Keepin' it simple here, let's just say Simple story with not much thought put into it = Failure of a hack, eventually.
What I noticed was that some people make stories, and forget all about them during their hack creation. They start to make events to get recognition or to make their hack look good rather than coincide with the story.
Yeah, that's the problem with a lot of hackers these days. They don't really hack for fun, but mostly to, as you said, get recognition.[/offtopic] Also, yeah, what you said is probably true in most cases, but there are probably also good hacks that have a (very) simple storyline. (Which, then, probably owe their success to graphics, minigames, etc.)
But, yeah, for most hacks around here, your statement is very true.
It's got to be complicated I want something that will last more than a few hours.
Indeed. That, IMO, is the problem with the official games. The storyline is always the same, and usually not a very interesting one either. [/wishesnintendowouldgetanoriginalidea]
To be honest a simple storyline is enough for me. Anything that changes the usual Pokemon plot formula will alienate me. I might find it cool, but it just won't feel like Pokemon to me really. However some additional side-quests are always welcome for me.
Well, you could, of course, keep the regular plot formula, and add other stuff, like... I don't know, maybe some mysteries or something..., so the plot formula stays intact, but the storyline gets complicated. Two birds with on stone, as they call it.
It depends. Too complicated will be very hard for the Hacker to do, while too simple will make the Hack boring. So, let's say, it will be in the Middle.
You think so? Well, first, some hackers like a challenge, and second, a complicated storyline doesn't neccesarily have to be hard to make. It all depends on the imagination and skills of the hacker whether they can come up with a good, complicated storyline, and also being able to implement it in the game.
As you could probably conclude from this post, yes, I prefer a complicated storyline myself. Though, a simple storyline isn't always bad. I've played games with a simple storyline before, though those where mostly games that didn't really depend on their storyline, or had a lot of extra's. But, in hacks, I would probably not play a game with a simple storyline that quick. Simply because that's really the thing that most hacks rely on, IMO. Bad storyline = failure.