We are still gathering ideas, so it sure would be nice if you could suggest something that you'd like us to build around. For variety and the sake of discussion. Heck, even if we don't settle with MLati, I could still try to build such a team myself. :PBalance is fine by me. I'm not exactly into Mega Latias though, but if we do use it, maybe this set?:
I wonder how "creative" that would be. I mean it pretty much implies that we use stuff like Scarf Ttar+Excadrill (plus something to not make the team lose to burns/Lando).I'd prefer sand HO with Mega Heracross
What is Starmie's EV spread for? Doesn't seem to be a standard one.So made a few modifications to the version of the team RF posted:
Spoiler:
Absol @ Absolite
Ability: Justified
EVs: 252 Atk / 16 SpA / 240 Spe
Naive Nature
- Sucker Punch
- Knock Off
- Fire Blast
- Play Rough
Toxicroak @ Life Orb
Ability: Dry Skin
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Gunk Shot
- Drain Punch
- Sucker Punch
- Swords Dance
Starmie @ Leftovers
Ability: Natural Cure
EVs: 240 HP / 24 Def / 244 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Rapid Spin
- Recover
- Ice Beam
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 240 Def / 8 SpD / 8 Spe
Impish Nature
- Earthquake
- U-turn
- Stone Edge
- Stealth Rock
Talonflame
Ability: Gale Wings
EVs: 120 HP / 252 Atk / 136 Spe
Jolly Nature
- Acrobatics
- Roost
- Swords Dance
- Taunt
Basically what's different is Starmie over Zam to provide hazard removal while still being decently fast and threatening Lando/Gliscor/Chomp and providing a little bit of a defense alongside Lando-T, Talonflame is running a SD+Taunt set, and Absol has Play Rough instead of Superpower since PR+FB should hit everything that Superpower would without that stat drops and PR also slaps Fighting and Dragon types.
Yes there's no 6th 'mon, but that can just be filled with a Scarfer or something. Can go with Garchomp like in RF's version, or something else. Was kinda hoping that some of the rest of you could perhaps pitch ideas for the final slot.....