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Developers, developers, developers, developers

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I think it's bad enough that the "YouTube" app from Microsoft for Windows Phone is just a link to YouTube's mobile site, or at least that's what many of the reviewers are saying.
 
I think it's bad enough that the "YouTube" app from Microsoft for Windows Phone is just a link to YouTube's mobile site, or at least that's what many of the reviewers are saying.

And the reason why it's not an actual app?

Google won't develop one, nor provide the required APIs - even when the YouTube team themselves are pretty fly with the idea.
 
And the reason why it's not an actual app?

Google won't develop one, nor provide the required APIs - even when the YouTube team themselves are pretty fly with the idea.

The was an app. Microsoft built it and it was awesome. Google did not provide the APIs to support ads, so Google demanded Microsoft take it down since the app basically came with adblock installed. Now it's just a link to the mobile website.

Battery life is one of the reasons I won't go back to Android. My iPhone's battery life is good, but still not nearly as good as my old 925.
 
The was an app. Microsoft built it and it was awesome. Google did not provide the APIs to support ads, so Google demanded Microsoft take it down since the app basically came with adblock installed. Now it's just a link to the mobile website.
That makes no sense at all, really. Does WP just not have the capability to display video ads at all or what?
 
A quick search finds alternative apps like this one. Seems like Windows phone devices have to rely on 3rd party apps just to receive the same functionality other platforms get without all the hassle.
 
A quick search finds alternative apps like this one. Seems like Windows phone devices have to rely on 3rd party apps just to receive the same functionality other platforms get without all the hassle.

I used Metro Tube, it's avalible for Windows RT / x86 as well. Provides a nice touch UI for Youtube.
 
I've been having a weird problem with my Skype lately...
I can't see the group chats where my friends add me. This was also troubling when my team leader made a new chat group, and I wasn't even aware that he made one. So of course, I wasn't aware of the work we had. >.>
But if I'm the one who'll make a new chat group, there's no problem. =/

So yeah, I just wanna know why my Skype is acting up like this.
My OS is Windows 7 and I also tried reinstalling Skype a couple of times, and even tried installing a lower version of it, but still nothing.
...I'm not gonna try and reformat my PC. :P

So yeah...
Anyone has any idea why this is happening to me?
 
I've been having a weird problem with my Skype lately...
I can't see the group chats where my friends add me. This was also troubling when my team leader made a new chat group, and I wasn't even aware that he made one. So of course, I wasn't aware of the work we had. >.>
But if I'm the one who'll make a new chat group, there's no problem. =/

So yeah, I just wanna know why my Skype is acting up like this.
My OS is Windows 7 and I also tried reinstalling Skype a couple of times, and even tried installing a lower version of it, but still nothing.
...I'm not gonna try and reformat my PC. :P

So yeah...
Anyone has any idea why this is happening to me?

I guess it's the Skype problem again. Have you tried installing the latest version off the Skype web site, and then leave the entire thing running on your PC for a while?

For some reason, I've never encountered a problem with Skype.
 
On the topic of Windows phones: as a mobile developer, working on it just makes no sense. Sure, it has potential, but when your options are to develop for a ton of people or develop for a tiny sliver of people, I don't see how anyone would pick the sliver. Then when you want to work more, it would make more sense to work on a new app for the ton of people instead of expanding your old app to the sliver.
 
On the topic of Windows phones: as a mobile developer, working on it just makes no sense. Sure, it has potential, but when your options are to develop for a ton of people or develop for a tiny sliver of people, I don't see how anyone would pick the sliver. Then when you want to work more, it would make more sense to work on a new app for the ton of people instead of expanding your old app to the sliver.

You should develop apps with regard to what should your audience be using; nothing else should really influence your decision.

Though, it does pain me to see that people not even bothering to create a gussied-up web wrapper for Windows Phone. (When it comes to actual mobile code, it's best to try to make code with as few assumptions about the target platform as possible.)

(Also, speaking of mobile market share, things aren't as clear-cut as PCs on a per-country basis. Remember that the second and third place can be any combination of iOS, Windows Phone, and BlackBerry.)
 
You should develop apps with regard to what should your audience be using; nothing else should really influence your decision.

Though, it does pain me to see that people not even bothering to create a gussied-up web wrapper for Windows Phone. (When it comes to actual mobile code, it's best to try to make code with as few assumptions about the target platform as possible.)

(Also, speaking of mobile market share, things aren't as clear-cut as PCs on a per-country basis. Remember that the second and third place can be any combination of iOS, Windows Phone, and BlackBerry.)

You forgot about Kindle, which for many applications is not the same as just porting an Android app. Actually, it's pretty funny that you did, because it's representative of the flaw in your thinking - you only think from the developer's perspective, not from the consumer's or the marketer's. It doesn't matter what users should use - your responsibility is not to guide users into using what you deem right for them, but to catering to them where they are.

The difference between developing apps freelance whenever you want and developing as a long term career. :)
 
You forgot about Kindle, which for many applications is not the same as just porting an Android app. Actually, it's pretty funny that you did, because it's representative of the flaw in your thinking - you only think from the developer's perspective, not from the consumer's or the marketer's. It doesn't matter what users should use - your responsibility is not to guide users into using what you deem right for them, but to catering to them where they are.

The difference between developing apps freelance whenever you want and developing as a long term career. :)

Did I?

I guess I didn't make my point clear enough - I think I meant "are" where it was a "should" in the last post. And, yes, not all Android devices are the same - I am fully aware of the differences between devices that are "with Google's blessing", so to speak, and other devices that roll their own services (Kindle being one of them, but also to note is Nokia X)

Consumers, marketers - that's one way to put things that way. But what if nobody uses a given platform because nobody bothered to develop apps for it? Sometimes, I think all it takes is an incentive. I can dream, right?

At least nobody can dock points for trying.

One thing I like about Android is the ability to sideload apps while on a stock ROM. I'm not sure if it's possible on Windows Phone or not, and I know for a fact that sideloading apps from iOS requires root, or at least I think it does.

On Windows Phone, the only apps you can sideload without a developer licence are the things that you'd be able to get off the Windows Store anyway. (It's more useful for people with no Wi-Fi networks to connect to - download packages on a PC, copy packages to phone, install.)
 
It's nice to see T-Mobile trying things. We need them to be viable to keep Verizon and AT&T from raising their prices even further.

What's wonderful about being with T-Mobile is that my unlimited data plan was grandfathered into their "Un-Carrier" service rather than being forced into line with their other services. Even though I barely pass 500 MB in usage in a typical month because I'm constantly near a WiFi network, it's nice to know that my data is not limited.
 
I used the same carrier that Catholic nuns use – Virgin Mobile. I was never really disappointed by their service at all, and unlimited everything for $45/mo is the same as what Wal-Mart has, except it doesn't make you look as broke. I only had minimal obstacles with their 3G network, and most of the time I got an excellent signal outdoors.

I just picked it because it was a nice no-contract phone with my family's carrier, and the Galaxy Reverb did not disappoint. :p
 
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