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ORAS OU Threat list

srinator

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    ORAS OU THREAT LIST

    ORAS has added to the Mega Pokemons concept introduced in X/Y, and the power creep, variety of pokemons to use and so many niches running around, a threat list is a very useful tool to have while team building. While the list shouldn't be the thing that should be used start team building, it should be used as a way to finish up or polish your idea or concept that has been incorporated into the team to handle the meta-game better. The List has been divided into 4 parts (Mega's, Offensive, Defensive, Niche) and also has a section called "common cores" and "what to use". The cores section has been added so that you have an idea about how people normally build their teams around while also providing some good ideas about cores, it also helps in figuring out what kind of cores your team is extremely weak to and hence patch up the problem. What to use is where you get to know the classifications of the various Pokemons stated in the main list. It can also help you in choosing a pokemon that might the duty you want for your team (keep in mind that the pokemons listed are those that have been tried and proven successful and is in no way a complete list, but also you should keep in mind while using other pokemons that may have certain niches that it shouldn't be too specific (as in just used to beat a singular pokemon, for example claydol for landorus i or for rapid spin).

    I hope this list serves your team building purposes, as always all suggestions/changes that you might want added to op is welcome.

    The latest PS! usage statistics can be found here.

    Mega Evolutions

    Spoiler:


    Offensive Threats
    Spoiler:


    Defensive Threats
    Spoiler:


    Niche Pokemon
    Spoiler:


    Common Cores
    Spoiler:


    What To Use:
    Spoiler:

    A special thanks to the btb forum and the battle server. Anti, Elf, Archer have really been a big help and have done a super majority of the list. so yeah they are cool people
     
    Last edited:

    PlatinumDude

    Nyeh?
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  • Correction: as a pure Electric Pokemon in base form, Ampharos can't learn Draco Meteor (Draco Meteor can only be learned by natural Dragon Pokemon at max happiness, as well as a select few event Pokemon and Draco Plate Arceus).

    Other notable moves for Diggersby are U-turn, Knock Off and Fire Punch.
     

    Nah

    15,947
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    Yeah I couple of little things I'll throw in here. For Mega Gardevoir you can add Will-o-Wisp to the list of notable support moves and for Kabutops you can put in Rapid Spin under its list of support moves.

    If I think of other shit I'll let ya know.
     

    Polar Spectrum

    I'm still here; watching. Waiting.
    1,663
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  • Pretty cooool - looks pretty inclusive, only things I can spot off the top of my head, (and please correct if these are just my misinformed conjectures) besides the ones you haven't put anything under just because you haven't got to 'em yet -

    * Is Stone Edge worth mentioning on Diggersby?
    * Is Iron Head / Tail worth mentioning on Garchomp?
    * Is there a reason AV Azumarill is listed as a counter over another azumarill for mega gyarados when M Gyra is not a special attacker?
    * For Amoonguss - I think you meant Rage Powder, not just Rage. lol but if there's actually a crazy strategy that involves amoonguss and rage - I am ashamed for missing it. Also, is rage powder worth mentioning since OU is considered seperate from doubles; and rage powder has no use in singles play?
     

    PlatinumDude

    Nyeh?
    12,964
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  • Pretty cooool - looks pretty inclusive, only things I can spot off the top of my head, (and please correct if these are just my misinformed conjectures) besides the ones you haven't put anything under just because you haven't got to 'em yet -

    * Is Stone Edge worth mentioning on Diggersby?
    * Is Iron Head / Tail worth mentioning on Garchomp?
    * Is there a reason AV Azumarill is listed as a counter over another azumarill for mega gyarados when M Gyra is not a special attacker?
    * For Amoonguss - I think you meant Rage Powder, not just Rage. lol but if there's actually a crazy strategy that involves amoonguss and rage - I am ashamed for missing it. Also, is rage powder worth mentioning since OU is considered seperate from doubles; and rage powder has no use in singles play?

    1. Diggersby doesn't need Stone Edge; Return hits Talonflame and the Charizards hard enough already.

    2. Iron Tail is inaccurate. There isn't much of a difference between a neutral STAB Earthquake and a 2x super effective Iron Head:

    252 Atk Garchomp Earthquake vs. 0 HP / 0 Def Mega Altaria: 151-178 (51.8 - 61.1%) -- guaranteed 2HKO

    252 Atk Garchomp Iron Head vs. 0 HP / 0 Def Mega Altaria: 162-192 (55.6 - 65.9%) -- guaranteed 2HKO
     

    Dark Azelf

    ☽𖤐☾𓃶𐕣
    7,210
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    • Seen Apr 29, 2024
    Plus iron head only hits togekiss which is hit harder by stone edge.

    Offensive Threats


    065-m.png
    Alakazam Mega

    abilities: Trace
    Notable Attack Moves: Psychic, Focus Blast, Shadow Ball, Fire HP, Dazzling Gleam
    Notable Set-Up Moves: - Calm Mind
    Notable Support Moves: Thunder Wave, Taunt, Protect, Recover
    Checks: Bisharp, Sableye, Scizor
    counters: Mandibuzz, Chansey
    best team-mates: Tyranitar is a good partner, since it manages to trap things like Jirachi*, Latis, Bulky partners would be appreciated too. Like Azu with AV.

    *Tar really struggles with Jirachi


    181-m.png
    Ampharos Mega


    abilities: Mold Breaker
    Notable Attack Moves: Dragon Pulse, Thunderbolt, Volt Switch,focus blast
    Notable Set-Up Moves: Agility
    Notable Support Moves: Heal Bell, Toxic, Thunder Wave, Rest, Sleep Talk
    Checks:
    counters:
    best team-mates:

    334-mega.png
    Altaria Mega

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    Azelf


    abilities: Levitate
    Notable Attack Moves: Explosion, Flamethrower, Knock Off, U-Turn
    Notable Set-Up Moves: Nasty Plot
    Notable Support Moves: Stealth Rock, Reflect, Light Screen, Taunt, Rain Dance
    Checks: Tyranitar, Latias,
    counters:
    best team-mates:


    184.png
    Azumarill

    abilities: Huge Power, Thick Fat, Sap Sipper
    Notable Attack Moves: Waterfall, Aqua Jet, Play Rough, Knock Off, SuperPower
    Notable Set-Up Moves: Belly Drum
    Notable Support Moves:
    Checks: Toxicroak, Rotom-W, Tentacruel
    counters: Venusaur, Amoonguss, Ferrothorn, Slowbro Mega
    best team-mates: It depends of your set really. Belly Drum set could take benefit from Raikou, Mega Manectric, Thundurus. The AV set takes benefit from Pokemons like Latias,Latios and Mega Charizard X [I dont understand this part. Also mention sticky web support]



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    Bisharp

    abilities: Defiant, Pressure, Inner Focus
    Notable Attack Moves: Iron Head, Sucker Punch, Knock Off, Pursuit
    Notable Set-Up Moves: Swords Dance
    Notable Support Moves:
    Checks: Keldeo, Low Kick Bisharp,TankChomp, Conkeldurr, Breloom,
    counters: Cobalion, Quagsire, Infernape, Gyarados Mega
    best team-mates: Keldeo and Landorus are pretty decent partners for Bisharp, same with Latios/Latias and Azumarril since they handle fighting types for Bisharp


    009-m.png
    Blastoise Mega

    abilities: Mega Launcher
    Notable Attack Moves:
    Notable Set-Up Moves:
    Notable Support Moves:
    Checks:
    counters:
    best team-mates:

    015-mega.png
    Beedrill Mega

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    Breloom

    abilities: Poison Heal, Effect Spore, Technician
    Notable Attack Moves: Seed Bomb, Facade, Mach Punch, Superpower, Bullet Seed, Rock Tomb
    Notable Set-Up Moves: Swords Dance
    Notable Support Moves: Spore
    Checks: Lati@s, Altaria Mega, Gliscor
    counters: Mega Venusaur, Amoongus, Chesnaught, Celebi
    best team-mates: Heatran, Landorus and Talonflame are good partners for it. Since Breloom can't break grass types.

    323-mega.png
    Camerupt Mega

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    Charizard Mega X

    abilities: Tough Claws
    Notable Attack Moves: Flare Blitz, Dragon Claw, Earthquake, Fire Punch,
    Notable Set-Up Moves: Dragon Dance, Swords Dance
    Notable Support Moves: Will-O-Wisp, Roost, Tail Wind
    Checks: Landorus-T,Gyarados,Mega Altaria
    counters: Slowbro, Rhyperior, Quagsire
    best team-mates:


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    Charizard Mega Y

    abilities: Drought
    Notable Attack Moves: Fire Blast, Solarbeam, Focus Blast, Dragon Pulse
    Notable Set-Up Moves:
    Notable Support Moves:
    Checks: Dragonite, Aerodactly, Talonflame, Heatran, Altaria Mega, Gyarados, Charizard-X
    counters: Politoed, Tentacruel, Chansey, Mantine, Lati@s
    best team-mates:


    534.png
    Conkeldurr

    abilities: Guts, Iron Fist, Sheer Force
    Notable Attack Moves: Mach Punch, Drain Punch, Ice Punch, Knock Off, Poison Jab
    Notable Set-Up Moves: Bulk Up
    Notable Support Moves:
    Checks: Clefable, Gardevoir mega, Sableye Mega, Azumarril, Tornadus-T
    counters: Slowbro, Venusaur mega,
    best team-mates: Rotom-W handles strong Flying types like Talonflame and Pinsir, Bisharp and Tyranitar to trap Psychic types too


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    Crawdaunt

    abilities: Adaptability, Shell Armor, Hyper Cutter
    Notable Attack Moves: Aqua Jet, Waterfall, Crunch, Knock Off
    Notable Set-Up Moves: Swords Dance, Dragon Dance
    Notable Support Moves:
    Checks: Breloom, Toxicroak, Keldeo
    counters: Venusaur, Chesnaught, Tangrowth, Altaria Mega
    best team-mates:





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    Diggersby


    abilities: Huge Power, Pickup, Cheek Power
    Notable Attack Moves: Return, Quick Attack, Earthquake,u-turn.,knock off,wild charge,fire punch
    Notable Set-Up Moves: Swords Dance, Agility
    Notable Support Moves:
    Checks: Celebi, Offensive Mega Aerodactyl, Air Balloon Terrakion
    counters: Skarmory, Defensive Mega Aerodactyl, Gengar
    best team-mates:

    719-mega.png
    Diancie Mega

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    Dragonite


    abilities:
    Notable Attack Moves:
    Notable Set-Up Moves:
    Notable Support Moves:
    Checks:
    counters:
    best team-mates:


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    Entei


    abilities: Pressue
    Notable Attack Moves: Sacred Fire, Extremespeed, Stone Edge, Iron Head, Bulldoze
    Notable Set-Up Moves:
    Notable Support Moves:
    Checks:
    counters:
    best team-mates:


    530.png
    Excadrill


    abilities: Sand Rush, Mold Breaker, Sand Force
    Notable Attack Moves: Earthquake, Iron Head, Rock Slide
    Notable Set-Up Moves: Swords Dance
    Notable Support Moves: Rapid Spin
    Checks: Scarf Landorus-T, Azumarril, Mandibuzz, Skarmory, Breloom, Quagsire
    counters: Defensive Landorus-T, Chesnaught, Gliscor
    best team-mates: With Sand Rush as main Ability, it's obvious that you need a sand setter. Tyranitar or Hippodown are really good bets for this place


    445.png
    Garchomp


    abilities: Sand Veil, Rough Skin
    Notable Attack Moves: Earthquake, Stone Edge, Fire Fang, Outrage, Fire Blast
    Notable Set-Up Moves: Swords Dance
    Notable Support Moves: Stealth Rock
    Checks: Clefable, Skarmory, Togekiss, Mamoswine
    counters: Porygon2, Quagsire, Defensive Unaware Clefable
    best team-mates:


    445-m.png
    Garchomp Mega

    abilities: Sand Force
    Notable Attack Moves: Draco Meteor, Fire Blast, Earthquake, Stone Edge
    Notable Set-Up Moves: Swords Dance
    Notable Support Moves:
    Checks: Specially Defensive Gliscor, Altaria-Mega, Specially Defensive Celebi, Porygon2
    counters: Cresselia,
    best team-mates: Tyranitar, Hippowdon


    282-m.png
    Gardevoir Mega

    abilities: Pixilate
    Notable Attack Moves: Hyper Voice, Psyshock, Focus Blast
    Notable Set-Up Moves: Calm Mind
    Notable Support Moves: Taunt, Will-o-Wisp
    Checks: Talonflame, Scizor
    counters: Doublade, Victini, Bronzong, Jirachi
    best team-mates:

    094.png
    Gengar

    abilities: Levitate
    Notable Attack Moves: Sludge Bomb, Sludge Wave, Shadow Ball, Focus Blast,
    Notable Set-Up Moves: Substitute
    Notable Support Moves: Taunt, Will-O-Wisp
    Checks: Tornadus-T (AV), Knock Off Gliscor (specially defensive), Tyranitar (Scarfed), Umbreon
    counters: Amoongus, Specially Defensive Sableye Mega
    best team-mates:

    475-mega.png
    Gallade Mega

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    Gyarados


    abilities: Intimidate, Moxie
    Notable Attack Moves: Waterfall, Bounce, Earthquake, Ice Fang, Stone Edge
    Notable Set-Up Moves: Dragon Dance, Substitute
    Notable Support Moves: Thunder Wave, Taunt, Roar
    Checks: Lati@s, Kyurem-B, Thundurus
    counters: Rotom-W, Ferrothorn, Chesnaught [Spiky Shield>Bounce]
    best team-mates:


    130-m.png
    Gyarados Mega

    abilities: Mold Breaker
    Notable Attack Moves: Waterfall, Crunch, Earthquake, Ice Fang, Stone Edge
    Notable Set-Up Moves: Dragon Dance, Substitute
    Notable Support Moves: Taunt
    Checks: Keldeo, Ferrothorn, Skarmory
    Counters: Chesnaught, AV Azumarill, Mega Altaria
    best team-mates:


    485.png
    Heatran


    abilities: Flash Fire
    Notable Attack Moves: Fire Blast, Lava Plume, Flash Cannon, Earth Power
    Notable Set-Up Moves:
    Notable Support Moves: Stealth Rock, Taunt, Toxic, Will-O-Wisp, Roar
    Checks: Quagsire, Special Defensive Giscor, Chansey
    counters: Starmie, Suicune, Slowbro, Manaphy
    best team-mates:


    214-m.png
    Heracross Mega


    abilities: Skill Link
    Notable Attack Moves: Pin Missile, Close Combat, Bullet Seed, Rock Blast, Earthquake
    Notable Set-Up Moves: Swords Dance
    Notable Support Moves:
    Checks: Clefable, Landorus-T, Sylveon
    counters: Gliscor, Doublade
    best team-mates:


    141.png
    Kabutops


    abilities: Swift Swim, Battle Armor, Weak Armor
    Notable Attack Moves: Waterfall, Aqua Jet, Stone Edge
    Notable Set-Up Moves: Swords Dance
    Notable Support Moves:
    Checks: Rotom-W
    counters: Chesnaught, Keldeo, Ferrothorn, Conkeldurr, Breloom
    best team-mates:


    647.png
    Keldeo

    abilities: Justified
    Notable Attack Moves: Scald, Hydro Pump, Secret Sword, Hidden Power [Ghost/Flying/Electric], Icy Wind
    Notable Set-Up Moves: Calm Mind, Substitute
    Notable Support Moves:
    Checks: Starmie, Latios, Mega Venusaur, Slowbro
    counters: Celebi, Latias, Amoonguss, Jellicent.
    best team-mates:


    230.png
    Kingdra

    abilities: Swift Swim, Sniper, Damp
    Notable Attack Moves: Waterfall, Draco Meteor, Hydro Pump, Outrage, Scald
    Notable Set-Up Moves: Focus Energy, Dragon Dance, Substitute
    Notable Support Moves:
    Checks:
    counters: Ferrothorn
    best team-mates:


    646-b.png
    Kyurem-B

    645.png
    Landorus-I

    645-therian.png
    Landorus-T

    380.png
    Latias

    381.png
    Latios

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    Lopunny Mega

    448.png
    Lucario

    272.png
    Ludicolo

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    Magnezone

    473.png
    Mamoswine

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    Manaphy

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    Manectric Mega

    308-m.png
    Medicham Mega

    376-mega.png
    Metagross Mega

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    Pidgeot Mega

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    Pinsir Mega

    186.png
    Politoed

    479w.png
    Rotom-W

    373.png
    Salamence

    254-mega.png
    Sceptile Mega

    212.png
    Scizor

    212-m.png
    Scizor Mega

    319-mega.png
    Sharpedo Mega

    398.png
    Staraptor

    235.png
    Smeargle

    121.png
    Starmie

    260-mega.png
    Swampert Mega

    245.png
    Suicune

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    Sylveon

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    Talonflame

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    Terrakion

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    Thundurus I

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    Thundurus T

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    Togekiss

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    Tornadus T

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    Tyranitar

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    Tyranitar Mega

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    Venusaur Mega

    637.png
    Volcarona

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    Zygarde


    Defensive Threats
    594.png
    Alomomola
    Spoiler:



    531-mega.png
    Audino Mega
    Spoiler:


    306-m.png
    Aggron-mega
    Spoiler:



    437.png
    Bronzong
    Spoiler:


    591.png
    Amoonguss
    Spoiler:



    251.png
    Celebi:
    Spoiler:


    113.png
    Chansey
    Spoiler:



    652.png
    Chesnaught
    Spoiler:



    036.png
    Clefable
    Spoiler:


    563.png
    Cofagrigus
    Spoiler:



    488.png
    Cresselia
    Spoiler:



    149.png
    Dragonite
    Spoiler:


    691.png
    dragalge
    Spoiler:



    598.png
    Ferrothorn
    Spoiler:


    205.png
    Forretress
    Spoiler:


    423.png
    Gastrodon
    Spoiler:



    472.png
    Gliscor
    Spoiler:



    130.png
    Gyarados
    Spoiler:



    485.png
    Heatran
    Spoiler:



    450.png
    Hippowdon
    Spoiler:



    380.png
    Latias
    Spoiler:


    630.png
    Mandibuzz
    Spoiler:



    151.png
    Mew
    Spoiler:


    186.png
    Politoed
    Spoiler:



    233.png
    Porygon2
    Spoiler:



    195.png
    Quagsire
    Spoiler:



    464.png
    Rhyperior
    Spoiler:



    479w.png
    Rotom-W
    Spoiler:



    302.png
    /
    302-mega.png
    Sableye/ sableye-mega
    Spoiler:


    537.png
    Seismitoed
    Spoiler:



    227.png
    Skarmory
    Spoiler:



    080.png
    /
    080-mega.png
    Slowbro/Slowbro-mega
    Spoiler:


    199.png
    Slowking
    Spoiler:


    121.png
    Starmie
    Spoiler:



    208-mega.png
    Steelix Mega
    Spoiler:


    700.png
    Sylveon
    Spoiler:



    465.png
    Tangrowth
    Spoiler:


    073.png
    Tentacruel
    Spoiler:



    468.png
    Togekiss
    Spoiler:



    248.png
    Tyranitar
    Spoiler:



    134.png
    Vaporeon
    Spoiler:


    003-m.png
    Venusaur Mega
    Spoiler:



    547.png
    Whimsicott
    Spoiler:



    202.png
    Wobbuffet
    Spoiler:


    145.png
    Zapdos
    Spoiler:

    Comments and changes in bold, will do more later.
     

    Anti

    return of the king
    10,818
    Posts
    16
    Years
  • looks gr8 thanks for doing this, here are my comments:

    - remove the shitmons, esp. mega. to be specific, i would remove the following: ampharos, blastoise, camerupt, lucario, ludicolo, pidgeot, smeargle, staraptor, zygarde, audino (lol), aggron, cofagrigus, forretress, gastrodon, porygon2, seismitoad, slowking, steelix, whimsicott. maybe thundurus-t, tangrowth, bronzong and a few other more borderline mons. politoed is def/support, not offensive.

    it's not that these mons are bad (though some of them definitely are), but oras is a metagame with an oversaturation of threats. since it's a team-building resource especially for newer players, i think having these threats is both misleading and makes everything seem more daunting than it is. but no one runs most of these mons. the better ones (like slowking pidgeot blastoise tangrowth bronzong etc) might have their own section like "lesser threats" but i would not group them with everything else.

    - i would organize this roughly by usage. 1760+ stats (or w/e the cutoff is now) is best. alphabetical is convenient but has no coherent purpose, whereas usage/viability does.

    - i would also separate megas and non megas. this seems less necessary but it still makes sense to me since the mechanic restricts building.

    - to the first point, i'd make the rough cutoff of what should be on this like "ou by usage" but adding important or unique lower tier threats. the rain sweepers are a good example. also stuff like togekiss which is unique AND annoying *enough* to be noted.

    - capitalize everything.

    - i would only list relevant competitive abilities. so only sheer force for landorus, etc.

    - bold, asterisk, or otherwise visually mark STAB attacks

    - not sure about color coding the types just cause the thought of yellow electric types is painful

    - i thought it might be cool instead of the teammates things to just axe that and instead have an end section of the list where common cores of these mons were listed, ie skarm/chans, venutran, keldtar, rotomw/landt, ferro/glisc/bro, keld/lati/landt, sand core, rain core, etc. no need to go into much depth but just so people see common combos. teammates section seems a little awkward as it stands now i guess?

    looks good thanks again gr8 contributions ^^
     

    srinator

    Guest
    0
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    looks gr8 thanks for doing this, here are my comments:

    - remove the mukmons, esp. mega. to be specific, i would remove the following: ampharos, blastoise, camerupt, lucario, ludicolo, pidgeot, smeargle, staraptor, zygarde, audino (lol), aggron, cohagrigus, forretress, gastrodon, porygon2, seismitoad, slowking, steelix, whimsicott. maybe thundurus-t, tangrowth, bronzong and a few other more borderline mons. politoed is def/support, not offensive.

    i disagree with removing staraptor,aggron,cofag,bronzong. cofag see's use in tr team, aggron is a p great wall, staraptor is deadly rotom cant really wall it since it is the obligatory "bird spam check now", bronzong see's use in stall teams, checks fairies like garde p well etc

    it's not that these mons are bad (though some of them definitely are), but oras is a metagame with an oversaturation of threats. since it's a team-building resource especially for newer players, i think having these threats is both misleading and makes everything seem more daunting than it is. but no one runs most of these mons. the better ones (like slowking pidgeot blastoise tangrowth bronzong etc) might have their own section like "lesser threats" but i would not group them with everything else.
    yeah this seems cool but tbh i see threat list as a complete list where you can see all the things that can (even if niche) be dangerous to you if u havnt preped for it, and seeing as every player has to go through the lower ladder where these are more popular i think it justifies their place.

    - i would organize this roughly by usage. 1760+ stats (or w/e the cutoff is now) is best. alphabetical is convenient but has no coherent purpose, whereas usage/viability does.
    yeah i already told this is a p good idea, i will get to it once the list is complete

    - i would also separate megas and non megas. this seems less necessary but it still makes sense to me since the mechanic restricts building.
    this would actually be quite helpful since it allows you to see what megas u could be weak to, will do this. offense/defense/megas and also i was thinking about removing purely support mons like smeargle etc and putting them in a separate list called support threats

    - to the first point, i'd make the rough cutoff of what should be on this like "ou by usage" but adding important or unique lower tier threats. the rain sweepers are a good example. also stuff like togekiss which is unique AND annoying *enough* to be noted.

    - capitalize everything.

    - i would only list relevant competitive abilities. so only sheer force for landorus, etc.


    - bold, asterisk, or otherwise visually mark STAB attacks

    - not sure about color coding the types just cause the thought of yellow electric types is painful
    yes, i will put in the type titles from bulbapedia in

    - i thought it might be cool instead of the teammates things to just axe that and instead have an end section of the list where common cores of these mons were listed, ie skarm/chans, venutran, keldtar, rotomw/landt, ferro/glisc/bro, keld/lati/landt, sand core, rain core, etc. no need to go into much depth but just so people see common combos. teammates section seems a little awkward as it stands now i guess?


    looks good thanks again gr8 contributions ^^
    comments in bold, and i p much agree with everything else, thanks anti.

    i am implementing the changes and the info elf and everyone provided now and will probably put a updated+date tag in the title so we know if the suggestions have been updated or not.
     

    Anti

    return of the king
    10,818
    Posts
    16
    Years
  • you can keep those mons in if you want but i'd put them in their own section. "lesser threats" or "not ou by usage" or something like that is very necessary i think. here, look at this:

    | 88 | Staraptor | 1.045% |
    | 125 | Bronzong | 0.454% |
    | 141 | Cofagrigus | 0.336% |
    | 149 | Aggron | 0.279% |

    if we add up this usage, it adds to 2.114% usage. combined that is less than:

    | 69 | Sceptile | 2.197% |

    who is not ou itself.

    this is a threat list, not a viability list. the math does not lie - these are not threats. if you want to include them for the sake of completeness, i'm not going to stop you (and you're right that it would improve the list in an objective sense - just don't want you to needlessly make too much work for yourself...x_x). but the math is just way too significant to conflate something like the latis (used on almost exactly 1/3 of teams) with mons who you are more likely to not run into than to run into if you played 50 (or many more) matches...

    you can include trick room in the "cores" part of the list though just so people are aware it exists.
     

    srinator

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    you can keep those mons in if you want but i'd put them in their own section. "lesser threats" or "not ou by usage" or something like that is very necessary i think. here, look at this:

    | 88 | Staraptor | 1.045% |
    | 125 | Bronzong | 0.454% |
    | 141 | Cohagrigus | 0.336% |
    | 149 | Aggron | 0.279% |

    if we add up this usage, it adds to 2.114% usage. combined that is less than:

    | 69 | Sceptile | 2.197% |

    who is not ou itself.

    this is a threat list, not a viability list. the math does not lie - these are not threats. if you want to include them for the sake of completeness, i'm not going to stop you (and you're right that it would improve the list in an objective sense - just don't want you to needlessly make too much work for yourself...x_x). but the math is just way too significant to conflate something like the latis (used on almost exactly 1/3 of teams) with mons who you are more likely to not run into than to run into if you played 50 (or many more) matches...

    you can include trick room in the "cores" part of the list though just so people are aware it exists.

    lol well anyway added the mega's division and took all the mega's (offensive/ Defensive) and put them there.
    And i shall make a sub-division called lesser threats or something (i will make an explanation in the intro about these later) and put these underused mons there, since they do have some niche how ever small
    Also is there some kind of list with all the common core that i can refer?
     

    Anti

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  • i'll just list some and people can add on

    m-metagross/keldeo (pending ban)
    m-venusaur/heatran
    m-sableye/heatran
    skarmory/chansey
    landorus/thundurus
    landorus-t/rotom-w
    ferrothorn/slowbro
    m-pinsir/talonflame
    m-gallade/bisharp
    m-scizor/bisharp
    gengar/bisharp
    tyranitar/excadrill
    tyranitar/keldeo
    tyranitar/landorus
    m-charizard y/tyranitar
    m-manectric/landorus-t
    politoed/list of possible rain sweepers
    m-diancie/magnezone
    m-gardevoir/keldeo
    slowbro/amoonguss/tornadus-t
    clefable/quagsire
    and so on

    there are a ton. perhaps to narrow it it might be better to focus on things that might affect teambuilding, especially trapping cores ("don't rely too much on lati/ferro" etc.), weather cores (self-explanatory), stall/defensive cores (so you know how to focus your breakers), and voltturn cores (since these tend to function as a single unit rather than as individual threats, to some degree). this would take out cores that are very good but don't need extra teambuilding consideration (ie mgarde/keld or bisharp/gar). in fact that's almost certainly what i'd do.
     

    Anti

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    KorpiklaaniVodka

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  • Add Weavile and Exploud on this list (offensive threats). Weav is a good trapper and punishes offense teams, while Exploud eats orphans on TR or with Sticky Web support.
     

    srinator

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    thanks anti, and i shall arrange the offense section according to the usage list tomorrow or so, since i think i will be a bit free on sunday.
     

    Dark Azelf

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    • Seen Apr 29, 2024
    In regards to the "Counters: N/A" stuff

    Add Scizor Mega to counters to Mega Metagross, its as near a 100% counter as you're gonna get.

    Cresselia with some sp.def evs is basically THE counter to Landorus-I too. It takes no shit from the CMer either as CM Sludge Wave fails to 2HKO and Ice Beam to 2hko it back. Claydol also walls basically all Landorus-I variations. I know it sucks but hey lol.

    Also id still call Doublade a counter to MHera because no self respecting one runs EQ lol. Also Defensive Granbull is probs as near as a good counter as you're ever going to find for MHera because of Intimidate i know its niche garbage but hey lol.

    Will edit possibly later.
     
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    Anti

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