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Diamond/Pearl/Platinum hacking

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Mostly because it's not a real question, it's a one sentence extra post on your profile.
 
Seriously, I will start reporting people who ask us constantly every day how DP hacking is going.

<_<
 
Anyone know how to change the animation when the trainer throw the pokeball?and the trainer card trainer sprite.
I have some images tu put
 
Anyone know how to change the animation when the trainer throw the pokeball?and the trainer card trainer sprite.
I have some images tu put

No one knows how to do this yet, please stop asking in this thread every time you have a question.

The most complex thing that we have mastered in D/P is editing Trainer's Pokemon. If that gives you any clue to what can and cannot be done yet.
 
No one knows how to do this yet, please stop asking in this thread every time you have a question.

The most complex thing that we have mastered in D/P is editing Trainer's Pokemon. If that gives you any clue to what can and cannot be done yet.

I'm not sure I'd say that's the most complex we know how to do.
 
No one knows how to do this yet, please stop asking in this thread every time you have a question.
Yeah.. right - -'
Just open trbgra.narc (\poketool\trgra\trbgra.narc) with PokéDSPic..
You should be able to export and import.. Maybe not all 'frames' but MEH XD
 
Yeah well.. 2 'frames'..
The animations are inside battle\graphic\batt_obj.narc (0x01CE8E00)
- Hero: Image - 195.RGCN (0x01CF8054) | Palette - 048.RLCN (0x01CEBB54)
- Heroine: Image - 196.RGCN (0x01CF9768) | Palette - 048.RLCN (0x01CEBB54)
- Markus: Image - 197.RGCN (0x01CFADC4) | Palette - 049.RLCN (0x01CEBD7C)
- GreenT: Image - 198.RGCN (0x01CFC308) | Palette - 050.RLCN (0x01CEBFA4)
- BlueT: Image - 199.RGCN (0x01CFDA18) | Palette - 051.RLCN (0x01CEC1CC)
- BlackT: Image - 200.RGCN (0x01CFEF04) | Palette - 052.RLCN (0x01CEC3F4)
- RedT: Image - 201.RGCN (0x01D00454) | Palette - 053.RLCN (0x01CEC61C)
- LittleGirl: Image - 201.RGCN (0x01D017D8) | Palette - 054.RLCN (0x01CEC844)
 
Yeah well.. 2 'frames'..
The animations are inside battle\graphic\batt_obj.narc (0x01CE8E00)
- Hero: Image - 195.RGCN (0x01CF8054) | Palette - 048.RLCN (0x01CEBB54)
- Heroine: Image - 196.RGCN (0x01CF9768) | Palette - 048.RLCN (0x01CEBB54)
- Markus: Image - 197.RGCN (0x01CFADC4) | Palette - 049.RLCN (0x01CEBD7C)
- GreenT: Image - 198.RGCN (0x01CFC308) | Palette - 050.RLCN (0x01CEBFA4)
- BlueT: Image - 199.RGCN (0x01CFDA18) | Palette - 051.RLCN (0x01CEC1CC)
- BlackT: Image - 200.RGCN (0x01CFEF04) | Palette - 052.RLCN (0x01CEC3F4)
- RedT: Image - 201.RGCN (0x01D00454) | Palette - 053.RLCN (0x01CEC61C)
- LittleGirl: Image - 201.RGCN (0x01D017D8) | Palette - 054.RLCN (0x01CEC844)

Well then we only have to open them
and edit them with TileMolesters :D

'Cause I dont think they'll work for
PokeDSpic...

//44tim44
 
hmm what are you all using for your hex editing? im using win32dsm witch i would recomend kinda hard to find as its used to make cracks for comp games and as im at a friends huse on dail-up i dont really have the time to read all 36 pages so any inportant offset we have found so far? i am currently looking into making a move set and poke type editor so just muling around on the code atm.. if i find anything usefull ill post it
 
I should be on a lot more soon, starting at least Monday, due to vacation. I'll be able to learn some more programming techniques and perhaps write something useful, design more graphics for PokeSpam, and also help out in this thread a lot more. On that subject, Ahegal, I'll work on a list for you. :)
 
thank you seem to have gotten a screwed Pearl ROM ehh i can still use it for my basic needs untill i go home later on today found some of the offsets for the types currently they dont really help though =\ as my ROM died on me
 
hmm seems the values 0000016C to 00003FFC are the values for the pokemon in your BOX not all of them though it skips here and there ahh and pokesav. good program i have the latest vesion and what do you mean update it or what? all it is is basic hex editing prolly with cheatengine
 
hmm what are you all using for your hex editing? im using win32dsm witch i would recomend kinda hard to find as its used to make cracks for comp games and as im at a friends huse on dail-up i dont really have the time to read all 36 pages so any inportant offset we have found so far? i am currently looking into making a move set and poke type editor so just muling around on the code atm.. if i find anything usefull ill post it

If you want some offsets, I've written a tutorial on doing some basic things like editing the stats, movesets and evolutions and some other things. If you want to look at that, it can be found here, Basic DP Hex Editing.
 
Pokemon D/P hacking. Are the Map editor and text editors are not ready yet?!

Anyone up for Pokesav?
You come here all the time demanding Diamond and Pearl Hacking tools, and it will stop today.

You have absolutely no respect for the researchers and programmers that actually make these tools. If you want the tools so bad, then go research and program yourself, and stop bugging us about it. If you have nothing to contribute to Diamond and Pearl hacking besides spam, leave this thread now.
 
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