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- IN MY OWN DOJO
- Seen Jan 10, 2025
Simic! <3 The issue with playing decks using +1/+1 counters on creatures is if they get removed from the field in anyway (exiled, returned to hand, anything really..) they lose their counters and become weak again. :(
oh! I think I know what card you're talking about. *goes to google quickly*
https://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=290526
This guy? He's frustrating to play against >(
ah yes him *Evil Grin* i love him
You just gave me an idea
hm maybe a hexproof deck (Or something of the sort) to protect against removal and abilities
That might work well if i can balance Boosting creatures up and Hexproof
Or Counterspells like a blue/white deck
Any thoughts?