Kura
twitter.com/puccarts
- 10,940
- Posts
- 20
- Years
- Age 35
- London, UK (orig. Toronto, Canada)
- Seen Aug 30, 2021
Kura will answer later when she is at work, but it isn't rough on you, it is just a difficult industry to break into, in my opinion, due to so many people wanting to do it.
!! How did you know that I'd answer at work like this?!
No but it's true.. the games industry is insanely competitive. You have to keep up your skills CONSTANTLY, and just keep applying to places. Don't ever rule out the smaller studios because they can do amazing stuff- and sometimes they can be a better environment than the bigger studios- or you also can learn much more with a smaller team. Studios are usually looking for people with experience, so good credentials and doing an internship would help.
You just gotta keep working at the goal. So many people can't find a job like the first year and just stop looking. You also should be willing to move away from home.
As for designers.. yeah. They're like concept artists.. probably one of the most competitive roles to get a job for. I'd recommend honing both design skills and another set of skills so that, at least once you're in a studio (esp a smaller one) you can sort of ask for some more design roles and switch jobs within that company- then get experience and use that experience if you want to move somewhere else.
And.. no other pics with me right now. I have a busy night tonight so I will probably not be uploading them until Monday.
The industry can be hard on you if you let them walk all over you, or if you dont read the contract properly.
I know one guy who once got a $50 two-week paycheque because he was being paid for animation by the foot, not hourly.. and he was doing unpaid revisions. The again I know someone else in that same role who takes home loads.