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Hi! I am not sure if this is intended or not, but I can't get the EBDX pokemon animations working. They just stand still. Again, idk if this is intended or if I did something wrong when installing everything.
Hi! I am not sure if this is intended or not, but I can't get the EBDX pokemon animations working. They just stand still. Again, idk if this is intended or if I did something wrong when installing everything.
When the opponent uses a move (I'm assuming fling because the error directs me to fling), an error shows saying that is_TR? is not defined.
Many Fling related bugs were fixed in v1.1.0 of this project. I'd recommend updating to the latest version as soon as possible. I'd also appreciate if you mentioned the version of the project you are using when reporting bugs, to avoid any further confusion.
I'm using 1.1.0. The bug happened when a pokemon with no items attempts to use fling. It doesn't crash the game but just makes the pokemon that used fling skip its move
All these errors have already been reported and should be fixed in the next update. However, the last error occurs because you skipped step 7 in the Installation and Update instructions.There were some stuff I noticed that are incorrect or game crashing.
Please read the FAQ properly.Is there someway to adjust this so the summary screen can present the full sprite without being cutoff?
Try compiling your game. This can be done by holding Ctrl while the game boots up in Debug mode, and keeping it held until you see the load screen. If that doesn't work then try going into Debug Menu > Other Options > Compile All Data and seeing if that worksAny idea what I did wrong?
Try compiling your game. This can be done by holding Ctrl while the game boots up in Debug mode, and keeping it held until you see the load screen. If that doesn't work then try going into Debug Menu > Other Options > Compile All Data and seeing if that works
I seem to face an error with dragon darts again, in a double battle when your opponents have only one pokkemon in one side, that is one of the trainers all pokemons have fainted and the other still has one pokemon left, it causes an error and I am soft locked in loop, dragapult continues to use dragon darts and I continue to get the error. I hope I am clear with what I meant to say.
What is "the error"? Does it crash? Does it not behave as intended? Is there an error message? Could you share the error message if there is one?
Yeah this has already been reported and should be fixed in the next update.Sorry for the late reply but here is the error I recieve
If you bothered to read the instructions, you would've noticed this mentioned there.I Facing some runtime error about pokemon Evolution I just start devloping week ago so don't know much can you help me to solve below runtime errors. it's about gen 8.
Your error occurs because a few new evolution methods were defined in the Generation 8 Project scripts, which are referenced in the PBS. But you didn't extract the scripts, inspite being told. That's why you're getting the error. Please do not skip anything under instructions.NOTE: Extract ALL the files from the zip. Do not pick and choose what you want. Don't extract just the PBS, or just the scripts, or only half of the PBS files (like just pokemon.txt), or only half the graphic files. You have to get the Game.exe that comes with the project as well, there are no execptions.