Rating: 7/10Map Name: Route101
Base: Pokemon Ruby
Comments: A ma after a long time. It has no grass because the player doesn't have any pokemon at this stage.
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Rating: 2/10
Rating: 4/10Quoting myself since nobody rated it... I think..
Spoiler:![]()
Map Name:Genimie Town
Map Of: FireRed
Description: The final town in the beta of Pokemon Moonshine, it's situated on the side of a mountain, and was majorly dug onto the side. The bottom feels a bit iffy, but most of it isn't seen.
*image removed*
Thrace, only half your map appears to me. :\
You see, the trees mostly don't need the shading.I don't know if it's me, but there isn't shading for the trees.
https://img120.imageshack.us/my.php?image=011234zx8.png
Map Name: New Island
Map Game: I didn't used Advance map to create it so it doesn't have a base game
Comments: As I've said I didn't used Advance Map, I used Tiled to make it; that's above the Orange Islands and below Sevii Islands. If you want to use it message me first.
Why nobody rated my map yet ?
Rating: 5/10Map Name: Route101
Base: Pokemon Ruby
Comments: A map after a long time. It has no grass because the player doesn't have any pokemon at this stage.
Spoiler:![]()
Rating: 7/10Spoiler:![]()
Map Name: Route 7
Map Of: FireRed
Description: I've restarted Genesis so I've remade all the maps and since I had some spare time and was bored I thought I'd post this map which has been bugging me for a while.
The path is a little bit too straihgt and to fat. There is also a tile error in the upper right corner. You can't see it in-game. But the rest of map looks okay.Map Name: Claremont Heights
Base: Pokemon Fire Red
Comments: The 2nd town in my hack. A mountain village sort.
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Credits: Kyledove, wesley FG
I love that tiltes, theyre so calm... would you mind making a rombase with them?Map Name: Claremont Heights
Base: Pokemon Fire Red
Comments: The 2nd town in my hack. A mountain village sort.
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Credits: Kyledove, wesley FG
Thanks for the suggestions. It took me alot of time to do the map, but I'll redo it and try to improve it. Thanks.Rating: 7/10
Reasons: The palette and tiles look great. Mapping is so-so. The paths don't look great but at least they are of uniform length. The mountain parts look decent but theres a lot of room for improvement.
Suggestions: Redo the map. Theres just too much stuff going on in the map right now. Some places look really empty. Its just too difficult to work with as it is now. You're better off clearing the map and starting again.
Thanks I'll try to improve. But if you're talking about the palm trees with wrong shading then it was made by Peyi, who I think is an excellent spriter. Thanks for the suggestions though. I'll make room for improvement.Rating: 5/10
Why the heck? First of all, the tree shading is done wrong, which is kind of a turn-off. Although, I do like how the trees are placed, for the most part anyway, except for the ones that are placed in a long straight line. The mountain shape is pretty nice, however there is an issue with the top ledge for the grassy mountains. The path shape is nice, for the most part, but it is a little too straight for my taste in a few areas. The flowers also have a sort of an issue with placement; they are bunched up a bit to the lower of the map, and should be more evenly distributed. The map is also kind of generally empty, but it's good for being away for a while.
P.S. I rate harshly, don't take it to heart.