hot dang that's interesting. doesn't seem like it'd be fun though if you just speed through it via autoplays. also, this is the first time i've heard of a rhythm game make the number of songs you play matter more than the scores you get on each one. i may just be misunderstanding what you mean though, so feel free to correct me!
Absolutely, you're not misunderstanding at all. It's a really interesting concept and when this game first came out, there was a lot of confusion about just
what exactly it was. Many people believed (and still believe) it's a rhythm game (which mind you, isn't wrong) but it's not a very difficult rhythm game compared to others and is a lot more about strategy and teambuilding, since each card has a different skill and good teams synergize skills together (for example, you'll want a card that boosts the power of Skill-type cards in a team with lots of Skill-type cards) instead of perfecting your timing and getting a full combo. A "School Idol RPG" is really its own genre and no one, not even the players, knows exactly what it's defined by. So it can make the game a little confusing to get into, especially if you're going in thinking "This is a Love Live game, so it's a rhythm game, just like the other Love Live games."
well that's an interesting niche for this game to hit. are you one of those who are scared off of other LL games because of the reason you mentioned? (btw just how many are there actually?) and wouldn't you become more skilled as time passes and thus find the stuff this one offers far less challenging overtime? perhaps to a certain extent, boring? i dunno i'm probs just digging in too deep at this lol.
Definitely not, I've been playing these kinds of games for the past 3 years and while I'll never ever claim to be the best at them, I can still complete songs just fine on the hardest difficulty.
There are three games currently: Love Live School Idol Festival (usually just called SIF or SkuFes) for mobile devices, which is a gacha and rhythm game where you play songs to earn currency to scout in gacha to collect new cards and costumes. It also has events that work in similar ways but I just don't play the game often enough to tier.
https://youtu.be/TVyaKpx4XD4
Love Live School Idol Festival All Stars (SIFAS, or SkuSta) also for mobile, which is the one I mainly play
(It's the only one with Nijigasaki), based around pulling in gacha for teambuilding and playing songs for high scores and materials to level up your cards:
https://youtu.be/UMLuyuQf-4o
And Love Live School Idol Festival After School Activity (SIFAC or SkuFesAC) which is a Japanese-only rhythm game with similar gameplay to SIF, just on an arcade machine, where you can enter cards to unlock certain costumes instead of pulling in gacha. It had its last final update in November 2020, but the good news is it recently got announced for an English release, being ported to PS4 next month as
(long title incoming) Love Live School Idol Festival After School Activity Wai Wai Home Meeting, which I really hope just gets simplified to SIFAC again:
https://youtu.be/b2U5AmZLun8
Is it confusing? Yes...
You would, for sure, I imagine. SIFAS is still receiving constant updates and the English server will soon be getting a lot of content it's missing out on, so there's at least new things to do to keep the game from being boring. New events and new cards people want to scout for, and they're introducing newer songs with harder difficulties, so we might just see SIFAS turn into this penultimate difficult rhythm game teambuilding school idol RPG... thing.
...Right, there was a point to this thread. Yeah I'm gonna mirror Ash's guess and guess... Dill?
EDIT: I just wanna point out writing that took like, an hour? Hello??? I read the thread and I'm like "oh, I got ninja'd" before realizing... no, I didn't...
Still guessing Dill though.