is used by a large portion of the population and has become part of daily life. It's used for everything from changing the color of your clothes to destroying buildings, and absolutely anything else you can think of. Magic sits unused dispersed throughout the world, and people with the power to draw it into their body and use that magic are called wizards. Those born without a magic reservoir inside them instead use devices called lacrima to store magic and power magical devices. One hundred years ago a dispute about the legality and morality of certain types of summoning magic resulted in a series of laws banning the use of specific spells and styles of magic. Wizards practicing the magic were arrested, tried, and executed, all records of their magic purged from all libraries. To this day, few know what types of magic were banned, but rumors circulate about gods, demons, and many other kinds of dark magic.
Roleplayers will be signing up as characters who wield either a type of summoning magic listed below, or a character who can utilize both summoning magic and another type of magic. The characters will be joining the Phantom Melody guild, which is located in the city of Aria. Guilds are groups of wizards that gather together in a central place to take on jobs that the citizens of Fiore request when they are in need of a wizard's assistance. Most guilds have jobs ranked by skill level with a letter rating, continuing up until S-rank missions, which only S-rank wizards may embark on. Guilds are an extremely important part of a wizard's life, and guildmates are oftentimes very close, sometimes even seeming like one big extended family. Guilds are extremely competitive and members are almost always very proud to be a part of their guild. Guild-members showcase what guild they are a part of with a guild mark, which is a magical stamp on their skin that showcases the guild's logo.
While the most common guilds are legal guilds, there are two other types. Firstly, a legal guild is a guild that is approved by the Magic Council, which is similar to a parliament and carries out all major decisions in the kingdom. Legal guilds are bound by the rules of the Council, and risk being disbanded or even arrested if they do not follow the rules. The second type of guild is a dark guild. These guilds are illegal, and are usually criminal organizations. They typically carry out illegal jobs that most self-respecting guilds would find unsavory, such as assassinations, thefts, or kidnappings. A third and often forgotten type of guild are independent guilds. These guilds, while technically illegal, and not approved by the council, do not pose any ill intent. Typically these guilds are made to combat the law that prevents legal guilds from attacking dark guilds.
RULES
1] Sephy and I are both Co-GMs; what we say, goes
2] This roleplay is rated M, please abide by that
3] Follow all pc and rpt rules
4] This roleplay takes place in an alternate universe to the Fairy Tail universe. Although the world itself is the same, the people, history, and events that take place during the anime and manga are not canon to this roleplay.
MAGIC
If you sign up with a character who practices summoning magic only, you may choose to start with two keys or objects. If your character practices summoning magic and another type of magic, you may choose only one. If signing up with a type of caster magic, please keep in mind that any form of slayer magic, be it dragon slayer or otherwise, will not be accepted.
Celestial Spirit Magic:
Summons a Zodiac spirit from another world by opening a gate with their key. Must create a contract detailing when the spirit is allowed to be summoned and other clauses depending on the spirit. If the wizard breaks this contract the spirit's key will vanish. Celestial Spirit Keys are tiered based on the power of the spirit, with minor spirits being linked to silver keys and major spirits to gold.
Western-
Aquarius
Aries
Cancer
Capricorn
Gemini - Clay Pots: Ethereal Wizard
Leo - Patileer Hoskel: Sephy
Libra
Pisces
Sagittarius
Scorpio
Taurus
Virgo - Vira Zimputt: Nuclear Chicken
Eastern-
Dog
Dragon - Senju Milos: Godzil
Horse
Monkey
Ox
Pig
Rabbit
Rat
Rooster - Lina Burgess: Geras
Goat
Snake
Tiger
Angel Magic:
Summons an angel. This magic is cast with a Celestial Talisman unique to each angel. Angels are notoriously picky about who they make contracts with. Only those pure enough may even be allowed possession of their Celestial Talisman.
Michael: golden palm branch
Gabriel: small golden lantern
Raphael: golden-capped jar of heavenly cloud
Uriel: golden sword - Alan Tempest: Ewery1
Jegudiel: silver wreath
Barachiel: silver rose
Jerahmeel: bag of silver dust
SIGN-UPS
When signing up please keep in mind that you are allowed to design your spirits/angels however if you do not want to then I will design them for you. I will be drawing each of the spirits/angels, so please make sure your sign-ups for them are detailed.
Sign-ups will be open for two weeks, and at the end of that, we will choose the best 4-5 people to accept. That means there will be 6-7 people in the roleplay when it starts. Asking us for feedback on WIP sign-ups is encouraged.
Name:
Gender:
Age:
Appearance:
Personality:
Type of magic: (if solely a summoner put summoner, if they have a type of caster magic specify that here instead. Remember that for any non-summoner magic you can have just about any kind of magic you could think up, as long as it has structure, rules, and limitations.)
Spirit(s)/Angel(s):
-Name:
-Gender:
-Appearance:
-Personality:
-Magic:
ROLEPLAYERS
Ethereal Wizard as Clay Potts
Sephy as Patileer Hoskel
Geras as Lina Burgess
Godzil as Senju Milos
Ewery1 as Alan Tempest
Nuclear Chicken as Vira Zimputt
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