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NFC - Nintendo Fan Club

I would like to see some Pokemon D/P tournaments on PC.
But the online SSB game on the Rev is the game I'm looking forward to the most (well that and Kingdom Hearts 2). I also can't wait for the SSB DS game. I have the feeling that you might be able to connect both the games together and get new stuff on the Rev SSB game.

I think the user names of the players would be like at the top right of the screen.
It would go something like.

Player 1: Arcnaine
Player 2: Dark Penguin
Player 3: Stevo-Kun
Player 4: DeathScape

And above the character you have the "P1" "P2" "P3" "P4" like on SSBM.
 
yeah, i think you're right about the Rev. DS SSB connection. Knowing all the absurd things you have to do to unlock the characters, that would be right up on the list.
 
I really don't mind having to get the DS game to unlock stuff. Since I'm going to get both, to me it would be nice to get a little something on the Rev for getting the DS game. I'm not saying to get this or that character you have to buy the DS game. But something like more oufits for the characters or being able to change their looks or whatever. They would also sell more SSB DS games and might sell DS systems because of it.
 
Nice ideas. Here's mine:

In Super Smash Brothers 3, you can create a team or do solo mode. If you create a team, then you start with:

Wins: 0
Loses: 0
Points: 0
Dollars: 0

The first two are pretty easy to understand. The last two are pretty hard. For the points, every 10 wins makes you be one point stronger. So if I had 40 wins, I'd be worth 5 points if someone battled me and won. To win places, I'll just show you an example:

To unlock this place you must have:

Wins: 50
Losers: 20 or under
Points: 150

Let's say I have 21 loses, then it would move up to this:

Wins: 100
Loses: 40 or under
Points: 300

How do I get dollars? If you got 40 points from something, then you get 4 dollars to buy gear. The gear is like super swords and stuff.

There is also Team Attack Mode! Two members of your team can do an attack with each other once their fight meter is full. Like Mario and Yoshi would have fireball egg. And all four can also do an attack with each other.

I'll post more about this later. Pretty cool idea, eh?
 
That looks nice. Being able to use money to buy gear and stuff.

I wish they would be able to use weapons or something. Not only items but each member has his or her own signature weapon. And you can buy other weapons and stuff for each character can use. I think that would add a new twist to the game. Along with being able to customize each character (changing colors and adding things to their clothes and stuff like that).
And I hope they come up with a good name for it too.
 
Oh yeah... that's a really good idea... I can't wait to fight in the SSB online... It will rock to fight against other persons... would be very interesting to me because the only person that I have to play with is my brother... I already know all his weaknesses and strategies... I need more victims... XD. Now that I remember... I always laugh when I see the name of the new pok?mon game for the GC... XD... XD (double-joke! HA! boo-yah! nah just kidding) XD (I have to stop this).
 
Yea that's going to be great. Right now all I got to battle is my brother. He is really good at the game as is a good match for me (ok he is a tad better then me, but I can still beat him sometimes XD). But if I play online there will be new batting ways, and some players that are better or worse then you.
I hope the Rev will have this buddy list thing, where you can get on the Rev and see who's online and who isn't. And if someone is online you can IM them asking if they want to play a round of SSB or a round of a Pokemon game or whatever games are online. That way we could have tons of PC members on our buddy list and we can play them when they are on.
 
Online

Nintendo GameCube goes Online:



By Tracy Baker
Design by Collin Oguro

Getting Connected

This brief movie will help you get up to speed on hooking up your cables, and navigating the menus to configure your console.



Games are best played with (and against) other people, and gamers with a broadband connection need to consider connecting their consoles to the Internet. Whether you're starting from scratch or already have an existing home network, getting connected is a snap as long as you know what extra hardware and software is required.

Network Hardware
Firstly, if you don't have a broadband Internet connection, forget it. A dial-up connection does a terrible job of handling a console's demands, and most services, software, and hardware require a broadband connection. There are exceptions, like some PlayStation 2 games that support dial-up multiplayer, but you'll have a much smoother experience with a broadband connection.

It's possible to connect a console directly to a broadband modem, but since you'll probably want to share access between all of the computers and consoles you own, we recommend setting up a basic home network. At minimum you'll need a router, which handles network traffic and lets any connected device access the network at any time. There are two basic choices to consider with routers--wired or wireless--and you also should look for one that has enough ports to handle all of the devices you plan to include on the network. Wired routers are very cheap but require that all devices connect directly to the router using Ethernet cables. Wireless routers are much more versatile, since they offer wired connection ports and are compatible out of the box with Wi-Fi-enabled devices like the Sony PSP and Nintendo DS.



Using a wireless router, as opposed to a wired one, will afford you the most flexibility, and allow you to more easily move your consoles from room to room in your home.
We recommend you go with a wireless router that supports 802.11b (often called Wi-Fi) and 802.11g for maximum compatibility. 802.11b is the older, slower, and more ubiquitous standard that nearly every wireless device is compatible with. 802.11g is much faster and transmits on the same frequencies as 802.11b, so the same router can easily support both standards. The only other common option right now is 802.11a, which is also much faster than 802.11b, but it operates at a much higher frequency and is therefore usually only found in more expensive routers. It also has a shorter range than either 802.11b or 802.11g and is not supported by many devices, including current consoles.

For the fastest and most reliable connection, use an Ethernet cable connected directly between the console and a broadband modem or router. This isn't always practical, but it is by far the cheapest and best way to enjoy console games online.

Going wireless requires some additional hardware. It's unfortunate, but none of the current console systems support Wireless NICs (Network Interface Cards). These cards are the cheapest way to get connected to a wireless network, but this type of hardware is unfortunately not supported by any current console. Connecting an Xbox, PS2, or GameCube wirelessly instead requires the use of a bridge. Bridges don't require any special drivers or support--they basically operate as a "cordless cord," making the device they are attached to think it is connected directly to the router. You'll need to connect the bridge directly to the router for initial configuration, but once that is complete it should work with any network-enabled device.



Some products, such as the Logitech Play Link, act as a wireless bridge to your wired router.
Those who want to go wireless, but don't want to use a wireless router have a few other options, albeit with some compromises that will need to be made. Nyko, for example, sells a Wireless Net Extender, and Logitech offers a wireless Play Link. Both of these products use proprietary technology to transmit a wireless signal, and much like bridges, they fool a device into thinking it is hooked directly to a router. The devices we've tested all transmit in the 900MHz frequency range, and are therefore prone to interference from cordless phones, baby monitors, and other devices sharing the same slice of the radio spectrum. They also operate at about one-tenth the maximum speed of an 802.11b wireless Ethernet bridge, making downloads relatively slow. But they still work just fine for the vast majority of gaming tasks where reliability and less lag are far more important than raw throughput. These types of products are also very easy to install, but are pricey compared to a wireless bridge.

Now that the basic equipment is taken care of, you just need to worry about the specific hardware required to get your consoles online.

Xbox


The Xbox has built-in Ethernet support.
The Xbox is Ethernet-ready out of the box. You can connect an Ethernet cable to it directly to access the Internet, or you can use a wireless bridge or proprietary wireless solution. Microsoft sells its own bridge, which is configurable directly through the Xbox Dashboard, making it a decent option for Xbox owners who don't have a computer to perform the initial setup. If you do have a computer, you can save a lot of money by purchasing a cheaper third-party bridge.

The best way to game online with the Xbox is via Microsoft's excellent Xbox Live service. Most Live-enabled games come with a free two-month trial pass, but to maintain a unique gamertag, cumulative stats, and other aspects of the service requires a subscription of $49.99 per year or $5.99 per month. While matchmaking and other options vary from game to game, the overall service is outstanding, and it also lets you download patches and extra content for certain games that aren't available anywhere else. We recommend you purchase either an Xbox Live kit that comes with a headset or buy a third-party headset to get the most out of the service.



The Xbox boasts an impressive array of online-enabled games, like Halo 2.
Xbox Live may be the best and most popular way to play online, but there are some alternatives that let players set up a virtual system-link setup to play all of the multiplayer games that support that mode but that don't necessarily support Live (Halo, we're looking at you). Try the free version of XBConnect (www.xbconnect.com), and if you like it, consider buying the $14.95 Pro version that offers many more features. You'll need a computer to benefit from XBConnect, but it does provide cash-strapped gamers with a viable alternative to Live.

Finally, if you installed a mod chip in your Xbox, here's hoping you can disable it temporarily when you go online. Xbox Live can detect whether or not your system is modded and permanently boot you, so you'll need a mod chip with an on/off switch or an entirely separate Xbox for online play.

PlayStation 2


If you have an older model PS2, you'll need to buy a network adapter that piggybacks onto the rear of the unit.
Connecting an older PlayStation 2 to a network requires purchasing the separate network adapter, which attaches to the back of the console using screws. The newer, sleeker 70000-series units have integrated Ethernet adapters, so the only other equipment you'll need is a cable or wireless bridge. A PS2-compatible USB headset is also recommended, but isn't absolutely necessary. If you play online RPGs that require a lot of typing, several companies also offer controllers with built-in keyboards, along with stand-alone USB keyboards that are PS2-compatible.

Online support is offered on a game-by-game basis, and there is no overarching service like Live to help in keeping track of friends. Sony does maintain a list of all games that support online multiplayer at www.us.playstation.com/onlinegaming. This site also has specific information for any router or other settings you'll need to adjust to get each game to work, if necessary.

GameCube


It's hard to find, but this is what you need to get online with a GameCube. Few games support online play.
Getting a GameCube online isn't worth the expense for most people, but it's still possible by purchasing Nintendo's broadband adapter. This difficult-to-find accessory snaps into the bottom of the unit, and then you can connect the GameCube using either an Ethernet cable or a wireless bridge.

The only online-enabled game for the GameCube right now is Phantasy Star Online, which requires a monthly subscription fee. But a little piece of software called Warp Pipe (cubeonline.warppipe.com) will let you play any LAN-enabled game through the Internet. Sadly, these currently are limited to Kirby Air Ride, 1080 Avalanche, and Mario Kart: Double Dash!!.

The Nintendo DS and Sony PSP
All you need to play online games with your Nintendo DS or PSP is access to a wireless network. Both of these handhelds have integrated 802.11b transceivers, so you're set.

The Future of Online Console Games
When the next generation of consoles is upon us, getting them connected to the Internet should be much easier. Microsoft, Nintendo, and Sony have each announced that their next consoles will have Ethernet ports integrated into the design. The Xbox 360 will be 802.11b- and 802.11g-ready, meaning it will be easy to plug a compatible NIC into the device and game away. Nintendo has claimed that its Revolution will have Wi-Fi built in, and Sony has made the same claim about its PlayStation 3. Of course, all of these specifications are subject to change, but the bottom line is that you'll need broadband access and a home network--wireless or otherwise--to get the most out of future console games.

Sounds pretty cool. Maybe they'll make Super Smash Brothers Online.
 
*In a dark room* awright guys so to get online play (like with the Rev) will you have to hook it up to your computer or will you be able to do that through your TV? *imagines the rev sitting in front of him on his computer desk* blah XD stupid question i know, and i pray SSB will be online cause I'm not that bad myself, I play with my brother alot and he's getting better every time we play, but i go easy on him alot to make him feel better and not get mad XD
 
Scotty said:
*In a dark room* awright guys so to get online play (like with the Rev) will you have to hook it up to your computer or will you be able to do that through your TV? *imagines the rev sitting in front of him on his computer desk* blah XD stupid question i know, and i pray SSB will be online cause I'm not that bad myself, I play with my brother alot and he's getting better every time we play, but i go easy on him alot to make him feel better and not get mad XD

Is Super Smash Brothers really that good? I liked the first one and the second one. But I honestly am not that excited for the third one. I would rather have a game with guns to go online. It's fun to imagine yourself in a real war. With real people. But I could show you guys how badly I could own you. I beat 3 Samasus on teams at level 9 and they didn't even hit me once. And it's not a lie. Oh, and we had five lifes I think. Or ten or something. And if you don't believe me, wait 'til 2006 when I'm owning your a- :D Good luck!
 
Scotty: The Rev will be Wi-Fi. So if you got wireless internet (DSL) you'll be able to play online. Since you got a wireless router (if you got wireless internet) you will be able to play the Rev online and play the DS online.
In other words, you'll have your Revolution online when it's hooked up to the TV to play.
The Super Smash Bros on the Rev will be online. Read the news update below (if you don't feel like reading the whole thing then do "ctrl + F" and put in "Super" and just read that paragraph).
https://www.gamespot.com/news/2005/05/17/news_6125078.html


DeathScape: Yea they are really that good. I am also thinking about picking up a online shooting game (maybe something that's rated T XD) on the Rev.
Not to sound rude or anything. But that's not true. There is no way you could have taken on 3 level 9's and not get hurt. Me and my brother are really really good at SSBM, and at our peek we could take on 3 level 9's. And we could be on a team and beat 2 level 9's easy. But never without getting hurt (not even on teams). And also you ask "Is Super Smash Brothers really that good?" a true SSB fan wouldn't ask that (and only really big fans can get good enough to take on 3 level 9's because they like the game enough to keep playing and training).
 
Arcanine said:
Scotty: The Rev will be Wi-Fi. So if you got wireless internet (DSL) you'll be able to play online. Since you got a wireless router (if you got wireless internet) you will be able to play the Rev online and play the DS online.
In other words, you'll have your Revolution online when it's hooked up to the TV to play.
The Super Smash Bros on the Rev will be online. Read the news update below (if you don't feel like reading the whole thing then do "ctrl + F" and put in "Super" and just read that paragraph).
https://www.gamespot.com/news/2005/05/17/news_6125078.html


DeathScape: Yea they are really that good. I am also thinking about picking up a online shooting game (maybe something that's rated T XD) on the Rev.
Not to sound rude or anything. But that's not true. There is no way you could have taken on 3 level 9's and not get hurt. Me and my brother are really really good at SSBM, and at our peek we could take on 3 level 9's. And we could be on a team and beat 2 level 9's easy. But never without getting hurt (not even on teams). And also you ask "Is Super Smash Brothers really that good?" a true SSB fan wouldn't ask that (and only really big fans can get good enough to take on 3 level 9's because they like the game enough to keep playing and training).

I really don't lie a lot, but I know I did, but I understand if you don't. I wouldn't if someone else did. Maybe I picked up or heart or something, it was on the N64, but I do remember saying I did. Maybe it was a dream. I'm retarded.

I'm not a big SSMB fan. I never said I was, but maybe it was luck or maybe it was a glitch. I'd say the Mario Parties are better, but that's just my opinoin.
 
I have a question... when you play online... do you have problems when another person in the house or place goes online and surfs around the internet?
 
Max Hunter said:
I have a question... when you play online... do you have problems when another person in the house or place goes online and surfs around the internet?

I'm guessing no. But the Nverlopers (I know it's Developers, it's a joke.) haven't even made the online thing yet. (I'm guessing.) We'll find out soon enough.
 
Max Hunter said:
I have a question... when you play online... do you have problems when another person in the house or place goes online and surfs around the internet?
I don't think so, if you have wireless internet you can have more then one computer on the internet at once. So I don't think it will slow it down, same goes for systems online.
 
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