Any and all PvP-focused titles, really. Every time one of these games gains significant enough traction that it appears on my radar, I...don't really get it. Fall Guys is the latest one, but there have been so many: Overwatch, League of Legends, Battleborn, Rocket League, Paladins, Apex Legends, Hearthstone, Counterstrike...I don't see the appeal. PvP brings out the worst in people. It brings out the worst in me, too. I take no joy in losing repeatedly, or even in winning repeatedly. I feel like skill levels are static in games like this: you're either significantly better than people, or they're significantly better than you, so the outcome is basically going to be the same every time. Losing repeatedly is disheartening, and the culture surrounding these games is positively toxic at times. Because the games are literally NEVER balanced appropriately you get hordes of people playing the exact same character in the exact same way, and there's no real room for experimentation or playing for fun if you want to win. I...don't understand how people can throw themselves into this, again and again. If you have a group of close-knit friends who won't verbally crucify you for not adhering to the way you're "supposed" to play these games I guess it could be fun, but playing these games casually with strangers? I don't get it.
MMOs by extension of this, but in this I don't understand how people can play these games for hundreds of hours and not get bored. Games as a service is a model I can't get behind: content is repetitive and time-sensitive (and god does that stress me out as I rush to get everything I need before the time expires; I get enough of this with Monster Hunter World, thanks) and it makes games horrendously unbalanced as new content needs to be ridiculously good to be worth your time in the endgame...I mean, Safi'jiva in World is proof enough of how horrendously unbalanced postgame content can get. I can draw on World a lot here because it's dangerously close to MMO territory, and there are things about it I really do not like. I also platted FFXIV back in 2016 and in the end I was just doing the dailies, and...yeah, I don't understand how a game that boils right down to just doing the dailies - which is what MMOs seem to become in the end - can be fun. I've had it in the back of my mind to try The Old Republic and Phantasy Star Online 2 for a while, but knowing their nature I can't bring myself to do it.
Speaking of doing the dailies...gacha-focused mobile games. Now these I REALLY don't get - they're repetitive, insane timesinks, and they have no end, and no hope of ever really completing...or even of getting what you want unless you shell out horrific amounts of money for them. I've tried a lot of these, but I've never been able to stick with them...not even Sinoalice, and that's made by Yoko Taro, with Keiichi Okabe composed soundtrack. With NieR crossovers. It was practically made for me. But I can't bring myself to play it.
Minecraft is another one I just can't bring myself to try and don't really see the appeal in, which is bizarre. I grew up with Lego. I LOVED Dragon Quest Builders. I just cannot bring myself to jump in and try Minecraft on PC. I had it on Switch for months and I sold it without ever really trying it. I don't know if it's the visual style, the lack of engaging music, the lack of structure that drives me away from sandbox games, or what...I just can't play it, and I don't understand how so many people find it appealing. Or maybe I do in an abstract fashion because of my childhood - and god knows, building whatever you want in MC is much cheaper than buying LEGO - but I can't really reconcile that to my current state of mind.
Unfortunately for me I'm a masochist - even if I don't see the appeal in something, I will probably wind up buying it and trying it just to challenge that perspective. I've discovered a lot of really enjoyable games that way, so it's not a perspective I really hold onto religiously outside of certain genres (sports, fighting, simulation, puzzle, and racing) that I know from painful experience I never enjoy so it's not worth even attempting because I'll just feel bad I wasted my money.