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Map Rating/Review Thread

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Ripper

The Dark Knight
495
Posts
16
Years
  • Just a couple of things to everyone out there, just because there is a space in the border, it doesn't mean you can get through it. Try it out. If you have trees in the border there won't be any problem.
     

    pokedude565

    Guest
    0
    Posts
    This is to Maraudah, it didn't say that I was replying to him though.

    Your first map
    7.9/10
    This is a pretty great map. The house without a door looks a bit out of place and the mountain area seems to big but that might just be me. Apart from that though, its great! The path is also great.

    Maybe try making the door-less house look a bit more in place. And maybe make the mountain area smaller (its probably just me though so don't worry about it.)

    Your second map
    6.4/10
    The first house doesn't look long enough, the second one looks too tall and the thir done looks a bit crammed. Also the path on the right looks a bit wide. The cave looks a tiny bit out of place. The path is pretty good.

    Make the first house wider, add windows (if possible) to the second story of the second house and try to mak ethe thir done look less crammed. Also try and make the path to the right less wide and try to make the cave fit in more.

    Your third map
    I'm not good at rating these types of maps so sorry but I can't rate it.

    Your fourth map
    9.5/10
    This is great! The craters arn't crammed, the rocks arn't too close to eachother. Ummm, I can't find anything bad. So I'll have to end this here.

    Can't think of anything to improve.

    Your fifth map
    8.7/10
    The buildings are in good positions except except the really thin one. The path is good. The trees are all scattered around well. The cave is a bit close to the water though.

    Either move or get rid of the really thin one & move the cave away from the water.

    You don't have to follow any of my advice. My advice isn't that good.
     
    Last edited:

    maoh4567

    that's what she said...
    44
    Posts
    16
    Years
  • I was skipped over 3 times? What is this!?

    Spoiler:


    Spoiler:


    Spoiler:


    Spoiler:


    Spoiler:



    Heh heh heh. 5 maps!

    1st Map: 7/10 Well the vegetation is placed well, but im not sure where the water comes from, and it seems like there's no much flower. Try also adding a window in your doorless house.

    2nd Map: I've rated this map..

    3rd Map: 8/10 There's an empty space in the south-east part. I wont mind the quantity of the rocks you placed, maybe because, you're right about what you've said about itman1234.

    4th Map: 6/10 Its better than before ^^ .. I think its better if you add more levels

    5th Map: 7/10 Pls remove the squashed house near the cave entrance. There's also a tile error in the edges of the river
     

    Jordy San

    The fire-breathing Dutch-Boy
    292
    Posts
    15
    Years
  • here is my very first map its the hero's home town

    Map Rating/Review Thread

    Sorry man, I give it a 2/10.
    Why?: It's plain, the grass looks like a carpet how it's placed, tile error on the long grass on (i think it's meant to be on) the mountain, square, nothing blocks you from going through the border, tile error in the flower baskets, and since when is there a gym/ pokecenter in the first town?!
    (the last one is a oppinion.)

    Sugfestions: fill it up with trees and flowers and such, fix the tile errors, don't make it square, try multiple grass tiles and don't use just 1. Read a mapping tutorial, that can help you out.
     

    UltramasterBDX

    German Romhacker
    31
    Posts
    15
    Years
  • maybe it is an rmxp map, i think the tiles used in those rpg make stuff are double size
    Nope, these are rpg maker vx tiles.
    xD

    Btw, ich habe die recolord und im rom eingebaut ;3
    Aber naja, der platz ist begrenzt o.O

    ----------------------->

    --
     

    Makorin

    Ex-ROM Hacker
    337
    Posts
    16
    Years
  • here is my very first map its the hero's home town

    Map Rating/Review Thread

    I'm srry but i have 2 give it a 0.5/10
    It's way to plain it doesn't even have a boarder in the map!
    way 2 many rocks around the "mountain"
    grass in a town is a no go (unless it has purpose)
    Gym in starting town is kinda wierd but thts just me!
    the grass on the "mountain" is wierd looking...
    the path could be narrower
    and thts it!
     

    Makorin

    Ex-ROM Hacker
    337
    Posts
    16
    Years
  • Well Here are two maps by me

    Map Name: Frotus Town
    Map Game: Fire Red
    Comments: I made this map for my Hack Fire Red Legends. The border may look as if it is messed up but i changed the height of the border to 4 blocks and I changed the tree pallet and the flower pallet
    Mapshot:
    Map Rating/Review Thread



    Map Name: Platnium City
    Map Game: Fire Red
    Comments: I made this map for my Hack Fire Red Legends.
    Mapshot:
    Map Rating/Review Thread
     

    D a n i e l

    Pokemon - Mystic Plan
    62
    Posts
    18
    Years
  • Spoiler:

    Please rate =D

    Map Name: Hugelheim
    Comments: Well, I'm starting to improve my hack wit new tiles and palettes and well...
    thats one map that came out after a bit editing.
     

    Bishopk

    meow :)
    654
    Posts
    17
    Years
    • CO
    • Seen Feb 16, 2018
    Spoiler:

    Please rate =D

    Map Name: Hugelheim
    Comments: Well, I'm starting to improve my hack wit new tiles and palettes and well...
    thats one map that came out after a bit editing.

    Hmm, a very nice map. (There must be a cave to the west of the map!)
    I suggest using a variety of houses, instead of the starter house 3 times, and maybe getting rid of some of the small trees that are cluttering up the space around and behind the houses. Other than that, good job.
    9/10
     

    Tropical Sunlight

    The Faltine
    3,476
    Posts
    16
    Years
  • Heh.... New maps, finally...

    Map name: Tripletwig Town
    Map:
    Map Rating/Review Thread

    Comments: please don't rate the palletes, they need fixing
    Credits: Alistair for what should be his tree tiles

    EDIT: I know about the tile error on the roof of the upper right house, it's already fixed. And I don't feel like uploading maps :)
     

    Makorin

    Ex-ROM Hacker
    337
    Posts
    16
    Years
  • Heh.... New maps, finally...

    Map name: Tripletwig Town
    Map:
    Map Rating/Review Thread

    Comments: please don't rate the palletes, they need fixing
    Credits: Alistair for what should be his tree tiles

    EDIT: I know about the tile error on the roof of the upper right house, it's already fixed. And I don't feel like uploading maps :)
    Nice map IC
    Ill give it a... 7.5/10
    It does seem kinda qauint but tree placement is good
    and I think thts it
     

    Binary

    え?
    3,977
    Posts
    16
    Years
    • Seen Apr 7, 2014
    Heh.... New maps, finally...

    Map name: Tripletwig Town
    Map:
    Map Rating/Review Thread

    Comments: please don't rate the palletes, they need fixing
    Credits: Alistair for what should be his tree tiles

    EDIT: I know about the tile error on the roof of the upper right house, it's already fixed. And I don't feel like uploading maps :)
    Rating: 8.5/10
    Reason: It's a nice and simple map. I like the placement of trees and the houses. Some empty gaps there. But it looks nice.
    Suggestions: Probably make a nicer path and fill up the empty gaps.
     

    .:God:.

    Hiding in the silence...
    468
    Posts
    16
    Years
  • Looks pretty good, a little empty though...
    I give it...

    5.7/10
    It's pretty good, just fill up the empty spaces.
    Awesome tiles though! Where'd you get them?
     
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