El Héroe Oscuro
IG: elheroeoscuro
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- Years
- Chicago
- Seen Apr 10, 2022
![[PokeCommunity.com] Bad Game Design [PokeCommunity.com] Bad Game Design](https://i.imgur.com/HXt2xEv.jpg)
I think we've all been in this instance before, or have seen some of our friends experience it at one point or another. You're blazing through a level and then all of a sudden something comes from out of nowhere and destroys you in an instant. In a rage you throw your controller across the room and automatically blame the game for your shortcomings. However, there's a thin line between blaming a game on "bad game design" and a "difficulty" factor. So my question is what constitutes bad game design? When is it fair to blame a game by it's design rather than the difficulty that is presented towards you? What instances in video games have you witnessed for yourself where you can say the game design is the root of your failure? Imagine if you were a game designer viewing that instance of bad game design: how would you fix that?
Feel free to comment below with any examples of bad game design that you have come across as well as whether or not you believe that "bad game design" is an actual thing!
Feel free to comment below with any examples of bad game design that you have come across as well as whether or not you believe that "bad game design" is an actual thing!