I enjoyed it. Scalebound looks like a nice, new title. Like a fast-paced open MH with magic and a non-spiky-headed version of TWEWY's protagonist. Without the pins.
Witcher 3 and DAI have been announced for a while but thanks to bad run-ins with Witcher 1 and DA2, I haven't been paying much attention. These two seem like huge paradigm shifts, though, and I'm looking forward to them.
The Division is as ambitious as ever...almost to a fault. It relies on player motivation and interaction that will be very hard to come buy, and with trolls, an open world, players not able to/not wanting to engage in player-to-player interaction, and 12 year olds, the game's vision can VERY easily be broken.
Spark is looking more ambitious than when I played it, but and it could become something big...if they only polished out that combat.
Ass Creed is Ass Creed with coop, so nothing too big. Tomb Raider 2 is a thing. Sparkload Overdrive (or something to that effect) looks interesting for a lower price, seems like some short fun.
Fable Legends looks promising. I wasn't expecting much at the beginning, but it throws in some innovative concepts that makes leaving its roots seem like a positive prospect. That one I'll be keeping an eye on.
Can't remember much else other than that. Halo's Halo, which is good for fans such as myself as long as the collection is affordable (but there's extended media included, and it's the show, which is a little divisive). Not much of Phantom Dust was shown other than an announcement, but overall I think it was a good presentation. Well, good for Microsoft, not my wallet. I already wanted a lot this year and E3 isn't helping.