HeroLinik
To this day, he still can't beat Air Man...
- 923
- Posts
- 7
- Years
- UK, happy now?
- Seen Aug 26, 2024
This has been something that's been on my mind all day, so I decided: why not share it with PC?
Imagine you could create another Pokeball that had the style, effect and name of your choice. If you were able to do that, what would you name it, what would it look like (art is welcome, if possible!) and what are the special effects that pertain to this ball that set it apart from the others? I have a rather nifty one off the bat.
Name: TF-109 "Flare Ball"
In-game description: An experimental Poké Ball developed by Team Flare. The true function still remains unknown.
Description: A failed experiment by Xerosic of Team Flare, the Flare Ball has a 3x capture rate when used against wild Pokémon. However, on each shake there is a chance that, along with the Pokémon breaking out, this ball will explode and KO the Pokémon inside, even if the Pokémon has the Sturdy ability. Should this happen, the battle immediately ends and no EXP is given, regardless of level. However, Pokémon caught by this ball will receive 2x as much EXP and EVs per battle, and these effects are stackable with other modifiers.
Imagine you could create another Pokeball that had the style, effect and name of your choice. If you were able to do that, what would you name it, what would it look like (art is welcome, if possible!) and what are the special effects that pertain to this ball that set it apart from the others? I have a rather nifty one off the bat.
Name: TF-109 "Flare Ball"
In-game description: An experimental Poké Ball developed by Team Flare. The true function still remains unknown.
Description: A failed experiment by Xerosic of Team Flare, the Flare Ball has a 3x capture rate when used against wild Pokémon. However, on each shake there is a chance that, along with the Pokémon breaking out, this ball will explode and KO the Pokémon inside, even if the Pokémon has the Sturdy ability. Should this happen, the battle immediately ends and no EXP is given, regardless of level. However, Pokémon caught by this ball will receive 2x as much EXP and EVs per battle, and these effects are stackable with other modifiers.