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- Seen Jul 26, 2021
I had some ideas for the other -sadly cancelled- editor which you may can implement.
1. A Filter/Search function for the wild Pokemon editor (most useful would be filtering by type and dex number, but also useful could be filter by bst and stage of evolution)
This could be implemented, but what usage case do you see this in? Maybe I just am not getting what exactly you mean.
2. Another feature would be the possibility to view neighbouring maps in the map header when needed. This would be helpful to not always having to jump between maps to know if the borders were mapped correctly. Definitely, but how about greyed out in the actual mapping view itself? :D
3. I would like to see the possibility to edit multible blocks at once in the block editor.
Hmm...I don't quite see how useful that could be. Could you elaborate on possible uses?
4. When enlarging a map in amap it always enlarges it to the rigth and bottom. It would be useful to have the possibility to decide in which of the 4 directions the map should be enlarged.
I'm thinking of making enlargement really intuitive, letting you actually drag out the boundaries of the map in whatever direction you desire in order to expand it.
1. Well it would save scrolling time. If i for example want to put all 1 stage bug types of all gens into the viridian forest, i would have to scroll a bit to include the ones from the later gens. With a filter one could make the list way smaller and thus edit the wild pokemon faster
2. Yes greying out to not confuse the neighbour map with the current map would be neat!
4. Thats sounds better then what i imagined, would really like to to see that!