Opposite Day
too old for name changes
- 974
- Posts
- 16
- Years
- Age 32
- ∞Rain town, Norway
- Seen Aug 12, 2014
Rain, Vines, and Rust (A UU battle log)
Hello fellow people of planet earth. I'm a fairly new battler, despite stalking the S&M forums for since I first joined here close to two years ago. However, stalking and theorymonning have only gotten me that far, and eventually I've become rather mad at myself for not doing something about my pokemon battling addiction... which leads me to this team. You see, about a week ago, I puzzled together an UU team based on what I'd like to try the most, STALL. After a bit of advice from the local deity on that particular subject, I got ready to gain some experience. Though I've frequently become outmatched against others and tend to overpredict a rather lot, I still kept "fighting", learning more and more every match. But in all my battles I'd never faced the so-called biggest threat in the UU metagame, a Rain Dance team... until this match. The total noob against the Goliath of UU.. what could possibly go wrong?
(I need to work on my titles)
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My opponents team will be gradually revealed during the match, then shown in all its glory at the end of the log.
Rules:
∞ Ladder Match
∞ Sleep Clause
∞ Freeze Clause
∞ OHKO Clause
∞ Evasion Clause
∞ Species Clause
∞ Strict Damage Clause
*image removed*vs.*image removed*
Oppo Day sent out Steelix.
Vui sent out Electrode.
Electrode = Rain Dance. Considering how many Frosleads I've met (*cough* taunt *cough*), I simply decide to attack all out, since Electrode only runs Thunder and Explosion anyway, and also in order to prevent it from setting up later or killing my bulky waters later on, since a random explosion midgame is just horribly annoying if Tomb/Steelix are dead.
Electrode used Rain Dance.
Rain began to fall!
Steelix used Earthquake. (It's super effective!)
Electrode lost 100% of its health.
Vui's Electrode fainted.
The rain continues to fall.
Electrode: 0% /FNT
Steelix: 100%
Nothing horribly surprising happens here.
6 - 5: Oppo Day
Oppo Day's Team Status.
Steelix: 100%
Venusaur: 100%
Blastoise: 100%
Spiritomb: 100%
Clefable: 100%
Qwilfish: 100%
Vui's Team Status.
Electrode: 0%// Fainted
???: 100%
???: 100%
???: 100%
???: 100%
???: 100%
Rain
---
*image removed**image removed**image removed*vs.*image removed**image removed*
Vui switched in Ludicolo.
Oppo Day switched in Venusaur.
Ludicolo used Surf. (It's not very effective...)
Venusaur lost 23% of its health.
The rain continues to fall.
Ludicolo's Rain Dish restored its health a little!
Ludicolo: 100%
Venusaur: 77%
---
*image removed*vs.*image removed**image removed* *image removed*
Ludicolo used Leech Seed.
Venusaur used Roar.
Vui switched in Omastar.
The rain continues to fall.
Omastar: 100%
Venusaur: 77%
---
*image removed*vs.*image removed*
Omastar used Ice Beam. (It's super effective!)
Venusaur lost 58% of its health.
Omastar lost 10% of its health.
Venusaur used Power Whip. (It's super effective!)
Omastar lost 90% of its health.
Vui's Omastar fainted.
Venusaur lost 10% of its health.
The rain continues to fall.
Omastar: 0%/FNT
Venusaur: 8%
Well, there's no way that anyone would keep Steelix in on a water-type in the rain, so I go to Venu to soak up the incoming Surf. He probably expects a switch, but then again, I'm not that bright that I would realize that such a thing would be logical, and thus, I stay in none the less in order to scout his team. Oma gets forced out, and 252 SDef EV's pay off when a glaring 4x weak rips through the shellfish the same way Germany ripped Poland to pieces. Unlike Germany, however, this means that Venu is down at 8%, and considering that this is a Rain Dance team, it seems to me that the preservation of it is more important than absolutely everything else. :/
6 - 4: Oppo Day
Oppo Day's Team Status.
Steelix: 100%
Venusaur: 8%
Blastoise: 100%
Spiritomb: 100%
Clefable: 100%
Qwilfish: 100%
Vui's Team Status.
Electrode: 0%// Fainted
Omastar: 0%// Fainted
Ludicolo: 100%
???: 100%
???: 100%
???: 100%
Rain
---
*image removed**image removed**image removed* vs. *image removed* *image removed*
Vui switched in Kabutops.
Oppo Day switched in Blastoise.
Kabutops used Waterfall. (It's not very effective...)
Blastoise lost 23% of its health.
The rain continues to fall.
Blastoise's leftovers restored its health a little!
Kabutops: 100%
Blastoise: 83%
---
Kabutops used Swords Dance.
Kabutops's attack was sharply raised.
Blastoise used Yawn.
Kabutops became drowsy!
The rain continues to fall.
Blastoise's leftovers restored its health a little!
Kabutops: 100%/+2 Att, Drowsy
Blastoise: 89%
---
*image removed* vs.*image removed* *image removed**image removed*
Vui switched in Ludicolo.
Blastoise used Protect.
Blastoise protected itself!
The rain continues to fall.
Ludicolo's Rain Dish restored its health a little!
Blastoise's leftovers restored its health a little!
Ludicolo: 100%
Blastoise: 95%
---
Considering how Kabutops is feared even in OU when it's swimming, I take no risks, and go directly to Blastoise. Toise does not like being set up on, and forces the other prehistoric Gen 1. shellfish out in a less forceful way, but in trying to do so, Ludi gets a free switch in, which is not exactly ideal considering that I already know that it's running Leech Seed, and Venu is in no state to switch in again..
*image removed**image removed**image removed*vs.*image removed*
Oppo Day switched in Spiritomb.
Spiritomb is exerting its pressure!
Ludicolo used Leech Seed.
Spiritomb was seeded!
Ludicolo's Rain Dish restored its health a little!
The rain stopped.
Spiritomb's health was sapped by leech seed!
Ludicolo regained health!
Ludicolo: 100%
Spiritomb: 93%
---
*image removed**image removed* *image removed*vs.*image removed**image removed**image removed*
Oppo Day switched in Clefable.
Vui switched in Toxicroak.
Clefable was burned!
Toxicroak: 100%
Clefable: 100%
---
*image removed**image removed**image removed*vs. *image removed*
Oppo Day switched in Spiritomb.
Spiritomb is exerting its pressure!
Toxicroak used Substitute.
Toxicroak lost 25% of its health.
Toxicroak made a substitute!
Toxicroak's Black Sludge restored a little health!
Spiritomb's leftovers restored its health a little!
Toxicroak: 81%/Substitute
Spiritomb: 99%
---
Yep, it Leech Seeds on the switch, and I made a rather stupid mistake by not realizing that Clefable is immune to Leech Seed, thus switching in Tomb to take one for the team (it has like the lowest HP of everything of my team, so it feels like a rather safe switch). However, again I make a fool of myself by switching into Clefable, (I really wanted to get rid of the seeds) giving him another free switch. Expecting a fighting attack, I switch back again to Tomb in order to let the fairy survive, essentially giving my opponent yet another free turn..
*image removed*vs. *image removed*
Toxicroak is tightening its focus!
Spiritomb used Dark Pulse. (It's not very effective...)
A critical hit!
The substitute took damage for Toxicroak!
Toxicroak's substitute faded!
Toxicroak used Focus Punch.
It doesn't affect Spiritomb...
Toxicroak's Black Sludge restored a little health!
Spiritomb's leftovers restored its health a little!
Toxicroak: 87%
Spiritomb: 100%
---
Toxicroak used Sucker Punch.
Spiritomb lost 26% of its health.
Spiritomb used Dark Pulse. (It's not very effective...)
A critical hit!
Toxicroak lost 35% of its health.
Toxicroak's Black Sludge restored a little health!
Spiritomb's leftovers restored its health a little!
Toxicroak: 58%
Spiritomb: 80%
---
*image removed*vs. *image removed**image removed**image removed*
Vui switched in Ludicolo.
Spiritomb used Will-o-wisp.
Ludicolo was burned!
Ludicolo was hurt by its burn!
Spiritomb's leftovers restored its health a little!
Ludicolo: 94%/Burn
Spiritomb: 86%
I only know one set that Toxicroak runs with a sub, and that is the one with Focus Punch. With that settled, I stay in. Considering that I can't burn him at the moment, I just fire off my only attacking move, hoping that it'll do enough damage. However, Dark Pulse crits twice in a row, not only breaking his sub on the first try, but also putting him down to around 50%. A burn seems in order to me, but he switches (probably expecting to sponge the hit with Ludi's base 100 SDef), giving me one fried duck. Thankfully, this'll mean that the pineapple will be much easier to stall out.
---
*image removed**image removed**image removed*vs.*image removed*
Oppo Day switched in Venusaur.
Ludicolo used Rain Dance.
Rain began to fall!
The rain continues to fall.
Ludicolo's Rain Dish restored its health a little!
Ludicolo's leftovers restored its health a little!
Ludicolo was hurt by its burn!
Ludicolo: 94%/Burn
Venusaur: 8%
---
*image removed**image removed**image removed*vs.*image removed*
Oppo Day switched in Blastoise.
Ludicolo used Surf. (It's not very effective...)
Blastoise lost 25% of its health.
The rain continues to fall.
Ludicolo's Rain Dish restored its health a little!
Blastoise's leftovers restored its health a little!
Ludicolo's leftovers restored its health a little!
Ludicolo was hurt by its burn!
Ludicolo: 94%/Burn
Blastoise: 76%
---
*image removed**image removed**image removed*vs.*image removed*
Oppo Day switched in Clefable.
Ludicolo used Leech Seed.
Clefable was seeded!
Ludicolo's Rain Dish restored its health a little!
The rain continues to fall.
Ludicolo's leftovers restored its health a little!
Ludicolo was hurt by its burn!
Clefable was hurt by its burn!
Ludicolo: 94%/Burn
Clefable: 100%
---
I switch to Venu on the expected Rain Dance in order to try to heal up, but I'm not running any speed at all on it, and thus I fear that it might get outsped by Ludi. Going back to Blastoise splashing around, I actually remember that Clefable is immune to Leech Seed this time. Rain Dish can't prevent me from smelling roasted duck.
*image removed*vs.*image removed**image removed**image removed*
Vui switched in Kabutops.
Clefable used Encore.
But it failed!
The rain continues to fall.
Clefable was hurt by its burn!
---
Kabutops: 100%
Clefable: 100%
---
*image removed**image removed**image removed*vs.*image removed*
Oppo Day switched in Spiritomb.
Spiritomb is exerting its pressure!
Kabutops used Stone Edge.
Spiritomb lost 54% of its health.
The rain stopped.
Spiritomb's leftovers restored its health a little!
Spiritomb restored 6% of its health.
Kabutops: 100%
Spiritomb: 39%
---
Kabutops used Waterfall.
A critical hit!
Spiritomb lost 39% of its health.
Oppo Day's Spiritomb fainted.
Kabutops: 100%
Spiritomb: 0%/FNT
Considering how Venu is the key to winning this, I try to Encore the seeds in order to provide a free Synthesis, but my opponent thinks otherwise and makes Kabutops return for a second round. I go back to Tomb trying to cripple it. I guess having as good as no resistances becomes its bane here, but it would have lived the waterfall D: At least the rain gets stalled out by Tomb's sacrifice.
---
5 - 4: Oppo Day
Oppo Day's Team Status.
Steelix: 100%
Venusaur: 8%
Blastoise: 76%
Spiritomb: 0%// Fainted
Clefable: 100%
Qwilfish: 100%
Vui's Team Status.
Electrode: 0%// Fainted
Omastar: 0%// Fainted
Ludicolo: 94%/Burned
Kabutops: 100%
Toxicroak: 58%
???: 100%
*image removed*vs.*image removed*
Oppo Day switched in Clefable.
Kabutops used Stone Edge.
Clefable lost 59% of its health.
Clefable used Wish.
Clefable made a wish!
Clefable was hurt by its burn!
Kabutops: 100%
Clefable: 41%/Wish
---
*image removed**image removed**image removed*vs.*image removed*
Oppo Day switched in Qwilfish.
Kabutops used Stone Edge.
A critical hit!
Qwilfish lost 100% of its health.
Oppo Day's Qwilfish fainted.
Kabutops: 100%
Qwilfish: 0%/FNT
And DAMN! I figured that I could at least do some damage to Kabutops by having Qwilfish absorb an incoming Waterfall w/Wish and retaliate with Aqua Jet, but the crit ratio of Stone Edge shines through and OHKO's the life blood of the team. Being rather annoyed by having two team members being KO'd that swiftly, I do what I should've done the moment Tomb fainted.
---
4 - 4: Rui
Oppo Day's Team Status.
Steelix: 100%
Venusaur: 8%
Blastoise: 76%
Spiritomb: 0%// Fainted
Clefable: 41%
Qwilfish: 0%// Fainted
Vui's Team Status.
Electrode: 0%// Fainted
Omastar: 0%// Fainted
Ludicolo: 94%/Burned
Kabutops: 100%
Toxicroak: 58%
???: 100%
*image removed**image removed*vs.*image removed**image removed**image removed*
Oppo Day switched in Steelix.
Vui switched in Ludicolo.
Steelix used Earthquake. (It's not very effective...)
Ludicolo lost 19% of its health.
Ludicolo's leftovers restored its health a little!
Ludicolo was hurt by its burn!
Ludicolo: 75%/Burned
Steelix: 100%
---
*image removed*vs.*image removed*
Ludicolo used Rain Dance.
Rain began to fall!
Steelix used Earthquake. (It's not very effective...)
Ludicolo lost 20% of its health.
Ludicolo's Rain Dish restored its health a little!
The rain continues to fall.
Ludicolo's leftovers restored its health a little!
Ludicolo was hurt by its burn!
Ludicolo: 55%/Burned
Steelix: 100%
---
*image removed**image removed**image removed*vs.*image removed*
Oppo Day switched in Blastoise.
Ludicolo used Leech Seed.
Blastoise was seeded!
The rain continues to fall.
Ludicolo's Rain Dish restored its health a little!
Ludicolo restored 6% of its health.
Blastoise's leftovers restored its health a little!
Blastoise's health was sapped by leech seed!
Ludicolo regained health!
Ludicolo's leftovers restored its health a little!
Ludicolo was hurt by its burn!
Ludicolo: 58%/Burned
Blastoise: 70%
---
Steelix comes in, frightens Kabutops off (probably only to set up Rain Dance again though), and does some damage to Ludicolo in the process. While I cannot prevent Rain Dance from being set up in any way, at least I can damage the user : D
However, anticipating another Surf, I go to Blastoise yet again, who ends up being sucked dry of life. Despite the burn, it's still healing up :/ Something needs to be done.
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Oppo Day switched in Clefable.
Vui switched in Lanturn.
The rain continues to fall.
Clefable was hurt by its burn!
Lanturn: 100%
Clefable: 41%
---
*image removed*vs.*image removed*
Lanturn used Thunder.
Clefable lost 29% of its health.
Clefable used Wish.
Clefable made a wish!
The rain continues to fall.
Clefable was hurt by its burn!
Lanturn: 100%
Clefable: 12%/Wish
---
The fact that he's switching out of Blastoise may be proof that he's not running Energy Ball.. interesting. None the less, I go to Clefable in order to spread some healing. His last poke, Lanturn, comes in to probably finish off Blastoise, so I decide to stay in and heal up Clefable while I still can.
Clefable used Protect.
Clefable protected itself!
Lanturn used Thunder.
Clefable lost 12% of its health.
Oppo Day's Clefable fainted.
The rain stopped.
Lanturn: 100%
Clefable: 0%/FNT
...And Thunder's 25% chance to hit through Protect in rain says hi. Now this is not exactly what I would call an ideal situation, however, notice the little sentence that says "The rain stopped". Now I'm fairly certain that Venu WILL be faster than Lanturn, and that based on previous actions, my opponent will set up rain dance yet once more. In other words, this is a perfect opening for Venusaur to heal up..
3 - 4: Rui
Oppo Day's Team Status.
Steelix: 100%
Venusaur: 8%
Blastoise: 70%
Spiritomb: 0%// Fainted
Clefable: 0%// Fainted
Qwilfish: 0%// Fainted
Vui's Team Status.
Electrode: 0%// Fainted
Omastar: 0%// Fainted
Ludicolo: 58%/ Burned
Kabutops: 100%
Toxicroak: 58%
Lanturn: 100%
---
*image removed**image removed*vs.*image removed**image removed**image removed*
Oppo Day switched in Venusaur.
Vui switched in Ludicolo.
Venusaur used Synthesis.
Venusaur restored 50% of its health.
Ludicolo's leftovers restored its health a little!
Ludicolo was hurt by its burn!
Ludicolo: 46%/Burned
Venusaur: 58%
---
*image removed*vs.*image removed*
Venusaur used Synthesis.
Venusaur restored 41% of its health.
Ludicolo used Leech Seed.
Ludicolo's leftovers restored its health a little!
Ludicolo was hurt by its burn!
Ludicolo: 40%/Burned
Venusaur: 100%
---
Venusaur used Power Whip.
Ludicolo lost 40% of its health.
Vui's Ludicolo fainted.
Venusaur lost 10% of its health.
Ludicolo: 0%/FNT
Venusaur: 90%
---
*image removed*vs. *image removed**image removed*
Vui switched in Lanturn.
Venusaur used Power Whip.(It's super effective!)
Lanturn lost 100% of its health.
Vui's Lanturn fainted.
Venusaur lost 10% of its health.
Lanturn: 0%/FNT
Venusaur: 80%
---
It worked! It worked! Venu forces Lanturn out, and not only does it get a free Synthesis, but as Ludi tries to seed whatever switches in, I just stay in and heal up to perfect health, outspeeding Ludi (had I only known this earlier D: ) and proceeding to KO both it and the light bulb. Now to deal with that pesky Kabutops..
3 - 2: Oppo Day
Oppo Day's Team Status.
Steelix: 100%
Venusaur: 80%
Blastoise: 70%
Spiritomb: 0%// Fainted
Clefable: 0%// Fainted
Qwilfish: 0%// Fainted
Vui's Team Status.
Electrode: 0%// Fainted
Omastar: 0%// Fainted
Ludicolo: 0%// Fainted
Kabutops: 100%
Toxicroak: 58%
Lanturn: 0%// Fainted
*image removed* vs. *image removed**image removed*
Vui switched in Kabutops.
Kabutops used Stone Edge.
Venusaur lost 54% of its health.
Venusaur used Power Whip. (It's super effective!)
A critical hit!
Kabutops lost 100% of its health.
Kabutops hung on using its Focus Sash!
Venusaur lost 10% of its health.
Kabutops: 1%
Venusaur: 16%
---
WHAT. THE. HECK.
<-- Me at this point.
*image removed*vs.*image removed*
Kabutops used Flail.
Venusaur lost 17% of its health.
Oppo Day's Venusaur fainted.
Kabutops: 1%
Venusaur: 0%/FNT
---
DAMN IT. I feel extremely stupid at this point, because due to me not having set up SR in the beginning, Kabutops is actually allowed to use his sash in order to KO Venusaur with Flail. Realizing this also makes the crit against Qwil hurt even more, due to the fact that it would've prevented this situation from happening in the first place.. Oh well. I pray Blastoise will be able to take one hit from a fully-powered flail D:
2 - 2: Rui
Oppo Day's Team Status.
Steelix: 100%
Venusaur: 0%// Fainted
Blastoise: 70%
Spiritomb: 0%// Fainted
Clefable: 0%// Fainted
Qwilfish: 0%// Fainted
Vui's Team Status.
Electrode: 0%// Fainted
Omastar: 0%// Fainted
Ludicolo: 0%// Fainted
Kabutops: 1%
Toxicroak: 58%
Lanturn: 0%// Fainted
*image removed**image removed*vs.*image removed*
Oppo Day switched in Blastoise.
Kabutops used Flail.
Blastoise lost 46% of its health.
Blastoise used Surf.
Kabutops lost 0% of its health.
Vui's Kabutops fainted.
Blastoise's leftovers restored its health a little!
Kabutops: 0%/FNT
Blastoise: 30%
Considering that the only attacking move I have on Blastoise is Surf, and the last poke he has is Toxicroak, I decide that Blastoise will have to die if I'm going to have any chance of winning this. This doesn't prevent it from taking the fully-powered flail like a champion and dishes back the necessary 1HP of damage.
2 - 1: Oppo Day
Oppo Day's Team Status.
Steelix: 100%
Venusaur: 0%// Fainted
Blastoise: 30%
Spiritomb: 0%// Fainted
Clefable: 0%// Fainted
Qwilfish: 0%// Fainted
Vui's Team Status.
Electrode: 0%// Fainted
Omastar: 0%// Fainted
Ludicolo: 0%// Fainted
Kabutops: 0%// Fainted
Toxicroak: 58%
Lanturn: 0%// Fainted
---
*image removed*vs. *image removed**image removed*
Vui switched in Toxicroak.
Toxicroak used Substitute.
Toxicroak lost 25% of its health.
Toxicroak made a substitute!
Blastoise used Yawn.
But it failed!
Toxicroak's Black Sludge restored a little health!
Blastoise's leftovers restored its health a little!
Toxicroak: 39%/Substitute
Blastoise: 36%
---
*image removed*vs. *image removed*
Toxicroak is tightening its focus!
Blastoise used Protect.
Blastoise protected itself!
Toxicroak used Focus Punch.
Blastoise protected itself!
Toxicroak's Black Sludge restored a little health!
Blastoise's leftovers restored its health a little!
Toxicroak: 45%/Substitute
Blastoise: 42%
---
Toxicroak is tightening its focus!
Blastoise used Yawn.
But it failed!
Toxicroak used Focus Punch.
Blastoise lost 42% of its health.
Oppo Day's Blastoise fainted.
Toxicroak's Black Sludge restored a little health!
Toxicroak: 51%/Substitute
Blastoise: 0%/FNT
Yeah, this was pretty much unavoidable. Blastoise falls down to the grinning frog, whilst leaving room for the ultimate physical wall to make an "onixspected" return which surprisingly enough has been left unscathed for the entire game.
1 - 1: Rui
Oppo Day's Team Status.
Steelix: 100%
Venusaur: 0%// Fainted
Blastoise: 0%// Fainted
Spiritomb: 0%// Fainted
Clefable: 0%// Fainted
Qwilfish: 0%// Fainted
Vui's Team Status.
Electrode: 0%// Fainted
Omastar: 0%// Fainted
Ludicolo: 0%// Fainted
Kabutops: 0%// Fainted
Toxicroak: 51%/ Substitute
Lanturn: 0%// Fainted
---
*image removed**image removed*vs. *image removed*
Oppo Day switched in Steelix.
Toxicroak is tightening its focus!
Steelix used Earthquake.(It's super effective!)
The substitute took damage for Toxicroak!
Toxicroak's substitute faded!
Toxicroak used Focus Punch.(It's super effective!)
Steelix lost 74% of its health.
Toxicroak's Black Sludge restored a little health!
Steelix's leftovers restored its health a little!
Name anything else that would've been able to survive a STAB 150 BP super effective move. With the sub gone though, the question still remains; does he run something crazy like Cross Chop in the last moveslot just to hit something when his sub is down? I'm certain that Sucker Punch won't KO, at the very least...
---
*image removed*vs. *image removed*
Toxicroak is tightening its focus!
Steelix used Earthquake. (It's super effective!)
Toxicroak lost 59% of its health.
Vui's Toxicroak fainted.
Oppo Day wins!
Vui: gg
Oppo Day: gg
..And it turns out that it did only run Focus Punch as a fighting move, which Steelix easily abuses by making the earth crack under the poison dart frog, sending it back to the rainforest where it rightfully belongs.
1 - 0: Oppo Day
Oppo Day's Team Status.
Steelix: 30%
Venusaur: 0%// Fainted
Blastoise: 0%// Fainted
Spiritomb: 0%// Fainted
Clefable: 0%// Fainted
Qwilfish: 0%// Fainted
Vui's Team Status.
Electrode: 0%// Fainted
Omastar: 0%// Fainted
Ludicolo: 0%// Fainted
Kabutops: 0%// Fainted
Toxicroak: 0%// Fainted
Lanturn: 0%// Fainted
Credit to Beachy, Vance (/MM?), and Postman for providing such readily available stealable css scripts that I could steal for the log, and to the entire battle stadium sub-forum in order to give me confidence to try a competitive way of battling
Rain, Vines, and Rust: Oppo Day vs. Rui
Hello fellow people of planet earth. I'm a fairly new battler, despite stalking the S&M forums for since I first joined here close to two years ago. However, stalking and theorymonning have only gotten me that far, and eventually I've become rather mad at myself for not doing something about my pokemon battling addiction... which leads me to this team. You see, about a week ago, I puzzled together an UU team based on what I'd like to try the most, STALL. After a bit of advice from the local deity on that particular subject, I got ready to gain some experience. Though I've frequently become outmatched against others and tend to overpredict a rather lot, I still kept "fighting", learning more and more every match. But in all my battles I'd never faced the so-called biggest threat in the UU metagame, a Rain Dance team... until this match. The total noob against the Goliath of UU.. what could possibly go wrong?
Oppo Day's Swift Decays:
*image removed**image removed**image removed**image removed**image removed**image removed*
My opponents team will be gradually revealed during the match, then shown in all its glory at the end of the log.
Rules:
∞ Ladder Match
∞ Sleep Clause
∞ Freeze Clause
∞ OHKO Clause
∞ Evasion Clause
∞ Species Clause
∞ Strict Damage Clause
Let the rain begin!
Oppo Day sent out Steelix.
Vui sent out Electrode.
Electrode = Rain Dance. Considering how many Frosleads I've met (*cough* taunt *cough*), I simply decide to attack all out, since Electrode only runs Thunder and Explosion anyway, and also in order to prevent it from setting up later or killing my bulky waters later on, since a random explosion midgame is just horribly annoying if Tomb/Steelix are dead.
Electrode used Rain Dance.
Rain began to fall!
Steelix used Earthquake. (It's super effective!)
Electrode lost 100% of its health.
Vui's Electrode fainted.
The rain continues to fall.
Electrode: 0% /FNT
Steelix: 100%
Nothing horribly surprising happens here.
Battle Recap
Oppo Day's Team Status.
Steelix: 100%
Venusaur: 100%
Blastoise: 100%
Spiritomb: 100%
Clefable: 100%
Qwilfish: 100%
Vui's Team Status.
Electrode: 0%// Fainted
???: 100%
???: 100%
???: 100%
???: 100%
???: 100%
Rain
*image removed**image removed**image removed*vs.*image removed**image removed*
Vui switched in Ludicolo.
Oppo Day switched in Venusaur.
Ludicolo used Surf. (It's not very effective...)
Venusaur lost 23% of its health.
The rain continues to fall.
Ludicolo's Rain Dish restored its health a little!
Ludicolo: 100%
Venusaur: 77%
---
*image removed*vs.*image removed**image removed* *image removed*
Ludicolo used Leech Seed.
Venusaur used Roar.
Vui switched in Omastar.
The rain continues to fall.
Omastar: 100%
Venusaur: 77%
---
*image removed*vs.*image removed*
Omastar used Ice Beam. (It's super effective!)
Venusaur lost 58% of its health.
Omastar lost 10% of its health.
Venusaur used Power Whip. (It's super effective!)
Omastar lost 90% of its health.
Vui's Omastar fainted.
Venusaur lost 10% of its health.
The rain continues to fall.
Omastar: 0%/FNT
Venusaur: 8%
Well, there's no way that anyone would keep Steelix in on a water-type in the rain, so I go to Venu to soak up the incoming Surf. He probably expects a switch, but then again, I'm not that bright that I would realize that such a thing would be logical, and thus, I stay in none the less in order to scout his team. Oma gets forced out, and 252 SDef EV's pay off when a glaring 4x weak rips through the shellfish the same way Germany ripped Poland to pieces. Unlike Germany, however, this means that Venu is down at 8%, and considering that this is a Rain Dance team, it seems to me that the preservation of it is more important than absolutely everything else. :/
Battle Recap
Oppo Day's Team Status.
Steelix: 100%
Venusaur: 8%
Blastoise: 100%
Spiritomb: 100%
Clefable: 100%
Qwilfish: 100%
Vui's Team Status.
Electrode: 0%// Fainted
Omastar: 0%// Fainted
Ludicolo: 100%
???: 100%
???: 100%
???: 100%
Rain
---
*image removed**image removed**image removed* vs. *image removed* *image removed*
Vui switched in Kabutops.
Oppo Day switched in Blastoise.
Kabutops used Waterfall. (It's not very effective...)
Blastoise lost 23% of its health.
The rain continues to fall.
Blastoise's leftovers restored its health a little!
Kabutops: 100%
Blastoise: 83%
---
Kabutops used Swords Dance.
Kabutops's attack was sharply raised.
Blastoise used Yawn.
Kabutops became drowsy!
The rain continues to fall.
Blastoise's leftovers restored its health a little!
Kabutops: 100%/+2 Att, Drowsy
Blastoise: 89%
---
*image removed* vs.*image removed* *image removed**image removed*
Vui switched in Ludicolo.
Blastoise used Protect.
Blastoise protected itself!
The rain continues to fall.
Ludicolo's Rain Dish restored its health a little!
Blastoise's leftovers restored its health a little!
Ludicolo: 100%
Blastoise: 95%
---
Considering how Kabutops is feared even in OU when it's swimming, I take no risks, and go directly to Blastoise. Toise does not like being set up on, and forces the other prehistoric Gen 1. shellfish out in a less forceful way, but in trying to do so, Ludi gets a free switch in, which is not exactly ideal considering that I already know that it's running Leech Seed, and Venu is in no state to switch in again..
*image removed**image removed**image removed*vs.*image removed*
Oppo Day switched in Spiritomb.
Spiritomb is exerting its pressure!
Ludicolo used Leech Seed.
Spiritomb was seeded!
Ludicolo's Rain Dish restored its health a little!
The rain stopped.
Spiritomb's health was sapped by leech seed!
Ludicolo regained health!
Ludicolo: 100%
Spiritomb: 93%
---
*image removed**image removed* *image removed*vs.*image removed**image removed**image removed*
Oppo Day switched in Clefable.
Vui switched in Toxicroak.
Clefable was burned!
Toxicroak: 100%
Clefable: 100%
---
*image removed**image removed**image removed*vs. *image removed*
Oppo Day switched in Spiritomb.
Spiritomb is exerting its pressure!
Toxicroak used Substitute.
Toxicroak lost 25% of its health.
Toxicroak made a substitute!
Toxicroak's Black Sludge restored a little health!
Spiritomb's leftovers restored its health a little!
Toxicroak: 81%/Substitute
Spiritomb: 99%
---
Yep, it Leech Seeds on the switch, and I made a rather stupid mistake by not realizing that Clefable is immune to Leech Seed, thus switching in Tomb to take one for the team (it has like the lowest HP of everything of my team, so it feels like a rather safe switch). However, again I make a fool of myself by switching into Clefable, (I really wanted to get rid of the seeds) giving him another free switch. Expecting a fighting attack, I switch back again to Tomb in order to let the fairy survive, essentially giving my opponent yet another free turn..
*image removed*vs. *image removed*
Toxicroak is tightening its focus!
Spiritomb used Dark Pulse. (It's not very effective...)
A critical hit!
The substitute took damage for Toxicroak!
Toxicroak's substitute faded!
Toxicroak used Focus Punch.
It doesn't affect Spiritomb...
Toxicroak's Black Sludge restored a little health!
Spiritomb's leftovers restored its health a little!
Toxicroak: 87%
Spiritomb: 100%
---
Toxicroak used Sucker Punch.
Spiritomb lost 26% of its health.
Spiritomb used Dark Pulse. (It's not very effective...)
A critical hit!
Toxicroak lost 35% of its health.
Toxicroak's Black Sludge restored a little health!
Spiritomb's leftovers restored its health a little!
Toxicroak: 58%
Spiritomb: 80%
---
*image removed*vs. *image removed**image removed**image removed*
Vui switched in Ludicolo.
Spiritomb used Will-o-wisp.
Ludicolo was burned!
Ludicolo was hurt by its burn!
Spiritomb's leftovers restored its health a little!
Ludicolo: 94%/Burn
Spiritomb: 86%
I only know one set that Toxicroak runs with a sub, and that is the one with Focus Punch. With that settled, I stay in. Considering that I can't burn him at the moment, I just fire off my only attacking move, hoping that it'll do enough damage. However, Dark Pulse crits twice in a row, not only breaking his sub on the first try, but also putting him down to around 50%. A burn seems in order to me, but he switches (probably expecting to sponge the hit with Ludi's base 100 SDef), giving me one fried duck. Thankfully, this'll mean that the pineapple will be much easier to stall out.
---
*image removed**image removed**image removed*vs.*image removed*
Oppo Day switched in Venusaur.
Ludicolo used Rain Dance.
Rain began to fall!
The rain continues to fall.
Ludicolo's Rain Dish restored its health a little!
Ludicolo's leftovers restored its health a little!
Ludicolo was hurt by its burn!
Ludicolo: 94%/Burn
Venusaur: 8%
---
*image removed**image removed**image removed*vs.*image removed*
Oppo Day switched in Blastoise.
Ludicolo used Surf. (It's not very effective...)
Blastoise lost 25% of its health.
The rain continues to fall.
Ludicolo's Rain Dish restored its health a little!
Blastoise's leftovers restored its health a little!
Ludicolo's leftovers restored its health a little!
Ludicolo was hurt by its burn!
Ludicolo: 94%/Burn
Blastoise: 76%
---
*image removed**image removed**image removed*vs.*image removed*
Oppo Day switched in Clefable.
Ludicolo used Leech Seed.
Clefable was seeded!
Ludicolo's Rain Dish restored its health a little!
The rain continues to fall.
Ludicolo's leftovers restored its health a little!
Ludicolo was hurt by its burn!
Clefable was hurt by its burn!
Ludicolo: 94%/Burn
Clefable: 100%
---
I switch to Venu on the expected Rain Dance in order to try to heal up, but I'm not running any speed at all on it, and thus I fear that it might get outsped by Ludi. Going back to Blastoise splashing around, I actually remember that Clefable is immune to Leech Seed this time. Rain Dish can't prevent me from smelling roasted duck.
*image removed*vs.*image removed**image removed**image removed*
Vui switched in Kabutops.
Clefable used Encore.
But it failed!
The rain continues to fall.
Clefable was hurt by its burn!
---
Kabutops: 100%
Clefable: 100%
---
*image removed**image removed**image removed*vs.*image removed*
Oppo Day switched in Spiritomb.
Spiritomb is exerting its pressure!
Kabutops used Stone Edge.
Spiritomb lost 54% of its health.
The rain stopped.
Spiritomb's leftovers restored its health a little!
Spiritomb restored 6% of its health.
Kabutops: 100%
Spiritomb: 39%
---
Kabutops used Waterfall.
A critical hit!
Spiritomb lost 39% of its health.
Oppo Day's Spiritomb fainted.
Kabutops: 100%
Spiritomb: 0%/FNT
Considering how Venu is the key to winning this, I try to Encore the seeds in order to provide a free Synthesis, but my opponent thinks otherwise and makes Kabutops return for a second round. I go back to Tomb trying to cripple it. I guess having as good as no resistances becomes its bane here, but it would have lived the waterfall D: At least the rain gets stalled out by Tomb's sacrifice.
---
Battle Recap
Oppo Day's Team Status.
Steelix: 100%
Venusaur: 8%
Blastoise: 76%
Spiritomb: 0%// Fainted
Clefable: 100%
Qwilfish: 100%
Vui's Team Status.
Electrode: 0%// Fainted
Omastar: 0%// Fainted
Ludicolo: 94%/Burned
Kabutops: 100%
Toxicroak: 58%
???: 100%
Oppo Day switched in Clefable.
Kabutops used Stone Edge.
Clefable lost 59% of its health.
Clefable used Wish.
Clefable made a wish!
Clefable was hurt by its burn!
Kabutops: 100%
Clefable: 41%/Wish
---
*image removed**image removed**image removed*vs.*image removed*
Oppo Day switched in Qwilfish.
Kabutops used Stone Edge.
A critical hit!
Qwilfish lost 100% of its health.
Oppo Day's Qwilfish fainted.
Kabutops: 100%
Qwilfish: 0%/FNT
And DAMN! I figured that I could at least do some damage to Kabutops by having Qwilfish absorb an incoming Waterfall w/Wish and retaliate with Aqua Jet, but the crit ratio of Stone Edge shines through and OHKO's the life blood of the team. Being rather annoyed by having two team members being KO'd that swiftly, I do what I should've done the moment Tomb fainted.
---
Battle Recap
Oppo Day's Team Status.
Steelix: 100%
Venusaur: 8%
Blastoise: 76%
Spiritomb: 0%// Fainted
Clefable: 41%
Qwilfish: 0%// Fainted
Vui's Team Status.
Electrode: 0%// Fainted
Omastar: 0%// Fainted
Ludicolo: 94%/Burned
Kabutops: 100%
Toxicroak: 58%
???: 100%
Oppo Day switched in Steelix.
Vui switched in Ludicolo.
Steelix used Earthquake. (It's not very effective...)
Ludicolo lost 19% of its health.
Ludicolo's leftovers restored its health a little!
Ludicolo was hurt by its burn!
Ludicolo: 75%/Burned
Steelix: 100%
---
*image removed*vs.*image removed*
Ludicolo used Rain Dance.
Rain began to fall!
Steelix used Earthquake. (It's not very effective...)
Ludicolo lost 20% of its health.
Ludicolo's Rain Dish restored its health a little!
The rain continues to fall.
Ludicolo's leftovers restored its health a little!
Ludicolo was hurt by its burn!
Ludicolo: 55%/Burned
Steelix: 100%
---
*image removed**image removed**image removed*vs.*image removed*
Oppo Day switched in Blastoise.
Ludicolo used Leech Seed.
Blastoise was seeded!
The rain continues to fall.
Ludicolo's Rain Dish restored its health a little!
Ludicolo restored 6% of its health.
Blastoise's leftovers restored its health a little!
Blastoise's health was sapped by leech seed!
Ludicolo regained health!
Ludicolo's leftovers restored its health a little!
Ludicolo was hurt by its burn!
Ludicolo: 58%/Burned
Blastoise: 70%
---
Steelix comes in, frightens Kabutops off (probably only to set up Rain Dance again though), and does some damage to Ludicolo in the process. While I cannot prevent Rain Dance from being set up in any way, at least I can damage the user : D
However, anticipating another Surf, I go to Blastoise yet again, who ends up being sucked dry of life. Despite the burn, it's still healing up :/ Something needs to be done.
*image removed**image removed**image removed*vs.*image removed**image removed**image removed*
Oppo Day switched in Clefable.
Vui switched in Lanturn.
The rain continues to fall.
Clefable was hurt by its burn!
Lanturn: 100%
Clefable: 41%
---
*image removed*vs.*image removed*
Lanturn used Thunder.
Clefable lost 29% of its health.
Clefable used Wish.
Clefable made a wish!
The rain continues to fall.
Clefable was hurt by its burn!
Lanturn: 100%
Clefable: 12%/Wish
---
The fact that he's switching out of Blastoise may be proof that he's not running Energy Ball.. interesting. None the less, I go to Clefable in order to spread some healing. His last poke, Lanturn, comes in to probably finish off Blastoise, so I decide to stay in and heal up Clefable while I still can.
Clefable used Protect.
Clefable protected itself!
Lanturn used Thunder.
Clefable lost 12% of its health.
Oppo Day's Clefable fainted.
The rain stopped.
Lanturn: 100%
Clefable: 0%/FNT
...And Thunder's 25% chance to hit through Protect in rain says hi. Now this is not exactly what I would call an ideal situation, however, notice the little sentence that says "The rain stopped". Now I'm fairly certain that Venu WILL be faster than Lanturn, and that based on previous actions, my opponent will set up rain dance yet once more. In other words, this is a perfect opening for Venusaur to heal up..
Battle Recap
Oppo Day's Team Status.
Steelix: 100%
Venusaur: 8%
Blastoise: 70%
Spiritomb: 0%// Fainted
Clefable: 0%// Fainted
Qwilfish: 0%// Fainted
Vui's Team Status.
Electrode: 0%// Fainted
Omastar: 0%// Fainted
Ludicolo: 58%/ Burned
Kabutops: 100%
Toxicroak: 58%
Lanturn: 100%
*image removed**image removed*vs.*image removed**image removed**image removed*
Oppo Day switched in Venusaur.
Vui switched in Ludicolo.
Venusaur used Synthesis.
Venusaur restored 50% of its health.
Ludicolo's leftovers restored its health a little!
Ludicolo was hurt by its burn!
Ludicolo: 46%/Burned
Venusaur: 58%
---
*image removed*vs.*image removed*
Venusaur used Synthesis.
Venusaur restored 41% of its health.
Ludicolo used Leech Seed.
Ludicolo's leftovers restored its health a little!
Ludicolo was hurt by its burn!
Ludicolo: 40%/Burned
Venusaur: 100%
---
Venusaur used Power Whip.
Ludicolo lost 40% of its health.
Vui's Ludicolo fainted.
Venusaur lost 10% of its health.
Ludicolo: 0%/FNT
Venusaur: 90%
---
*image removed*vs. *image removed**image removed*
Vui switched in Lanturn.
Venusaur used Power Whip.(It's super effective!)
Lanturn lost 100% of its health.
Vui's Lanturn fainted.
Venusaur lost 10% of its health.
Lanturn: 0%/FNT
Venusaur: 80%
---
It worked! It worked! Venu forces Lanturn out, and not only does it get a free Synthesis, but as Ludi tries to seed whatever switches in, I just stay in and heal up to perfect health, outspeeding Ludi (had I only known this earlier D: ) and proceeding to KO both it and the light bulb. Now to deal with that pesky Kabutops..
Battle Recap
Oppo Day's Team Status.
Steelix: 100%
Venusaur: 80%
Blastoise: 70%
Spiritomb: 0%// Fainted
Clefable: 0%// Fainted
Qwilfish: 0%// Fainted
Vui's Team Status.
Electrode: 0%// Fainted
Omastar: 0%// Fainted
Ludicolo: 0%// Fainted
Kabutops: 100%
Toxicroak: 58%
Lanturn: 0%// Fainted
*image removed* vs. *image removed**image removed*
Vui switched in Kabutops.
Kabutops used Stone Edge.
Venusaur lost 54% of its health.
Venusaur used Power Whip. (It's super effective!)
A critical hit!
Kabutops lost 100% of its health.
Kabutops hung on using its Focus Sash!
Venusaur lost 10% of its health.
Kabutops: 1%
Venusaur: 16%
---
WHAT. THE. HECK.
*image removed*vs.*image removed*
Oppo Day sent out Steelix.
Vui sent out Electrode.
Electrode used Rain Dance.
Rain began to fall!
Steelix used Earthquake. (It's super effective!)
Electrode lost 100% of its health.
Vui's Electrode fainted.
The rain continues to fall.
![[PokeCommunity.com] Battle Log Archive [PokeCommunity.com] Battle Log Archive](https://imagebin.ca/img/DPL_PXl.jpg)
*image removed*vs.*image removed*
Kabutops used Flail.
Venusaur lost 17% of its health.
Oppo Day's Venusaur fainted.
Kabutops: 1%
Venusaur: 0%/FNT
---
DAMN IT. I feel extremely stupid at this point, because due to me not having set up SR in the beginning, Kabutops is actually allowed to use his sash in order to KO Venusaur with Flail. Realizing this also makes the crit against Qwil hurt even more, due to the fact that it would've prevented this situation from happening in the first place.. Oh well. I pray Blastoise will be able to take one hit from a fully-powered flail D:
Battle Recap
Oppo Day's Team Status.
Steelix: 100%
Venusaur: 0%// Fainted
Blastoise: 70%
Spiritomb: 0%// Fainted
Clefable: 0%// Fainted
Qwilfish: 0%// Fainted
Vui's Team Status.
Electrode: 0%// Fainted
Omastar: 0%// Fainted
Ludicolo: 0%// Fainted
Kabutops: 1%
Toxicroak: 58%
Lanturn: 0%// Fainted
*image removed**image removed*vs.*image removed*
Oppo Day switched in Blastoise.
Kabutops used Flail.
Blastoise lost 46% of its health.
Blastoise used Surf.
Kabutops lost 0% of its health.
Vui's Kabutops fainted.
Blastoise's leftovers restored its health a little!
Kabutops: 0%/FNT
Blastoise: 30%
Considering that the only attacking move I have on Blastoise is Surf, and the last poke he has is Toxicroak, I decide that Blastoise will have to die if I'm going to have any chance of winning this. This doesn't prevent it from taking the fully-powered flail like a champion and dishes back the necessary 1HP of damage.
Battle Recap
Oppo Day's Team Status.
Steelix: 100%
Venusaur: 0%// Fainted
Blastoise: 30%
Spiritomb: 0%// Fainted
Clefable: 0%// Fainted
Qwilfish: 0%// Fainted
Vui's Team Status.
Electrode: 0%// Fainted
Omastar: 0%// Fainted
Ludicolo: 0%// Fainted
Kabutops: 0%// Fainted
Toxicroak: 58%
Lanturn: 0%// Fainted
*image removed*vs. *image removed**image removed*
Vui switched in Toxicroak.
Toxicroak used Substitute.
Toxicroak lost 25% of its health.
Toxicroak made a substitute!
Blastoise used Yawn.
But it failed!
Toxicroak's Black Sludge restored a little health!
Blastoise's leftovers restored its health a little!
Toxicroak: 39%/Substitute
Blastoise: 36%
---
*image removed*vs. *image removed*
Toxicroak is tightening its focus!
Blastoise used Protect.
Blastoise protected itself!
Toxicroak used Focus Punch.
Blastoise protected itself!
Toxicroak's Black Sludge restored a little health!
Blastoise's leftovers restored its health a little!
Toxicroak: 45%/Substitute
Blastoise: 42%
---
Toxicroak is tightening its focus!
Blastoise used Yawn.
But it failed!
Toxicroak used Focus Punch.
Blastoise lost 42% of its health.
Oppo Day's Blastoise fainted.
Toxicroak's Black Sludge restored a little health!
Toxicroak: 51%/Substitute
Blastoise: 0%/FNT
Yeah, this was pretty much unavoidable. Blastoise falls down to the grinning frog, whilst leaving room for the ultimate physical wall to make an "onixspected" return which surprisingly enough has been left unscathed for the entire game.
Battle Recap
Oppo Day's Team Status.
Steelix: 100%
Venusaur: 0%// Fainted
Blastoise: 0%// Fainted
Spiritomb: 0%// Fainted
Clefable: 0%// Fainted
Qwilfish: 0%// Fainted
Vui's Team Status.
Electrode: 0%// Fainted
Omastar: 0%// Fainted
Ludicolo: 0%// Fainted
Kabutops: 0%// Fainted
Toxicroak: 51%/ Substitute
Lanturn: 0%// Fainted
*image removed**image removed*vs. *image removed*
Oppo Day switched in Steelix.
Toxicroak is tightening its focus!
Steelix used Earthquake.(It's super effective!)
The substitute took damage for Toxicroak!
Toxicroak's substitute faded!
Toxicroak used Focus Punch.(It's super effective!)
Steelix lost 74% of its health.
Toxicroak's Black Sludge restored a little health!
Steelix's leftovers restored its health a little!
Name anything else that would've been able to survive a STAB 150 BP super effective move. With the sub gone though, the question still remains; does he run something crazy like Cross Chop in the last moveslot just to hit something when his sub is down? I'm certain that Sucker Punch won't KO, at the very least...
---
*image removed*vs. *image removed*
Toxicroak is tightening its focus!
Steelix used Earthquake. (It's super effective!)
Toxicroak lost 59% of its health.
Vui's Toxicroak fainted.
Oppo Day wins!
Vui: gg
Oppo Day: gg
..And it turns out that it did only run Focus Punch as a fighting move, which Steelix easily abuses by making the earth crack under the poison dart frog, sending it back to the rainforest where it rightfully belongs.
Battle Recap
Oppo Day's Team Status.
Steelix: 30%
Venusaur: 0%// Fainted
Blastoise: 0%// Fainted
Spiritomb: 0%// Fainted
Clefable: 0%// Fainted
Qwilfish: 0%// Fainted
Vui's Team Status.
Electrode: 0%// Fainted
Omastar: 0%// Fainted
Ludicolo: 0%// Fainted
Kabutops: 0%// Fainted
Toxicroak: 0%// Fainted
Lanturn: 0%// Fainted
Props:
∞ Steelix for being the polar opposite of a suicide lead
∞ Venusaur for sweeping half of Rui's team W/O statting up first
∞ Electrode for preventing me from setting up rocks
∞ And of course Rui for the fantastic match.
Slops:
∞ Me, for despite running a stall team not managing to get any field hazards up at all during the entire match..
∞ Qwilfish for doing absolutely nothing.
∞ Kabutops for being f'ing deadly and critkilling 1/3 of my team D:
∞ Lanturn for showing off that damned 25% chance on the LAST turn of rain.
Rui's Team in order of appearance:
*image removed**image removed**image removed**image removed**image removed**image removed*
∞ Steelix for being the polar opposite of a suicide lead
∞ Venusaur for sweeping half of Rui's team W/O statting up first
∞ Electrode for preventing me from setting up rocks
∞ And of course Rui for the fantastic match.
Slops:
∞ Me, for despite running a stall team not managing to get any field hazards up at all during the entire match..
∞ Qwilfish for doing absolutely nothing.
∞ Kabutops for being f'ing deadly and critkilling 1/3 of my team D:
∞ Lanturn for showing off that damned 25% chance on the LAST turn of rain.
Rui's Team in order of appearance:
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