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Map Rating/Review Thread

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Here i am gonna present the map i am using for my hack to get people opinion on them.

Name:Karakura Village
Base:Fire Red
Credit:To all the tile makers who make the tiles
Info:This is the first village for my hack.
Spoiler:

Name:Route 1
Base:Fire Red
Credit:To all the tile makers who make the tiles
Info:This is the first route for my hack.
Spoiler:


PLease no stealing of this maps cause i already encounter many people stealing maps..lol

OK, for the first map is quite good. I like it. The tiles are not the best that I have seen, but they are not the worst either. I especially like the buildings and the little water trough tiles. Overall, 7/10 - I would suggest not placing the flowers in horizontal rows, but indirectly touching. Also, the fact that the path is not one free flowing area bugs me a bit.
The second map is also good. The flower placement here is much better, although I would avoid putting it in long grass. My only other suggestion to this map would be to ignore single square passageways. These are not fun to play through and look pretty poor. Overall 8/10


Edit: I have just realised that there is a tile rating thread. It might be more constructive for you to post your maps there.
 
Last edited:
Places From My New Hack
Name: MythGuard Island. PendleTown
Base: Fire Red.
Cred: Alucus of Borg, Kyledove, TB Pro, Saurav.
Info: My First Town in the Game, It is more of a small Hamlet.
Spoiler:


Name: MythGuard Island. Pendle Mountain
Base: Fire Red.
Cred: Alucus of Borg, Kyledove, TB Pro, Saurav.
Info: Kind of A rout - before your first pokemon.
Spoiler:

Name: MythGuard Island.Galactic Path.
Base: Fire Red.
Cred: Alucus of Borg, Kyledove, TB Pro, Saurav.
Info: A route on the way to Galactic Academy.
Spoiler:
 
My map:

Comment: Made this map for my upcoming game (no name yet).
It's the Starter town and you receive your first pokmon in the cave.
At the moment i don't know what i will make the building in the middle of the water for.

[PokeCommunity.com] Map Rating/Review Thread
 

Edit: I have just realised that there is a tile rating thread. It might be more constructive for you to post your maps there.

Not trying to be off-topic here, but he said he wanted the maps rated, not the tiles, so I don't see how it would be more constructive in that thread. xP

Places From My New Hack
Name: MythGuard Island. PendleTown
Base: Fire Red.
Cred: Alucus of Borg, Kyledove, TB Pro, Saurav.
Info: My First Town in the Game, It is more of a small Hamlet.
Spoiler:
I like the map, but the border would be massively screwed up by this beautiful tree placement, so...:\ The mountain with the path to the top is really boring and straight, so I advise you to make it a bit more free-flowing.
Name: MythGuard Island. Pendle Mountain
Base: Fire Red.
Cred: Alucus of Borg, Kyledove, TB Pro, Saurav.
Info: Kind of A rout - before your first pokemon.
Spoiler:
This is pretty good route, but, once again, the border would get killed by the random placement of the trees. There are a few tile errors around the mountains, but otherwise, I like them.
Name: MythGuard Island.Galactic Path.
Base: Fire Red.
Cred: Alucus of Borg, Kyledove, TB Pro, Saurav.
Info: A route on the way to Galactic Academy.
Spoiler:
This is probably the best one out of these three maps, and there's not much I can say about it. The bottom looks very very bland, but that's not seen in-game, so it shouldn't matter too much.
 
Spoiler:

[PokeCommunity.com] Map Rating/Review Thread
Two major tile errors (left and top right corners of the small island holding the house); 4 minor tile errors (tree shadows). All of have been highlighted in yellow. And for future reference, try saving the image as .PNG instead of .JPG, it makes the image easier to look at (I thought I saw a few more tree shadow misplacements, but it was just the jpg-ness)~

Like the concept going with the layout, maybe try adding some diversity to the tall grass (highlighted in red, and still not sure why there's tall grass in a starter town.. :x) and flowers (highlighted in blue). Less log fences and dirt paths, maybe another building or two, some filler tiles maybe (small trees etc). And still wondering about that cave too, but to each his own I guess.. XD;

6.5/10
 
Comment: Made this map for my upcoming game (no name yet).
It's the Starter town and you receive your first pokmon in the cave.
At the moment i don't know what i will make the building in the middle of the water for.

[PokeCommunity.com] Map Rating/Review Thread

3/10

The only bit I like is the cave bit.

Improvements - Well, would advise you not to put those houses next to each other. Also, the island in the river isn't good either. Also don't put the flowers in clumps like that. Look in Fire Red's Sevii Island maps for help. :P
 
Another one from me:

Carr City
Firered - MasterofPuppets' Rombase

Spoiler:
 
Map Name: Aren Chasm

Map of: Fire Red

Comments: Cave tiles I inserted this morning for Pokemon: Aether. It's still in production, don't worry xD, but i can only work on it on weekends. Surpriingly, the inserting was painstaking and tedious, which is not what I'm used too. It's only then that I figred out how everything was set up that I could crack it xD.

Mapshot:
Spoiler:
 
Another one from me:

Carr City
Firered - MasterofPuppets' Rombase
Spoiler:

The houses look too bright in contrast to the rest of the town. Other than that, its looks great. Though, I would also like to add that to me it looks a bit square, if you catch my drift.

7/10
 
theres no trainer in this map :P
it's the first route..
the rest of the routes are going to be more challenging
I think you forgot to place the map XD

Another one from me:

Carr City
Firered - MasterofPuppets' Rombase

Spoiler:
[PokeCommunity.com] Map Rating/Review Thread
It's very square (and according to many, that's a bad thing, but in this case it's actually very good!), I don't see anything wrong with this map aside from the misused tiles (highlighted in red).. and maybe the one middle house in the center the left, it could be lifted one space up, it just irks me for some reason (highlighted in blue). But overall, really nice map, love the layout.

8.5/10
 
Map name: Anmity Cavern
Credits: Mt. Moon
Comments: Base level of confusing cave, first cave I ever did.
Mapshot:
Spoiler:
 
Map Name: Route 101
Game: Pokemon (Don't know it yet)
Credits: Mew_Ryn, Forgotten Memory, Kyledove
Comments: i want the rest to give me comments
[PokeCommunity.com] Map Rating/Review Thread
 
Map name: Anmity Cavern
Credits: Mt. Moon
Comments: Base level of confusing cave, first cave I ever did.
Mapshot:
Spoiler:

Not a bad effort; it definitely looks it could be a fun cave map to play through. I actually don't have any significant problems with the layout itself, besides the fact that the outermost border of your cave wall is very plain and rectangular. It's typical of maps that start with that general border, but I'd suggest adding a couple turns and corners here and there to make it more interesting.

Idea good, layout good, details good, buut... the tile errors are hurting my eyes. It's actually a bit surprising to see so many given the effort you've put into the map as a whole.


  • Near the top right corner, the walls should be forming corners, not cutting off the horizontal walls at the top.

  • In the center right, it seems as if you tried making a sort of land bridge over the bottom path? It's a neat idea, but I would suggest using an actual bridge tile. The lack of shadows and other indicators of relative elevation kinda confuse me while looking at that.

  • Finally, pay attention to the edges of those patches of sand that are adjacent to walls. Make sure that you use the wall tiles with sandy bottoms rather than the default ground bottoms. You followed that well throughout most of the map, but there's a few spots where you messed up slightly.
But besides that, I'd say this is a great map. Just a fair warning, though: it's great to make confusing and complicated maps now and then, but make you don't do it just to distract the player. Make it an actual maze. For this map, if you want to make it more difficult to get from the bottom exit to the top exit, make sure there's no easy straightforward way to walk through avoiding all the side maps. With that being said, nice job! Good luck with future cave maps. o:

Final rating: 7.5/10
 

Glacial City

Name: Glacial City
Game: Pokemon Infernal Legend
Comments: The remapped version of Glacial City.

Important stuff

Credits: Nintendo + Fangking Omega
Comments: Please don't rate it on the tiles, I know the roofs haven't got ice on them and that's there for a reason. Also please don't talk about that square crap because I'm mapping it in a Nintendo-ish style and I will report anyone who says it's square or needs to be more natural. After all it's against the rules of this thread to make a rating without taking the mapper's comments into account.

Mapshot

Spoiler:
 

Glacial City

Name: Glacial City
Game: Pokemon Infernal Legend
Comments: The remapped version of Glacial City.

Important stuff

Credits: Nintendo + Fangking Omega
Comments: Please don't rate it on the tiles, I know the roofs haven't got ice on them and that's there for a reason. Also please don't talk about that square crap because I'm mapping it in a Nintendo-ish style and I will report anyone who says it's square or needs to be more natural. After all it's against the rules of this thread to make a rating without taking the mapper's comments into account.

Mapshot

Spoiler:
Well, we have a good map here.
But the only thing that bugs me is the mountains, they're too straight. :P
The placement of everything else is very cool.
I can tell you're going to become a very good mapper.
I give this a 8/10.
Well done! Keep up the good work! :)
 
Well, we have a good map here.
But the only thing that bugs me is the mountains, they're too straight. :P
The placement of everything else is very cool.
I can tell you're going to become a very good mapper.
I give this a 8/10.
Well done! Keep up the good work! :)

Well, when a lot of mountains are on top of each other, they are pretty straight, which is what I was trying to capture (plus I don't think these tiles look good really jagged). Thanks anyway. :)
 
Map name: The Mansion
Mapped on: Fire Red
Information: This is supposed to be kind like a (mafia/criminal) base and as a starter map..
The palettes have to be dark because you will be playing the whole game in the dark ;)
And please do not steal palette, worked pretty hard on them..
Spoiler:
 
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