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NFC - Nintendo Fan Club

I actually would buy a PSP if they were less than $150. The PS emulator that Sony's supposed to be coming out with would let me catch up on those PS games I never got to play, and there are a few PSP games that look pretty interesting.

But the main reason I'd want one would be the emulation. I would love to be able to actually have stuff like some of the old GBC and upcoming GBA Pokemon ROM hacks (Brown and rijonAdventures) to be playable on the go instead of having to sit at a computer and play them.

But it's not worth $200-250, and I know the DS would still get used a lot more. XD
 
The only good game on PSP in LocoRoco and it onlky is on PSP because it`s made by Sony.
 
https://arcanine-88.livejournal.com/16659.html
Most anything you want to know about the Wii is in there.

But to answer your question.
https://i12.photobucket.com/albums/a247/Arcanine_PC/wiizapper.jpg
https://i12.photobucket.com/albums/a247/Arcanine_PC/wiizapper3.jpg

It should work the same (sort of) as the old NES Zapper.

Actually, the wii-mote isn't going to work like a light gun. What I mean is that you can't point at something on the screen, shoot and expect to hit it. What you are really doing is pointing the wii-mote at the sensor and not the television set so you won't get accurate light gun control. They shouldn't even have a zapper really, it's not like you'll be able to aim at the TV or anything.
 
Apparently the sensor bar sends out an infrared field and as long as the Wiimote is in that field, you can move it/point it wherever you want and it'll pick it up. So you don't have to point it right at the sensor bar. I mean, that would just ruin the whole purpose - if you had to keep it pointed at the sensor bar all the time, swordfighting/FPS aiming and other stuff like that would be pretty much impossible.
 
That's not what I meant though, you obviously wouldn't want to be pointing at the sensor bar the whole time. I meant that you are "pointing" at the sensor, as in the sensor picks up your motion but you can't point on your TV and try to hit what you're pointing at. So basically you're not pointing at the sensor bar literally but that's what's picking up your movements in a game where they use the wii-mote as a pointer, like in FPS games, not the TV itself. Let me try and explain...

You are on your couch playing Red Steel and you aim at point A on your television, you shoot, chances are you're not going to hit that point. You have to aim with the wii-mote so your reticule on-screen will be on point A and then you shoot. In a light gun game all you do is point and shoot, with the Wii you have to aim with the wii-mote and then you shoot but you won't necessarily be aiming at what you're shooting on the TV. It's similar, yes, but it's not the same as a light gun point and shoot interface. Here is another example: let's say you set up your Wii in an empty and spacious room, the TV you are using is in the middle. Now, let's say you place your sensor bar about ten feet behind your TV, you go sit down behind your TV and start playing Red Steel, you're movements will still be picked up by the sensor and you would still be able to play Red Steel without actually pointing at your screen. Now try and do this with a light gun game and...it won't work.

The sensor bar doesn't send out an IR field, it only uses IR LEDs which are the sensors on each end of the sensor bar and even though you don't have to point precisely at the sensor bar you still have to point in it's direction or it won't work right. If you have the sensor bar to your right side and you are holding the wii-mote like you do in Red Steel or TP the sensor bar is going to think you are holding the wii-mote like you would in Excite Truck since it senses it's position and movements. Did that make sense?

Trust me on this one, I have researched and studied all of the abilities of the wii-mote and I know what it's capable of as well as what it's not cabable of. Actually it is capable of light gun accuracy but it's hard work to implement it and Nintendo, as well as other developers, aren't working on that. Right now the FPS games that are on the Wii: MP3, Red Steel, CoD 3, and Far Cry are all using controls like a typical FPS game, with added motion controls of course, and not like light gun games. You can try this yourself when you guys get the Wii and a FPS game.

Trust me, I know what I'm talking about.
 
Hey Samurai, can you send us links to were ever you got this info from.

Like heck, you definitely sound like you know what you're talking about, but yeah, I'd like to see how you know all this.

Thanks :D

You don't really need a source to know this, you just have to research the wii-mote and the technology it's using and you would know. I used some of my examples from Mark Bozon's blog, he's from IGN and has played the Wii. Here is a nice quote:

Bozon said:
Every time I talk about this one, people get pissed, but it has to come up. Right now, Wii does NOT work like a light gun. The controller is being pointed at the sensor and not at the television, so there's no good way to actually have it work like a laser pointer, aiming directly at where you're looking. You can try this on your own when you pick up Red Steel or Metroid, as bringing the controller up to your eye (like you're looking down a scope) will show that the Wiimote isn't aiming exactly where you are pointing.

That's obvious when you think about it though. The Wii-mote is simulating where the cursor is based on Nintendo-designated starting points. It's centered by Nintendo, and developers have told us time and time again that they don't need to worry at all about where the Wii-mote is looking. That's why we're seeing games that play like a mouse and keyboard and not like light guns. It just isn't possible the way it's set up right now.

There's still hope though, developers could make it so that light gun accuracy will work but it takes some more work, the sensor would also need to know how big your TV is. Here is a link to the post on his blog, juts go down to where it says "True Light Gun Control".

https://blogs.ign.com/Bozon-IGN/2006/09/21/31531/#comments
 
https://www.joystiq.com/2006/10/04/wii-hardware-is-basically-a-gc-says-miyamoto/

Who thinks that's just going to get ALL the Sony/MS fanboys worked up?
We all pretty much know the Wii is closer to the GC/PS2/XBox age then to the PS3/360 age. But he didn't need to come out and say it. Now you'll have fanboys left and right going "Miyamoto said the Wii is just a GC. So what can you Nintnedo people say now?".
Shiggy is one of my all time Nintendo heros. But this was just stupid. One of the things people dislike about Krazy Ken (Sony/PS head) is what he runs his mouth too much. Shiggy just had to say what he said....
*Goes off to do up an LJ Wii vs GC thing*
 
Hey! Don't run off so quickly. There's an update on the site that says that this is just another translation of the interview.

[Update: Part 1 of the interview series explains that this is simply another translation of Miyamoto's interview with Japanese mag Nintendo Dream, the same interview we blogged back in August. Thanks for the correction, Probot.]
...

Why are Sony Playstation 3 and Microsoft XBox 360 tags of the article?
 
Well, after reading their other blog, it seems to me that the translation of this blog is much more literal, and didn't bring it into context.

Ever heard of the saying "lost in translation"? Well things can be modyfied too ... specially if the literal translation doesn't make sense.

....

I don't know what was said in the original interview, but I'm sure as hell that Miyamoto wouldn't sell his own product short by saying that his latest (and greatest) product is just an upgraded Gamecube.

And besides, if this is what he actually said, then wouldn't this have already caused a rukus in Japan, who actually read the article as it was?
 
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