MAP NAME:
Ice Valley
MAP GAME:
Fire Red
COMMENTS:
The very first map I ever made. Used it to try and enter a hacking group (dont remember which one anymore) but they didnt like it. Havnt mapped anything since that time (almost a year). Im trying to get back into it again now though.
I like it. You worked on the rock puzzles, I see. It took me a little bit to figure it out.
With the squared area you need to add some bottom blocks. Also why would some lakes be frozen while others be normal?
I would give it a 8/10. Make that lake frozen and/or fix the squared area.
Map Name: Springleaf Village
ROM Hack: Pokémon Auburn
Credits: Alucus, Kymotonian, Pokemon-Diamond, TheDeadHeroAlistair, and WesleyFG for tiles. A few are modified by →goon.
Comments: →goon and I will be working together on our hack Pokémon Auburn, so this is a little something I thought I'd post to show some progress other than the title screen in his signature. The pokéballs were added through paint, but everything else is inserted. :)
Everything looks perfect. The mapping is natural, the flowers aren't in a straight line, and the water looks natural.
I give it a 10/10.
Name: Route 3
ROM Base: Fire Red
Comments: This route is initially inaccessible because of a "mudslide", but after you complete a certain task, it is deemed "safe" to pass through it.
Name: Sternburg Cavern (floor 1)
ROM Base: Fire Red
Comments: It is the first cave/tunnel encountered. The player originally enters from the top-left ladder and exits from the top-right ladder. The water is foreshadowing the Flune River which runs underneath this cavern. Note that there is also a
"strength" boulder which block the player from simply turning north and exiting.
I'm sorry, but the route map is horrible. There is to much empty space, and the grass is to square. The bushes by the house are in a straight line. A tile error is on the Pokemon Center. The caves are straight and not natural looking. The gatehouse looks to tall and narrow. The grass isn't alternating. I could keep going on...
I give it a 2/10.
The cave is better, but there is to many rocks, the cliffs don't look natural, and the water is to square.
I give it a 4/10.
Name: hometown
ROM Base: Fire Red
Comments:my first map may be used in a hack
The mountain looks weird just in the middle of the town... One house looks impossible to get to, and the flowers are in straight lines.
I give it a 5/10.
Map Name: Uh.. Super Humid Forest?
ROM Hack: ---
Credits: ---
Comments: I tried something new : D
Please keep in mind that the player will not be seeing the entire map at the same time.
It's simple, but sometimes simple is a good thing. The only thing I don't like is the paths by the stairs.
I give it a 8/10.
Reposting again, I still am looking for a rating. :\ Please?
Looks to big. I would get lost in it. Make it smaller, and it will be better.
I give it a 5/10.
I decided to remap a few more of the towns of my hack and I improved the one I posted earlier.
Map Name: Guardian Village
ROM Hack: Pokemon Galactic Platinum
Credits: Kyledove, Alucus, Wesley FG
Comments: The New and Improved (I hope) starting town.
Map Name: Shenta Bay
ROM Hack: Pokemon Galactic Platinum
Credits: Kyledove, Alucus, Wesley FG
Comments: The Beach or 'Bay' that resides beneath Guardian Village.
Map Name: Pendle Hill
ROM Hack: Pokemon Galactic Platinum
Credits: Kyledove, Alucus, Wesley FG
Comments: The Hill that resides above Guardian Village.
Guardian Village is great, but I think that the stairs should be one tile longer.
I give Guardian Village a 9.5/10.
Shenta Bay is great too, but I think you should add some tall grass, and make the stairs closer to the water one tile longer, too.
I give Shenta Bay a 9/10.
Pendle Hill is good, but there should be some tall grass, and the stairs furthest the cave one tile longer.
I give Pendle Hill a 9/10.
All of your maps are great, Tactic. I wish I was that good.